ISO-10303-21; HEADER; FILE_DESCRIPTION (( 'STEP AP214' ), '1' ); FILE_NAME ('asb-15.STEP', '2006-08-23T16:52:12', ( 'Chris Montana' ), ( 'Home' ), 'SwSTEP 2.0', 'SolidWorks 2005204', '' ); FILE_SCHEMA (( 'AUTOMOTIVE_DESIGN' )); ENDSEC; DATA; #1 = ORIENTED_EDGE ( 'NONE', *, *, #3, .T. ) ; #2 = EDGE_LOOP ( 'NONE', ( #1, #1760, #1842, #1496 ) ) ; #3 = EDGE_CURVE ( 'NONE', #1503, #1502, #3364, .T. ) ; #4 = VECTOR ( 'NONE', #64, 39.37007874015748100 ) ; #5 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #6 = LINE ( 'NONE', #5, #4 ) ; #7 = CARTESIAN_POINT ( 'NONE', ( 2.125499999999998800, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #8 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #9 = VECTOR ( 'NONE', #8, 39.37007874015748100 ) ; #10 = CARTESIAN_POINT ( 'NONE', ( 2.125499999999998800, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #11 = LINE ( 'NONE', #10, #9 ) ; #12 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.8279999999999998500, -1.210000000000000000 ) ) ; #13 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #14 = VECTOR ( 'NONE', #13, 39.37007874015748100 ) ; #15 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.9529999999999999600, -1.210000000000000000 ) ) ; #16 = LINE ( 'NONE', #15, #14 ) ; #17 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.07000000000000007600, -1.210000000000000000 ) ) ; #18 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #19 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #20 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.07000000000000007600, -1.139999999999999900 ) ) ; #21 = AXIS2_PLACEMENT_3D ( 'NONE', #20, #19, #18 ) ; #22 = CIRCLE ( 'NONE', #21, 0.07000000000000007600 ) ; #23 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.07000000000000007600, -1.210000000000000000 ) ) ; #24 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #25 = VECTOR ( 'NONE', #24, 39.37007874015748100 ) ; #26 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.07000000000000000700, -1.210000000000000000 ) ) ; #27 = LINE ( 'NONE', #26, #25 ) ; #28 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.07000000000000007600, -1.210000000000000000 ) ) ; #29 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #30 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #31 = VECTOR ( 'NONE', #30, 39.37007874015748100 ) ; #32 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #33 = LINE ( 'NONE', #32, #31 ) ; #34 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, -1.147500000000000000 ) ) ; #35 = CIRCLE ( 'NONE', #97, 0.08600000000000011800 ) ; #36 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #37 = VECTOR ( 'NONE', #36, 39.37007874015748100 ) ; #38 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #39 = LINE ( 'NONE', #38, #37 ) ; #40 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #41 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #42 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #43 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.8279999999999998500, -1.210000000000000000 ) ) ; #44 = AXIS2_PLACEMENT_3D ( 'NONE', #43, #42, #41 ) ; #45 = CIRCLE ( 'NONE', #44, 0.1249999999999999000 ) ; #46 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.0000000000000000000, -0.3200000000000008400 ) ) ; #47 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #48 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #49 = AXIS2_PLACEMENT_3D ( 'NONE', #56, #48, #47 ) ; #50 = CIRCLE ( 'NONE', #49, 0.1249999999999999600 ) ; #51 = ORIENTED_EDGE ( 'NONE', *, *, #1482, .F. ) ; #52 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #53 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #54 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.05999999999999999800, -0.3200000000000000100 ) ) ; #55 = AXIS2_PLACEMENT_3D ( 'NONE', #54, #53, #52 ) ; #56 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.0000000000000000000, -0.3200000000000000100 ) ) ; #57 = CYLINDRICAL_SURFACE ( 'NONE', #55, 0.1249999999999999600 ) ; #58 = FACE_OUTER_BOUND ( 'NONE', #2319, .T. ) ; #59 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #60 = VECTOR ( 'NONE', #59, 39.37007874015748100 ) ; #61 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.1950000000000000300 ) ) ; #62 = LINE ( 'NONE', #61, #60 ) ; #63 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.1950000000000000300 ) ) ; #64 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #65 = LINE ( 'NONE', #129, #128 ) ; #66 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.0000000000000000000, -1.116000000000000100 ) ) ; #67 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #68 = VECTOR ( 'NONE', #67, 39.37007874015748100 ) ; #69 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #70 = LINE ( 'NONE', #69, #68 ) ; #71 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, -1.210000000000000000 ) ) ; #72 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #73 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #74 = VECTOR ( 'NONE', #73, 39.37007874015748100 ) ; #75 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #76 = LINE ( 'NONE', #75, #74 ) ; #77 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #78 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #79 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #80 = AXIS2_PLACEMENT_3D ( 'NONE', #79, #78, #77 ) ; #81 = CIRCLE ( 'NONE', #80, 0.08600000000000011800 ) ; #82 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.0000000000000000000, -0.1950000000000000300 ) ) ; #83 = CARTESIAN_POINT ( 'NONE', ( 2.125499999999998800, 0.0000000000000000000, -0.1949999999999999800 ) ) ; #84 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #85 = VECTOR ( 'NONE', #84, 39.37007874015748100 ) ; #86 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -0.1949999999999999800 ) ) ; #87 = LINE ( 'NONE', #86, #85 ) ; #88 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #89 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #90 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #91 = AXIS2_PLACEMENT_3D ( 'NONE', #90, #89, #88 ) ; #92 = PLANE ( 'NONE', #91 ) ; #93 = FACE_OUTER_BOUND ( 'NONE', #2334, .T. ) ; #94 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #95 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #96 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.210000000000000000 ) ) ; #97 = AXIS2_PLACEMENT_3D ( 'NONE', #96, #95, #94 ) ; #98 = LINE ( 'NONE', #161, #160 ) ; #99 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.8279999999999998500, -1.147500000000000000 ) ) ; #100 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #101 = VECTOR ( 'NONE', #100, 39.37007874015748100 ) ; #102 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.8279999999999998500, -1.147500000000000000 ) ) ; #103 = LINE ( 'NONE', #102, #101 ) ; #104 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -1.137500000000000000 ) ) ; #105 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #106 = VECTOR ( 'NONE', #105, 39.37007874015748100 ) ; #107 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #108 = LINE ( 'NONE', #107, #106 ) ; #109 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.05999999999999999800, -1.116000000000000100 ) ) ; #110 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #111 = VECTOR ( 'NONE', #110, 39.37007874015748100 ) ; #112 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.05999999999999999800, -1.116000000000000100 ) ) ; #113 = LINE ( 'NONE', #112, #111 ) ; #114 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.0000000000000000000, -1.116000000000000100 ) ) ; #115 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #116 = VECTOR ( 'NONE', #115, 39.37007874015748100 ) ; #117 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #118 = LINE ( 'NONE', #117, #116 ) ; #119 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.0000000000000000000, -1.139999999999999900 ) ) ; #120 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #121 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #122 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -1.139999999999999900 ) ) ; #123 = AXIS2_PLACEMENT_3D ( 'NONE', #122, #121, #120 ) ; #124 = CIRCLE ( 'NONE', #123, 0.07000000000000007600 ) ; #125 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -1.210000000000000000 ) ) ; #126 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.9529999999999999600, -1.210000000000000000 ) ) ; #127 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #128 = VECTOR ( 'NONE', #127, 39.37007874015748100 ) ; #129 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.9529999999999999600, -1.210000000000000000 ) ) ; #130 = PLANE ( 'NONE', #193 ) ; #131 = FACE_OUTER_BOUND ( 'NONE', #2386, .T. ) ; #132 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #133 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #134 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.05999999999999999800, -0.3200000000000000100 ) ) ; #135 = AXIS2_PLACEMENT_3D ( 'NONE', #134, #133, #132 ) ; #136 = CIRCLE ( 'NONE', #135, 0.1249999999999999600 ) ; #137 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.05999999999999999800, -0.3200000000000008400 ) ) ; #138 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #139 = VECTOR ( 'NONE', #138, 39.37007874015748100 ) ; #140 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.05999999999999999800, -0.3200000000000008400 ) ) ; #141 = LINE ( 'NONE', #140, #139 ) ; #142 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #143 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #144 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #145 = AXIS2_PLACEMENT_3D ( 'NONE', #144, #143, #142 ) ; #146 = PLANE ( 'NONE', #145 ) ; #147 = FACE_OUTER_BOUND ( 'NONE', #2379, .T. ) ; #148 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #149 = VECTOR ( 'NONE', #148, 39.37007874015748100 ) ; #150 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #151 = LINE ( 'NONE', #150, #149 ) ; #152 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.05999999999999999800, -1.137500000000000000 ) ) ; #153 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #154 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #155 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.07000000000000007600, -1.137500000000000000 ) ) ; #156 = AXIS2_PLACEMENT_3D ( 'NONE', #155, #154, #153 ) ; #157 = CIRCLE ( 'NONE', #156, 0.01000000000000003000 ) ; #158 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.07000000000000007600, -1.147500000000000000 ) ) ; #159 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #160 = VECTOR ( 'NONE', #159, 39.37007874015748100 ) ; #161 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.9529999999999999600, -1.147500000000000000 ) ) ; #162 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #163 = VECTOR ( 'NONE', #162, 39.37007874015748100 ) ; #164 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -1.366999999999999300 ) ) ; #165 = LINE ( 'NONE', #164, #163 ) ; #166 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.0000000000000000000, -1.366999999999999300 ) ) ; #167 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #168 = VECTOR ( 'NONE', #167, 39.37007874015748100 ) ; #169 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.366999999999999300 ) ) ; #170 = LINE ( 'NONE', #169, #168 ) ; #171 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #172 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #173 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.366999999999999300 ) ) ; #174 = AXIS2_PLACEMENT_3D ( 'NONE', #173, #172, #171 ) ; #175 = PLANE ( 'NONE', #174 ) ; #176 = FACE_OUTER_BOUND ( 'NONE', #2397, .T. ) ; #177 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #178 = VECTOR ( 'NONE', #177, 39.37007874015748100 ) ; #179 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #180 = LINE ( 'NONE', #179, #178 ) ; #181 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #182 = VECTOR ( 'NONE', #181, 39.37007874015748100 ) ; #183 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #184 = LINE ( 'NONE', #183, #182 ) ; #185 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.0000000000000000000, -1.139999999999999900 ) ) ; #186 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #187 = VECTOR ( 'NONE', #186, 39.37007874015748100 ) ; #188 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #189 = LINE ( 'NONE', #188, #187 ) ; #190 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #191 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #192 = CARTESIAN_POINT ( 'NONE', ( 2.250500000000000600, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #193 = AXIS2_PLACEMENT_3D ( 'NONE', #192, #191, #190 ) ; #194 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -1.366999999999999300 ) ) ; #195 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #196 = VECTOR ( 'NONE', #195, 39.37007874015748100 ) ; #197 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -1.366999999999999300 ) ) ; #198 = LINE ( 'NONE', #197, #196 ) ; #199 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.0000000000000000000, -1.366999999999999300 ) ) ; #200 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #201 = VECTOR ( 'NONE', #200, 39.37007874015748100 ) ; #202 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #203 = LINE ( 'NONE', #202, #201 ) ; #204 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #205 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #206 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #207 = AXIS2_PLACEMENT_3D ( 'NONE', #206, #205, #204 ) ; #208 = PLANE ( 'NONE', #207 ) ; #209 = FACE_OUTER_BOUND ( 'NONE', #2414, .T. ) ; #210 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #211 = VECTOR ( 'NONE', #210, 39.37007874015748100 ) ; #212 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #213 = LINE ( 'NONE', #212, #211 ) ; #214 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #215 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #216 = VECTOR ( 'NONE', #215, 39.37007874015748100 ) ; #217 = CARTESIAN_POINT ( 'NONE', ( 1.875500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #218 = LINE ( 'NONE', #217, #216 ) ; #219 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #220 = VECTOR ( 'NONE', #219, 39.37007874015748100 ) ; #221 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.366999999999999300 ) ) ; #222 = LINE ( 'NONE', #221, #220 ) ; #223 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -1.366999999999999300 ) ) ; #224 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.07000000000000000700, -1.137500000000000000 ) ) ; #225 = AXIS2_PLACEMENT_3D ( 'NONE', #224, #4886, #4881 ) ; #226 = CIRCLE ( 'NONE', #225, 0.01000000000000003000 ) ; #227 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #228 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #229 = VECTOR ( 'NONE', #228, 39.37007874015748100 ) ; #230 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #231 = LINE ( 'NONE', #230, #229 ) ; #232 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -1.137500000000000000 ) ) ; #233 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #234 = VECTOR ( 'NONE', #233, 39.37007874015748100 ) ; #235 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #236 = LINE ( 'NONE', #235, #234 ) ; #237 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #238 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #239 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #240 = AXIS2_PLACEMENT_3D ( 'NONE', #239, #238, #237 ) ; #241 = PLANE ( 'NONE', #240 ) ; #242 = FACE_OUTER_BOUND ( 'NONE', #2431, .T. ) ; #243 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #244 = VECTOR ( 'NONE', #243, 39.37007874015748100 ) ; #245 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #246 = LINE ( 'NONE', #245, #244 ) ; #247 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.9529999999999999600, -1.147500000000000000 ) ) ; #248 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #249 = VECTOR ( 'NONE', #248, 39.37007874015748100 ) ; #250 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.9529999999999999600, -1.147500000000000000 ) ) ; #251 = LINE ( 'NONE', #250, #249 ) ; #252 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -1.147500000000000000 ) ) ; #253 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #254 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #255 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -1.137500000000000000 ) ) ; #256 = AXIS2_PLACEMENT_3D ( 'NONE', #255, #254, #253 ) ; #257 = CIRCLE ( 'NONE', #256, 0.01000000000000003000 ) ; #258 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.0000000000000000000, -1.139999999999999900 ) ) ; #259 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #260 = VECTOR ( 'NONE', #259, 39.37007874015748100 ) ; #261 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #262 = LINE ( 'NONE', #261, #260 ) ; #263 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #264 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #265 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #266 = AXIS2_PLACEMENT_3D ( 'NONE', #265, #264, #263 ) ; #267 = PLANE ( 'NONE', #266 ) ; #268 = FACE_OUTER_BOUND ( 'NONE', #2455, .T. ) ; #269 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #270 = VECTOR ( 'NONE', #269, 39.37007874015748100 ) ; #271 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #272 = LINE ( 'NONE', #271, #270 ) ; #273 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #274 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #275 = VECTOR ( 'NONE', #274, 39.37007874015748100 ) ; #276 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #277 = LINE ( 'NONE', #276, #275 ) ; #278 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #279 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #280 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #281 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #282 = AXIS2_PLACEMENT_3D ( 'NONE', #281, #280, #279 ) ; #283 = PLANE ( 'NONE', #282 ) ; #284 = FACE_OUTER_BOUND ( 'NONE', #2446, .T. ) ; #285 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #286 = VECTOR ( 'NONE', #285, 39.37007874015748100 ) ; #287 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #288 = LINE ( 'NONE', #287, #286 ) ; #289 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.05999999999999999800, -1.137500000000000000 ) ) ; #290 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #291 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #292 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #293 = AXIS2_PLACEMENT_3D ( 'NONE', #292, #291, #290 ) ; #294 = PLANE ( 'NONE', #293 ) ; #295 = FACE_OUTER_BOUND ( 'NONE', #2391, .T. ) ; #296 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #297 = VECTOR ( 'NONE', #296, 39.37007874015748100 ) ; #298 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #299 = LINE ( 'NONE', #298, #297 ) ; #300 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -1.116000000000000100 ) ) ; #301 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #302 = VECTOR ( 'NONE', #301, 39.37007874015748100 ) ; #303 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -1.116000000000000100 ) ) ; #304 = LINE ( 'NONE', #303, #302 ) ; #305 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.0000000000000000000, -1.116000000000000100 ) ) ; #306 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #307 = VECTOR ( 'NONE', #306, 39.37007874015748100 ) ; #308 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #309 = LINE ( 'NONE', #308, #307 ) ; #310 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #311 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #312 = CARTESIAN_POINT ( 'NONE', ( 0.3755000000000003900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #313 = AXIS2_PLACEMENT_3D ( 'NONE', #312, #311, #310 ) ; #314 = PLANE ( 'NONE', #313 ) ; #315 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #316 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #317 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.07000000000000000700, -1.139999999999999900 ) ) ; #318 = AXIS2_PLACEMENT_3D ( 'NONE', #317, #316, #315 ) ; #319 = CIRCLE ( 'NONE', #318, 0.07000000000000007600 ) ; #320 = FACE_OUTER_BOUND ( 'NONE', #2462, .T. ) ; #321 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.0000000000000000000, -1.366999999999999300 ) ) ; #322 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #323 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #324 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.366999999999999300 ) ) ; #325 = AXIS2_PLACEMENT_3D ( 'NONE', #324, #323, #322 ) ; #326 = PLANE ( 'NONE', #325 ) ; #327 = FACE_OUTER_BOUND ( 'NONE', #2489, .T. ) ; #328 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #329 = VECTOR ( 'NONE', #328, 39.37007874015748100 ) ; #330 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #331 = LINE ( 'NONE', #330, #329 ) ; #332 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -1.366999999999999300 ) ) ; #333 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #334 = VECTOR ( 'NONE', #333, 39.37007874015748100 ) ; #335 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -1.366999999999999300 ) ) ; #336 = LINE ( 'NONE', #335, #334 ) ; #337 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.0000000000000000000, -1.366999999999999300 ) ) ; #338 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #339 = VECTOR ( 'NONE', #338, 39.37007874015748100 ) ; #340 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #341 = LINE ( 'NONE', #340, #339 ) ; #342 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #343 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #344 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #345 = AXIS2_PLACEMENT_3D ( 'NONE', #344, #343, #342 ) ; #346 = PLANE ( 'NONE', #345 ) ; #347 = FACE_OUTER_BOUND ( 'NONE', #2505, .T. ) ; #348 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #349 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.0000000000000000000, -1.116000000000000100 ) ) ; #350 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #351 = VECTOR ( 'NONE', #350, 39.37007874015748100 ) ; #352 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #353 = LINE ( 'NONE', #352, #351 ) ; #354 = AXIS2_PLACEMENT_3D ( 'NONE', #417, #416, #415 ) ; #355 = CIRCLE ( 'NONE', #354, 0.07000000000000007600 ) ; #356 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #357 = VECTOR ( 'NONE', #356, 39.37007874015748100 ) ; #358 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #359 = LINE ( 'NONE', #358, #357 ) ; #360 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -1.116000000000000100 ) ) ; #361 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #362 = VECTOR ( 'NONE', #361, 39.37007874015748100 ) ; #363 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.05999999999999999800, -1.116000000000000100 ) ) ; #364 = LINE ( 'NONE', #363, #362 ) ; #365 = CARTESIAN_POINT ( 'NONE', ( -0.3755000000000003900, 0.0000000000000000000, -1.116000000000000100 ) ) ; #366 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #367 = VECTOR ( 'NONE', #366, 39.37007874015748100 ) ; #368 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #369 = LINE ( 'NONE', #368, #367 ) ; #370 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #371 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #372 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #373 = AXIS2_PLACEMENT_3D ( 'NONE', #372, #371, #370 ) ; #374 = PLANE ( 'NONE', #373 ) ; #375 = FACE_OUTER_BOUND ( 'NONE', #2496, .T. ) ; #376 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #377 = VECTOR ( 'NONE', #376, 39.37007874015748100 ) ; #378 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #379 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #380 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #381 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.07000000000000000700, -1.137500000000000000 ) ) ; #382 = AXIS2_PLACEMENT_3D ( 'NONE', #381, #380, #379 ) ; #383 = CIRCLE ( 'NONE', #382, 0.01000000000000003000 ) ; #384 = LINE ( 'NONE', #378, #377 ) ; #385 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #386 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #387 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #388 = AXIS2_PLACEMENT_3D ( 'NONE', #387, #386, #385 ) ; #389 = PLANE ( 'NONE', #388 ) ; #390 = FACE_OUTER_BOUND ( 'NONE', #2525, .T. ) ; #391 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #392 = VECTOR ( 'NONE', #391, 39.37007874015748100 ) ; #393 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #394 = LINE ( 'NONE', #393, #392 ) ; #395 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #396 = VECTOR ( 'NONE', #395, 39.37007874015748100 ) ; #397 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #398 = LINE ( 'NONE', #397, #396 ) ; #399 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.0000000000000000000, -1.139999999999999900 ) ) ; #400 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #401 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #402 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.07000000000000000700, -1.139999999999999900 ) ) ; #403 = AXIS2_PLACEMENT_3D ( 'NONE', #402, #401, #400 ) ; #404 = CIRCLE ( 'NONE', #403, 0.07000000000000007600 ) ; #405 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #406 = VECTOR ( 'NONE', #405, 39.37007874015748100 ) ; #407 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #408 = LINE ( 'NONE', #407, #406 ) ; #409 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #410 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #411 = VECTOR ( 'NONE', #410, 39.37007874015748100 ) ; #412 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #413 = LINE ( 'NONE', #412, #411 ) ; #414 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.0000000000000000000, -1.139999999999999900 ) ) ; #415 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #416 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #417 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.07000000000000000700, -1.139999999999999900 ) ) ; #418 = VECTOR ( 'NONE', #480, 39.37007874015748100 ) ; #419 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.116000000000000100 ) ) ; #420 = LINE ( 'NONE', #419, #418 ) ; #421 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #422 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #423 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #424 = AXIS2_PLACEMENT_3D ( 'NONE', #423, #422, #421 ) ; #425 = PLANE ( 'NONE', #424 ) ; #426 = FACE_OUTER_BOUND ( 'NONE', #2540, .T. ) ; #427 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #428 = VECTOR ( 'NONE', #427, 39.37007874015748100 ) ; #429 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #430 = LINE ( 'NONE', #429, #428 ) ; #431 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #432 = VECTOR ( 'NONE', #431, 39.37007874015748100 ) ; #433 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #434 = LINE ( 'NONE', #433, #432 ) ; #435 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #436 = VECTOR ( 'NONE', #435, 39.37007874015748100 ) ; #437 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #438 = LINE ( 'NONE', #437, #436 ) ; #439 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #440 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #441 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000000700, -1.139999999999999900 ) ) ; #442 = AXIS2_PLACEMENT_3D ( 'NONE', #441, #440, #439 ) ; #443 = CIRCLE ( 'NONE', #442, 0.07000000000000007600 ) ; #444 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -1.139999999999999900 ) ) ; #445 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #446 = VECTOR ( 'NONE', #445, 39.37007874015748100 ) ; #447 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #448 = LINE ( 'NONE', #447, #446 ) ; #449 = CIRCLE ( 'NONE', #513, 0.07000000000000000700 ) ; #450 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -0.07000000000000000700 ) ) ; #451 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #452 = VECTOR ( 'NONE', #451, 39.37007874015748100 ) ; #453 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #454 = LINE ( 'NONE', #453, #452 ) ; #455 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #456 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #457 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #458 = AXIS2_PLACEMENT_3D ( 'NONE', #457, #456, #455 ) ; #459 = PLANE ( 'NONE', #458 ) ; #460 = FACE_OUTER_BOUND ( 'NONE', #2556, .T. ) ; #461 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #462 = VECTOR ( 'NONE', #461, 39.37007874015748100 ) ; #463 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.366999999999999300 ) ) ; #464 = LINE ( 'NONE', #463, #462 ) ; #465 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -1.366999999999999300 ) ) ; #466 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #467 = VECTOR ( 'NONE', #466, 39.37007874015748100 ) ; #468 = CARTESIAN_POINT ( 'NONE', ( -1.875500000000000200, 0.05999999999999999800, -1.366999999999999300 ) ) ; #469 = LINE ( 'NONE', #468, #467 ) ; #470 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #471 = VECTOR ( 'NONE', #470, 39.37007874015748100 ) ; #472 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.366999999999999300 ) ) ; #473 = LINE ( 'NONE', #472, #471 ) ; #474 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #475 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #476 = VECTOR ( 'NONE', #475, 39.37007874015748100 ) ; #477 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -1.116000000000000100 ) ) ; #478 = LINE ( 'NONE', #477, #476 ) ; #479 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -1.116000000000000100 ) ) ; #480 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #481 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #482 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #483 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #484 = AXIS2_PLACEMENT_3D ( 'NONE', #483, #482, #481 ) ; #485 = VECTOR ( 'NONE', #738, 39.37007874015748100 ) ; #486 = PLANE ( 'NONE', #484 ) ; #487 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #488 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #489 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.05999999999999999800, -0.3200000000000000100 ) ) ; #490 = AXIS2_PLACEMENT_3D ( 'NONE', #489, #488, #487 ) ; #491 = CIRCLE ( 'NONE', #490, 0.1249999999999999600 ) ; #492 = FACE_OUTER_BOUND ( 'NONE', #2575, .T. ) ; #493 = CARTESIAN_POINT ( 'NONE', ( -2.125499999999999300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #494 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #495 = VECTOR ( 'NONE', #494, 39.37007874015748100 ) ; #496 = CARTESIAN_POINT ( 'NONE', ( -2.125499999999999300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #497 = LINE ( 'NONE', #496, #495 ) ; #498 = CARTESIAN_POINT ( 'NONE', ( -2.125499999999999300, 0.0000000000000000000, -0.1949999999999999800 ) ) ; #499 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #500 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #501 = AXIS2_PLACEMENT_3D ( 'NONE', #507, #500, #499 ) ; #502 = CIRCLE ( 'NONE', #501, 0.1249999999999999600 ) ; #503 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #504 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #505 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.05999999999999999800, -0.3200000000000000100 ) ) ; #506 = AXIS2_PLACEMENT_3D ( 'NONE', #505, #504, #503 ) ; #507 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.0000000000000000000, -0.3200000000000000100 ) ) ; #508 = CYLINDRICAL_SURFACE ( 'NONE', #506, 0.1249999999999999600 ) ; #509 = FACE_OUTER_BOUND ( 'NONE', #2564, .T. ) ; #510 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #511 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #512 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, -0.07000000000000000700 ) ) ; #513 = AXIS2_PLACEMENT_3D ( 'NONE', #512, #511, #510 ) ; #514 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -1.137500000000000000 ) ) ; #515 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #516 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #517 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000000700, -1.137500000000000000 ) ) ; #518 = AXIS2_PLACEMENT_3D ( 'NONE', #517, #516, #515 ) ; #519 = CIRCLE ( 'NONE', #518, 0.01000000000000003000 ) ; #520 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #521 = VECTOR ( 'NONE', #520, 39.37007874015748100 ) ; #522 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #523 = LINE ( 'NONE', #522, #521 ) ; #524 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #525 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #526 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.07000000000000000700, -1.137500000000000000 ) ) ; #527 = AXIS2_PLACEMENT_3D ( 'NONE', #526, #525, #524 ) ; #528 = CIRCLE ( 'NONE', #527, 0.01000000000000003000 ) ; #529 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -1.137500000000000000 ) ) ; #530 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #531 = VECTOR ( 'NONE', #530, 39.37007874015748100 ) ; #532 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #533 = LINE ( 'NONE', #532, #531 ) ; #534 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -0.3200000000000008400 ) ) ; #535 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #536 = VECTOR ( 'NONE', #535, 39.37007874015748100 ) ; #537 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -0.3200000000000008400 ) ) ; #538 = LINE ( 'NONE', #537, #536 ) ; #539 = ADVANCED_FACE ( 'NONE', ( #3365 ), #3357, .F. ) ; #540 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.0000000000000000000, -0.3200000000000008400 ) ) ; #541 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #542 = VECTOR ( 'NONE', #541, 39.37007874015748100 ) ; #543 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -0.1949999999999999800 ) ) ; #544 = LINE ( 'NONE', #543, #542 ) ; #545 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #546 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #547 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #548 = AXIS2_PLACEMENT_3D ( 'NONE', #547, #546, #545 ) ; #549 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #550 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #551 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #552 = AXIS2_PLACEMENT_3D ( 'NONE', #551, #550, #549 ) ; #553 = CIRCLE ( 'NONE', #548, 0.04699999999999993800 ) ; #554 = CYLINDRICAL_SURFACE ( 'NONE', #552, 0.04700000000000006900 ) ; #555 = FACE_OUTER_BOUND ( 'NONE', #2604, .T. ) ; #556 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #557 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #558 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -1.225000000000000100 ) ) ; #559 = AXIS2_PLACEMENT_3D ( 'NONE', #558, #557, #556 ) ; #560 = CIRCLE ( 'NONE', #559, 0.04700000000000020800 ) ; #561 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #562 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #563 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #564 = AXIS2_PLACEMENT_3D ( 'NONE', #563, #562, #561 ) ; #565 = CIRCLE ( 'NONE', #564, 0.04700000000000020800 ) ; #566 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #567 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #568 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #569 = AXIS2_PLACEMENT_3D ( 'NONE', #568, #567, #566 ) ; #570 = PLANE ( 'NONE', #569 ) ; #571 = FACE_OUTER_BOUND ( 'NONE', #2515, .T. ) ; #572 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #573 = VECTOR ( 'NONE', #572, 39.37007874015748100 ) ; #574 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #575 = LINE ( 'NONE', #574, #573 ) ; #576 = CYLINDRICAL_SURFACE ( 'NONE', #577, 0.04699999999999993800 ) ; #577 = AXIS2_PLACEMENT_3D ( 'NONE', #638, #637, #636 ) ; #578 = FACE_OUTER_BOUND ( 'NONE', #2629, .T. ) ; #579 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #580 = VECTOR ( 'NONE', #579, 39.37007874015748100 ) ; #581 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #582 = LINE ( 'NONE', #581, #580 ) ; #583 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.07249999999999998100 ) ) ; #584 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #585 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #586 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, -0.07249999999999993900 ) ) ; #587 = AXIS2_PLACEMENT_3D ( 'NONE', #586, #585, #584 ) ; #588 = CIRCLE ( 'NONE', #587, 0.009999999999999995000 ) ; #589 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #590 = VECTOR ( 'NONE', #589, 39.37007874015748100 ) ; #591 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #592 = LINE ( 'NONE', #591, #590 ) ; #593 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #594 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #595 = AXIS2_PLACEMENT_3D ( 'NONE', #601, #594, #593 ) ; #596 = CIRCLE ( 'NONE', #595, 0.04700000000000006900 ) ; #597 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #598 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #599 = AXIS2_PLACEMENT_3D ( 'NONE', #602, #598, #597 ) ; #600 = CYLINDRICAL_SURFACE ( 'NONE', #599, 0.04700000000000006900 ) ; #601 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #602 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #603 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #604 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #605 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #606 = AXIS2_PLACEMENT_3D ( 'NONE', #605, #604, #603 ) ; #607 = CIRCLE ( 'NONE', #606, 0.04699999999999993800 ) ; #608 = FACE_OUTER_BOUND ( 'NONE', #2612, .T. ) ; #609 = CYLINDRICAL_SURFACE ( 'NONE', #670, 0.1574999999999997500 ) ; #610 = FACE_OUTER_BOUND ( 'NONE', #2647, .T. ) ; #611 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #612 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #613 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #614 = AXIS2_PLACEMENT_3D ( 'NONE', #613, #612, #611 ) ; #615 = CIRCLE ( 'NONE', #614, 0.08599999999999997900 ) ; #616 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #617 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #618 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #619 = AXIS2_PLACEMENT_3D ( 'NONE', #618, #617, #616 ) ; #620 = CIRCLE ( 'NONE', #619, 0.08599999999999997900 ) ; #621 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #622 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #623 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #624 = AXIS2_PLACEMENT_3D ( 'NONE', #623, #622, #621 ) ; #625 = PLANE ( 'NONE', #624 ) ; #626 = FACE_OUTER_BOUND ( 'NONE', #2557, .T. ) ; #627 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #628 = VECTOR ( 'NONE', #627, 39.37007874015748100 ) ; #629 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #630 = LINE ( 'NONE', #629, #628 ) ; #631 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #632 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #633 = VECTOR ( 'NONE', #632, 39.37007874015748100 ) ; #634 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.05999999999999999800, -0.1949999999999999800 ) ) ; #635 = LINE ( 'NONE', #634, #633 ) ; #636 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #637 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #638 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #639 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -0.1949999999999999800 ) ) ; #640 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #641 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #642 = AXIS2_PLACEMENT_3D ( 'NONE', #649, #641, #640 ) ; #643 = CIRCLE ( 'NONE', #642, 0.1574999999999997500 ) ; #644 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #645 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #646 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #647 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #648 = AXIS2_PLACEMENT_3D ( 'NONE', #647, #646, #645 ) ; #649 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #650 = CYLINDRICAL_SURFACE ( 'NONE', #648, 0.1574999999999997500 ) ; #651 = FACE_OUTER_BOUND ( 'NONE', #2657, .T. ) ; #652 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #653 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #654 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -1.225000000000000100 ) ) ; #655 = AXIS2_PLACEMENT_3D ( 'NONE', #654, #653, #652 ) ; #656 = CIRCLE ( 'NONE', #655, 0.04700000000000020800 ) ; #657 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #658 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #659 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #660 = AXIS2_PLACEMENT_3D ( 'NONE', #659, #658, #657 ) ; #661 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #662 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #663 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #664 = AXIS2_PLACEMENT_3D ( 'NONE', #663, #662, #661 ) ; #665 = CIRCLE ( 'NONE', #660, 0.04700000000000020800 ) ; #666 = CYLINDRICAL_SURFACE ( 'NONE', #664, 0.04700000000000020800 ) ; #667 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #668 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #669 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #670 = AXIS2_PLACEMENT_3D ( 'NONE', #669, #668, #667 ) ; #671 = FACE_OUTER_BOUND ( 'NONE', #2649, .T. ) ; #672 = FACE_OUTER_BOUND ( 'NONE', #2675, .T. ) ; #673 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #674 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #675 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #676 = AXIS2_PLACEMENT_3D ( 'NONE', #675, #674, #673 ) ; #677 = CIRCLE ( 'NONE', #676, 0.04700000000000006900 ) ; #678 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #679 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #680 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #681 = AXIS2_PLACEMENT_3D ( 'NONE', #680, #679, #678 ) ; #682 = CIRCLE ( 'NONE', #681, 0.04700000000000013900 ) ; #683 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #684 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #685 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #686 = AXIS2_PLACEMENT_3D ( 'NONE', #685, #684, #683 ) ; #687 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #688 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #689 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #690 = AXIS2_PLACEMENT_3D ( 'NONE', #689, #688, #687 ) ; #691 = CIRCLE ( 'NONE', #686, 0.04700000000000013900 ) ; #692 = CYLINDRICAL_SURFACE ( 'NONE', #690, 0.04700000000000006900 ) ; #693 = FACE_OUTER_BOUND ( 'NONE', #2666, .T. ) ; #694 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #695 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #696 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #697 = AXIS2_PLACEMENT_3D ( 'NONE', #696, #695, #694 ) ; #698 = CIRCLE ( 'NONE', #697, 0.04700000000000006900 ) ; #699 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #700 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #701 = AXIS2_PLACEMENT_3D ( 'NONE', #644, #700, #699 ) ; #702 = CIRCLE ( 'NONE', #701, 0.04700000000000006900 ) ; #703 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #704 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #705 = AXIS2_PLACEMENT_3D ( 'NONE', #704, #703, #767 ) ; #706 = CYLINDRICAL_SURFACE ( 'NONE', #705, 0.04700000000000006900 ) ; #707 = FACE_OUTER_BOUND ( 'NONE', #2689, .T. ) ; #708 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #709 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #710 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #711 = AXIS2_PLACEMENT_3D ( 'NONE', #710, #709, #708 ) ; #712 = CIRCLE ( 'NONE', #711, 0.04700000000000013900 ) ; #713 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #714 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #715 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -1.225000000000000100 ) ) ; #716 = AXIS2_PLACEMENT_3D ( 'NONE', #715, #714, #713 ) ; #717 = CIRCLE ( 'NONE', #716, 0.04700000000000020800 ) ; #718 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #719 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #720 = AXIS2_PLACEMENT_3D ( 'NONE', #726, #719, #718 ) ; #721 = CIRCLE ( 'NONE', #720, 0.04700000000000020800 ) ; #722 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #723 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #724 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #725 = AXIS2_PLACEMENT_3D ( 'NONE', #724, #723, #722 ) ; #726 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #727 = CYLINDRICAL_SURFACE ( 'NONE', #725, 0.04700000000000020800 ) ; #728 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #729 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #730 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #731 = AXIS2_PLACEMENT_3D ( 'NONE', #730, #729, #728 ) ; #732 = CYLINDRICAL_SURFACE ( 'NONE', #731, 0.04700000000000020800 ) ; #733 = FACE_OUTER_BOUND ( 'NONE', #2678, .T. ) ; #734 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #735 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #736 = AXIS2_PLACEMENT_3D ( 'NONE', #735, #734, #227 ) ; #737 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #738 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #739 = CYLINDRICAL_SURFACE ( 'NONE', #736, 0.04700000000000006900 ) ; #740 = FACE_OUTER_BOUND ( 'NONE', #2706, .T. ) ; #741 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #742 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #743 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #744 = AXIS2_PLACEMENT_3D ( 'NONE', #743, #742, #741 ) ; #745 = CIRCLE ( 'NONE', #744, 0.1574999999999997500 ) ; #746 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #747 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #748 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #749 = AXIS2_PLACEMENT_3D ( 'NONE', #748, #747, #746 ) ; #750 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #751 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #752 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #753 = AXIS2_PLACEMENT_3D ( 'NONE', #752, #751, #750 ) ; #754 = CIRCLE ( 'NONE', #749, 0.1574999999999997500 ) ; #755 = CYLINDRICAL_SURFACE ( 'NONE', #753, 0.04700000000000006900 ) ; #756 = FACE_OUTER_BOUND ( 'NONE', #2697, .T. ) ; #757 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #758 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #759 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #760 = AXIS2_PLACEMENT_3D ( 'NONE', #759, #758, #757 ) ; #761 = CIRCLE ( 'NONE', #760, 0.04700000000000006900 ) ; #762 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #763 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #764 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #765 = AXIS2_PLACEMENT_3D ( 'NONE', #764, #763, #762 ) ; #766 = CIRCLE ( 'NONE', #765, 0.04700000000000006900 ) ; #767 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #768 = CYLINDRICAL_SURFACE ( 'NONE', #770, 0.04700000000000006900 ) ; #769 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #770 = AXIS2_PLACEMENT_3D ( 'NONE', #827, #826, #825 ) ; #771 = FACE_OUTER_BOUND ( 'NONE', #2723, .T. ) ; #772 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #773 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #774 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #775 = AXIS2_PLACEMENT_3D ( 'NONE', #774, #773, #772 ) ; #776 = CIRCLE ( 'NONE', #775, 0.04699999999999993800 ) ; #777 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #778 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #779 = AXIS2_PLACEMENT_3D ( 'NONE', #785, #778, #777 ) ; #780 = CIRCLE ( 'NONE', #779, 0.04699999999999993800 ) ; #781 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #782 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #783 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #784 = AXIS2_PLACEMENT_3D ( 'NONE', #783, #782, #781 ) ; #785 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #786 = CYLINDRICAL_SURFACE ( 'NONE', #784, 0.08599999999999997900 ) ; #787 = FACE_OUTER_BOUND ( 'NONE', #2639, .T. ) ; #788 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #789 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #790 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #791 = AXIS2_PLACEMENT_3D ( 'NONE', #790, #789, #788 ) ; #792 = CIRCLE ( 'NONE', #791, 0.1574999999999997500 ) ; #793 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #794 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #795 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #796 = AXIS2_PLACEMENT_3D ( 'NONE', #795, #794, #793 ) ; #797 = CIRCLE ( 'NONE', #796, 0.04700000000000013900 ) ; #798 = AXIS2_PLACEMENT_3D ( 'NONE', #860, #859, #858 ) ; #799 = CIRCLE ( 'NONE', #798, 0.08600000000000011800 ) ; #800 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #801 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #802 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #803 = AXIS2_PLACEMENT_3D ( 'NONE', #802, #801, #800 ) ; #804 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #805 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #806 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #807 = AXIS2_PLACEMENT_3D ( 'NONE', #806, #805, #804 ) ; #808 = CIRCLE ( 'NONE', #803, 0.08600000000000011800 ) ; #809 = CYLINDRICAL_SURFACE ( 'NONE', #807, 0.08600000000000011800 ) ; #810 = FACE_OUTER_BOUND ( 'NONE', #2732, .T. ) ; #811 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #812 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #813 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #814 = AXIS2_PLACEMENT_3D ( 'NONE', #813, #812, #811 ) ; #815 = CIRCLE ( 'NONE', #814, 0.08600000000000018700 ) ; #816 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #817 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #818 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #819 = AXIS2_PLACEMENT_3D ( 'NONE', #818, #817, #816 ) ; #820 = CIRCLE ( 'NONE', #819, 0.08600000000000018700 ) ; #821 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #822 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #823 = AXIS2_PLACEMENT_3D ( 'NONE', #769, #822, #821 ) ; #824 = CIRCLE ( 'NONE', #823, 0.04700000000000006900 ) ; #825 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #826 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #827 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #828 = AXIS2_PLACEMENT_3D ( 'NONE', #889, #888, #887 ) ; #829 = CIRCLE ( 'NONE', #828, 0.04700000000000013900 ) ; #830 = FACE_OUTER_BOUND ( 'NONE', #2756, .T. ) ; #831 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #832 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #833 = AXIS2_PLACEMENT_3D ( 'NONE', #839, #832, #831 ) ; #834 = CIRCLE ( 'NONE', #833, 0.04700000000000013900 ) ; #835 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #836 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #837 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #838 = AXIS2_PLACEMENT_3D ( 'NONE', #837, #836, #835 ) ; #839 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #840 = CYLINDRICAL_SURFACE ( 'NONE', #838, 0.08600000000000018700 ) ; #841 = FACE_OUTER_BOUND ( 'NONE', #2747, .T. ) ; #842 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #843 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #844 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #845 = AXIS2_PLACEMENT_3D ( 'NONE', #844, #843, #842 ) ; #846 = CIRCLE ( 'NONE', #845, 0.1574999999999997500 ) ; #847 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #848 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #849 = AXIS2_PLACEMENT_3D ( 'NONE', #855, #848, #847 ) ; #850 = CIRCLE ( 'NONE', #849, 0.1574999999999997500 ) ; #851 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #852 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #853 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #854 = AXIS2_PLACEMENT_3D ( 'NONE', #853, #852, #851 ) ; #855 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #856 = CYLINDRICAL_SURFACE ( 'NONE', #854, 0.1574999999999997500 ) ; #857 = FACE_OUTER_BOUND ( 'NONE', #2685, .T. ) ; #858 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #859 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #860 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #861 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #862 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #863 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #864 = AXIS2_PLACEMENT_3D ( 'NONE', #863, #862, #861 ) ; #865 = CIRCLE ( 'NONE', #864, 0.08599999999999997900 ) ; #866 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #867 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #868 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #869 = AXIS2_PLACEMENT_3D ( 'NONE', #868, #867, #866 ) ; #870 = PLANE ( 'NONE', #869 ) ; #871 = FACE_OUTER_BOUND ( 'NONE', #2764, .T. ) ; #872 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #873 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #874 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #875 = AXIS2_PLACEMENT_3D ( 'NONE', #874, #873, #872 ) ; #876 = CIRCLE ( 'NONE', #875, 0.08599999999999997900 ) ; #877 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #878 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #879 = AXIS2_PLACEMENT_3D ( 'NONE', #885, #878, #877 ) ; #880 = CIRCLE ( 'NONE', #879, 0.08599999999999997900 ) ; #881 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #882 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #883 = AXIS2_PLACEMENT_3D ( 'NONE', #886, #882, #881 ) ; #884 = CYLINDRICAL_SURFACE ( 'NONE', #883, 0.08599999999999997900 ) ; #885 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #886 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #887 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #888 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #889 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #890 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #891 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #892 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #893 = AXIS2_PLACEMENT_3D ( 'NONE', #899, #892, #891 ) ; #894 = CIRCLE ( 'NONE', #893, 0.04700000000000020800 ) ; #895 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #896 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #897 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #898 = AXIS2_PLACEMENT_3D ( 'NONE', #897, #896, #895 ) ; #899 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #900 = CYLINDRICAL_SURFACE ( 'NONE', #898, 0.04700000000000020800 ) ; #901 = FACE_OUTER_BOUND ( 'NONE', #2782, .T. ) ; #902 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #903 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #904 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #905 = AXIS2_PLACEMENT_3D ( 'NONE', #904, #903, #902 ) ; #906 = CIRCLE ( 'NONE', #905, 0.04700000000000006900 ) ; #907 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #908 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #909 = AXIS2_PLACEMENT_3D ( 'NONE', #915, #908, #907 ) ; #910 = CIRCLE ( 'NONE', #909, 0.08599999999999997900 ) ; #911 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #912 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #913 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #914 = AXIS2_PLACEMENT_3D ( 'NONE', #913, #912, #911 ) ; #915 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #916 = CYLINDRICAL_SURFACE ( 'NONE', #914, 0.08599999999999997900 ) ; #917 = FACE_OUTER_BOUND ( 'NONE', #2773, .T. ) ; #918 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #919 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #920 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #921 = AXIS2_PLACEMENT_3D ( 'NONE', #920, #919, #918 ) ; #922 = CIRCLE ( 'NONE', #921, 0.08599999999999997900 ) ; #923 = CIRCLE ( 'NONE', #986, 0.08600000000000011800 ) ; #924 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #925 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #926 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #927 = AXIS2_PLACEMENT_3D ( 'NONE', #926, #925, #924 ) ; #928 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #929 = CYLINDRICAL_SURFACE ( 'NONE', #927, 0.08600000000000011800 ) ; #930 = FACE_OUTER_BOUND ( 'NONE', #2798, .T. ) ; #931 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #932 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #933 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #934 = AXIS2_PLACEMENT_3D ( 'NONE', #933, #932, #931 ) ; #935 = CIRCLE ( 'NONE', #934, 0.1574999999999997500 ) ; #936 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #937 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #938 = AXIS2_PLACEMENT_3D ( 'NONE', #943, #937, #936 ) ; #939 = CIRCLE ( 'NONE', #938, 0.1574999999999997500 ) ; #940 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #941 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #942 = AXIS2_PLACEMENT_3D ( 'NONE', #949, #941, #940 ) ; #943 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #944 = CYLINDRICAL_SURFACE ( 'NONE', #942, 0.04699999999999993800 ) ; #945 = FACE_OUTER_BOUND ( 'NONE', #2715, .T. ) ; #946 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #947 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #948 = AXIS2_PLACEMENT_3D ( 'NONE', #890, #947, #946 ) ; #949 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #950 = CYLINDRICAL_SURFACE ( 'NONE', #948, 0.08599999999999997900 ) ; #951 = FACE_OUTER_BOUND ( 'NONE', #2790, .T. ) ; #952 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #953 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #954 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -1.225000000000000100 ) ) ; #955 = AXIS2_PLACEMENT_3D ( 'NONE', #954, #953, #952 ) ; #956 = CIRCLE ( 'NONE', #955, 0.04700000000000020800 ) ; #957 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #958 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #959 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #960 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #961 = AXIS2_PLACEMENT_3D ( 'NONE', #960, #959, #958 ) ; #962 = CIRCLE ( 'NONE', #961, 0.04700000000000013900 ) ; #963 = FACE_OUTER_BOUND ( 'NONE', #2816, .T. ) ; #964 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #965 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #966 = AXIS2_PLACEMENT_3D ( 'NONE', #972, #965, #964 ) ; #967 = CIRCLE ( 'NONE', #966, 0.04700000000000013900 ) ; #968 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #969 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #970 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #971 = AXIS2_PLACEMENT_3D ( 'NONE', #970, #969, #968 ) ; #972 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #973 = CYLINDRICAL_SURFACE ( 'NONE', #971, 0.04700000000000006900 ) ; #974 = FACE_OUTER_BOUND ( 'NONE', #2808, .T. ) ; #975 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #976 = VECTOR ( 'NONE', #975, 39.37007874015748100 ) ; #977 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #978 = LINE ( 'NONE', #977, #976 ) ; #979 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #980 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #981 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #982 = AXIS2_PLACEMENT_3D ( 'NONE', #981, #980, #979 ) ; #983 = CIRCLE ( 'NONE', #982, 0.08600000000000011800 ) ; #984 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #985 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #986 = AXIS2_PLACEMENT_3D ( 'NONE', #928, #985, #984 ) ; #987 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.05999999999999999800, -1.137500000000000000 ) ) ; #988 = LINE ( 'NONE', #987, #485 ) ; #989 = VECTOR ( 'NONE', #737, 39.37007874015748100 ) ; #990 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #991 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #992 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #993 = AXIS2_PLACEMENT_3D ( 'NONE', #992, #991, #990 ) ; #994 = CIRCLE ( 'NONE', #993, 0.08599999999999997900 ) ; #995 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #996 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #997 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -0.07249999999999993900 ) ) ; #998 = AXIS2_PLACEMENT_3D ( 'NONE', #997, #996, #995 ) ; #999 = CIRCLE ( 'NONE', #998, 0.009999999999999995000 ) ; #1000 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.07249999999999998100 ) ) ; #1001 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1002 = VECTOR ( 'NONE', #1001, 39.37007874015748100 ) ; #1003 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #1004 = LINE ( 'NONE', #1003, #1002 ) ; #1005 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1006 = VECTOR ( 'NONE', #1005, 39.37007874015748100 ) ; #1007 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #1008 = LINE ( 'NONE', #1007, #1006 ) ; #1009 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.0000000000000000000, -0.07000000000000000700 ) ) ; #1010 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1011 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1012 = CARTESIAN_POINT ( 'NONE', ( 1.937500000000000900, 0.07000000000000007600, -0.07000000000000000700 ) ) ; #1013 = AXIS2_PLACEMENT_3D ( 'NONE', #1012, #1011, #1010 ) ; #1014 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1015 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #1016 = AXIS2_PLACEMENT_3D ( 'NONE', #957, #1015, #1014 ) ; #1017 = CYLINDRICAL_SURFACE ( 'NONE', #1016, 0.1574999999999997500 ) ; #1018 = CIRCLE ( 'NONE', #1013, 0.07000000000000000700 ) ; #1019 = FACE_BOUND ( 'NONE', #2792, .T. ) ; #1020 = FACE_BOUND ( 'NONE', #2873, .T. ) ; #1021 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1022 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #1023 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #1024 = AXIS2_PLACEMENT_3D ( 'NONE', #1023, #1022, #1021 ) ; #1025 = CIRCLE ( 'NONE', #1024, 0.08600000000000018700 ) ; #1026 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1027 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #1028 = AXIS2_PLACEMENT_3D ( 'NONE', #1034, #1027, #1026 ) ; #1029 = CIRCLE ( 'NONE', #1028, 0.08600000000000018700 ) ; #1030 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1031 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #1032 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #1033 = AXIS2_PLACEMENT_3D ( 'NONE', #1032, #1031, #1030 ) ; #1034 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #1035 = CYLINDRICAL_SURFACE ( 'NONE', #1033, 0.08600000000000018700 ) ; #1036 = FACE_OUTER_BOUND ( 'NONE', #2865, .T. ) ; #1037 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1038 = VECTOR ( 'NONE', #1037, 39.37007874015748100 ) ; #1039 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -1.137500000000000000 ) ) ; #1040 = LINE ( 'NONE', #1039, #1038 ) ; #1041 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1042 = VECTOR ( 'NONE', #1041, 39.37007874015748100 ) ; #1043 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -1.137500000000000000 ) ) ; #1044 = LINE ( 'NONE', #1043, #1042 ) ; #1045 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1046 = VECTOR ( 'NONE', #1045, 39.37007874015748100 ) ; #1047 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.07249999999999998100 ) ) ; #1048 = LINE ( 'NONE', #1047, #1046 ) ; #1049 = FACE_BOUND ( 'NONE', #3059, .T. ) ; #1050 = FACE_BOUND ( 'NONE', #3056, .T. ) ; #1051 = FACE_BOUND ( 'NONE', #3053, .T. ) ; #1052 = FACE_BOUND ( 'NONE', #3050, .T. ) ; #1053 = FACE_BOUND ( 'NONE', #2997, .T. ) ; #1054 = FACE_BOUND ( 'NONE', #3070, .T. ) ; #1055 = FACE_BOUND ( 'NONE', #3067, .T. ) ; #1056 = FACE_BOUND ( 'NONE', #3064, .T. ) ; #1057 = FACE_BOUND ( 'NONE', #3009, .T. ) ; #1058 = FACE_BOUND ( 'NONE', #3006, .T. ) ; #1059 = FACE_BOUND ( 'NONE', #3003, .T. ) ; #1060 = FACE_BOUND ( 'NONE', #3000, .T. ) ; #1061 = FACE_BOUND ( 'NONE', #3022, .T. ) ; #1062 = FACE_BOUND ( 'NONE', #3019, .T. ) ; #1063 = FACE_BOUND ( 'NONE', #3016, .T. ) ; #1064 = FACE_BOUND ( 'NONE', #3013, .T. ) ; #1065 = FACE_BOUND ( 'NONE', #3035, .T. ) ; #1066 = FACE_BOUND ( 'NONE', #3032, .T. ) ; #1067 = FACE_BOUND ( 'NONE', #3029, .T. ) ; #1068 = FACE_BOUND ( 'NONE', #3026, .T. ) ; #1069 = FACE_BOUND ( 'NONE', #2965, .T. ) ; #1070 = FACE_BOUND ( 'NONE', #2962, .T. ) ; #1071 = FACE_BOUND ( 'NONE', #2959, .T. ) ; #1072 = FACE_OUTER_BOUND ( 'NONE', #2993, .T. ) ; #1073 = FACE_BOUND ( 'NONE', #2990, .T. ) ; #1074 = FACE_BOUND ( 'NONE', #2987, .T. ) ; #1075 = FACE_BOUND ( 'NONE', #2927, .T. ) ; #1076 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1077 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1078 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.05999999999999999800, -0.6834999999999994400 ) ) ; #1079 = AXIS2_PLACEMENT_3D ( 'NONE', #1078, #1077, #1076 ) ; #1080 = PLANE ( 'NONE', #1079 ) ; #1081 = FACE_BOUND ( 'NONE', #2923, .T. ) ; #1082 = FACE_BOUND ( 'NONE', #2920, .T. ) ; #1083 = FACE_BOUND ( 'NONE', #2917, .T. ) ; #1084 = FACE_BOUND ( 'NONE', #2940, .T. ) ; #1085 = FACE_BOUND ( 'NONE', #2937, .T. ) ; #1086 = FACE_BOUND ( 'NONE', #2934, .T. ) ; #1087 = FACE_BOUND ( 'NONE', #2931, .T. ) ; #1088 = FACE_BOUND ( 'NONE', #2952, .T. ) ; #1089 = FACE_BOUND ( 'NONE', #2949, .T. ) ; #1090 = FACE_BOUND ( 'NONE', #2946, .T. ) ; #1091 = FACE_BOUND ( 'NONE', #2943, .T. ) ; #1092 = FACE_BOUND ( 'NONE', #2887, .T. ) ; #1093 = FACE_BOUND ( 'NONE', #2884, .T. ) ; #1094 = FACE_BOUND ( 'NONE', #2881, .T. ) ; #1095 = FACE_BOUND ( 'NONE', #2878, .T. ) ; #1096 = FACE_BOUND ( 'NONE', #2899, .T. ) ; #1097 = FACE_BOUND ( 'NONE', #2896, .T. ) ; #1098 = FACE_BOUND ( 'NONE', #2893, .T. ) ; #1099 = FACE_BOUND ( 'NONE', #2890, .T. ) ; #1100 = FACE_BOUND ( 'NONE', #2912, .T. ) ; #1101 = FACE_BOUND ( 'NONE', #2909, .T. ) ; #1102 = FACE_BOUND ( 'NONE', #2906, .T. ) ; #1103 = FACE_BOUND ( 'NONE', #2903, .T. ) ; #1104 = FACE_OUTER_BOUND ( 'NONE', #2858, .T. ) ; #1105 = FACE_BOUND ( 'NONE', #2855, .T. ) ; #1106 = FACE_OUTER_BOUND ( 'NONE', #3043, .T. ) ; #1107 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1108 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1109 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1110 = AXIS2_PLACEMENT_3D ( 'NONE', #1109, #1108, #1107 ) ; #1111 = PLANE ( 'NONE', #1110 ) ; #1112 = FACE_OUTER_BOUND ( 'NONE', #3062, .T. ) ; #1113 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1114 = VECTOR ( 'NONE', #1113, 39.37007874015748100 ) ; #1115 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -1.147500000000000000 ) ) ; #1116 = LINE ( 'NONE', #1115, #1114 ) ; #1117 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1118 = VECTOR ( 'NONE', #1117, 39.37007874015748100 ) ; #1119 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -0.07000000000000000700 ) ) ; #1120 = LINE ( 'NONE', #1119, #1118 ) ; #1121 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1122 = VECTOR ( 'NONE', #1121, 39.37007874015748100 ) ; #1123 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.0000000000000000000, -1.139999999999999900 ) ) ; #1124 = LINE ( 'NONE', #1123, #1122 ) ; #1125 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1126 = VECTOR ( 'NONE', #1125, 39.37007874015748100 ) ; #1127 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.0000000000000000000, -1.139999999999999900 ) ) ; #1128 = LINE ( 'NONE', #1127, #1126 ) ; #1129 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1130 = VECTOR ( 'NONE', #1129, 39.37007874015748100 ) ; #1131 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -1.139999999999999900 ) ) ; #1132 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1133 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1134 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.0000000000000000000, -0.6834999999999994400 ) ) ; #1135 = AXIS2_PLACEMENT_3D ( 'NONE', #1134, #1133, #1132 ) ; #1136 = PLANE ( 'NONE', #1135 ) ; #1137 = LINE ( 'NONE', #1131, #1130 ) ; #1138 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1139 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.8279999999999998500, -1.210000000000000000 ) ) ; #1140 = AXIS2_PLACEMENT_3D ( 'NONE', #1139, #1138, #1201 ) ; #1141 = CIRCLE ( 'NONE', #1140, 0.1249999999999999000 ) ; #1142 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.8279999999999998500, -1.147500000000000000 ) ) ; #1143 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #1144 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1145 = VECTOR ( 'NONE', #1144, 39.37007874015748100 ) ; #1146 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #1147 = LINE ( 'NONE', #1146, #1145 ) ; #1148 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1149 = VECTOR ( 'NONE', #1148, 39.37007874015748100 ) ; #1150 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -1.210000000000000000 ) ) ; #1151 = LINE ( 'NONE', #1150, #1149 ) ; #1152 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1153 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1154 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #1155 = AXIS2_PLACEMENT_3D ( 'NONE', #1154, #1153, #1152 ) ; #1156 = CIRCLE ( 'NONE', #1155, 0.08600000000000011800 ) ; #1157 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1158 = VECTOR ( 'NONE', #1157, 39.37007874015748100 ) ; #1159 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #1160 = LINE ( 'NONE', #1159, #1158 ) ; #1161 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1162 = VECTOR ( 'NONE', #1161, 39.37007874015748100 ) ; #1163 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1164 = LINE ( 'NONE', #1163, #1162 ) ; #1165 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1166 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1167 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1168 = AXIS2_PLACEMENT_3D ( 'NONE', #1167, #1166, #1165 ) ; #1169 = PLANE ( 'NONE', #1168 ) ; #1170 = CIRCLE ( 'NONE', #1234, 0.08600000000000011800 ) ; #1171 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1172 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1173 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #1174 = AXIS2_PLACEMENT_3D ( 'NONE', #1173, #1172, #1171 ) ; #1175 = PLANE ( 'NONE', #1174 ) ; #1176 = FACE_OUTER_BOUND ( 'NONE', #3112, .T. ) ; #1177 = FACE_BOUND ( 'NONE', #3108, .T. ) ; #1178 = FACE_BOUND ( 'NONE', #3048, .T. ) ; #1179 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1180 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1181 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.210000000000000000 ) ) ; #1182 = AXIS2_PLACEMENT_3D ( 'NONE', #1181, #1180, #1179 ) ; #1183 = CIRCLE ( 'NONE', #1182, 0.08600000000000011800 ) ; #1184 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1185 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1186 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #1187 = AXIS2_PLACEMENT_3D ( 'NONE', #1186, #1185, #1184 ) ; #1188 = PLANE ( 'NONE', #1187 ) ; #1189 = FACE_OUTER_BOUND ( 'NONE', #3081, .T. ) ; #1190 = FACE_BOUND ( 'NONE', #3102, .T. ) ; #1191 = FACE_BOUND ( 'NONE', #3098, .T. ) ; #1192 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1193 = VECTOR ( 'NONE', #1192, 39.37007874015748100 ) ; #1194 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #1195 = LINE ( 'NONE', #1194, #1193 ) ; #1196 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.9529999999999999600, -1.147500000000000000 ) ) ; #1197 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1198 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1199 = AXIS2_PLACEMENT_3D ( 'NONE', #1142, #1198, #1197 ) ; #1200 = CIRCLE ( 'NONE', #1199, 0.1249999999999999000 ) ; #1201 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1202 = PLANE ( 'NONE', #1268 ) ; #1203 = FACE_OUTER_BOUND ( 'NONE', #3134, .T. ) ; #1204 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1205 = VECTOR ( 'NONE', #1204, 39.37007874015748100 ) ; #1206 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.4380000000000000000, -0.6834999999999994400 ) ) ; #1207 = LINE ( 'NONE', #1206, #1205 ) ; #1208 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1209 = VECTOR ( 'NONE', #1208, 39.37007874015748100 ) ; #1210 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999993900, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1211 = LINE ( 'NONE', #1210, #1209 ) ; #1212 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1213 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1214 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1215 = AXIS2_PLACEMENT_3D ( 'NONE', #1214, #1213, #1212 ) ; #1216 = PLANE ( 'NONE', #1215 ) ; #1217 = FACE_OUTER_BOUND ( 'NONE', #3126, .T. ) ; #1218 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1219 = VECTOR ( 'NONE', #1218, 39.37007874015748100 ) ; #1220 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.4380000000000000000, -0.6834999999999994400 ) ) ; #1221 = LINE ( 'NONE', #1220, #1219 ) ; #1222 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1223 = VECTOR ( 'NONE', #1222, 39.37007874015748100 ) ; #1224 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1225 = LINE ( 'NONE', #1224, #1223 ) ; #1226 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1227 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1228 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #1229 = AXIS2_PLACEMENT_3D ( 'NONE', #1228, #1227, #1226 ) ; #1230 = CIRCLE ( 'NONE', #1229, 0.08600000000000011800 ) ; #1231 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1232 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1233 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.147500000000000000 ) ) ; #1234 = AXIS2_PLACEMENT_3D ( 'NONE', #1233, #1232, #1231 ) ; #1235 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1236 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1237 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1238 = AXIS2_PLACEMENT_3D ( 'NONE', #1237, #1236, #1235 ) ; #1239 = PLANE ( 'NONE', #1238 ) ; #1240 = FACE_OUTER_BOUND ( 'NONE', #3073, .T. ) ; #1241 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1242 = VECTOR ( 'NONE', #1241, 39.37007874015748100 ) ; #1243 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #1244 = LINE ( 'NONE', #1243, #1242 ) ; #1245 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1246 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1247 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1248 = AXIS2_PLACEMENT_3D ( 'NONE', #1247, #1246, #1245 ) ; #1249 = PLANE ( 'NONE', #1248 ) ; #1250 = FACE_OUTER_BOUND ( 'NONE', #3144, .T. ) ; #1251 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1252 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1253 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1254 = AXIS2_PLACEMENT_3D ( 'NONE', #1253, #1252, #1251 ) ; #1255 = PLANE ( 'NONE', #1254 ) ; #1256 = FACE_OUTER_BOUND ( 'NONE', #3142, .T. ) ; #1257 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1258 = VECTOR ( 'NONE', #1257, 39.37007874015748100 ) ; #1259 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #1260 = LINE ( 'NONE', #1259, #1258 ) ; #1261 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1262 = VECTOR ( 'NONE', #1261, 39.37007874015748100 ) ; #1263 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #1264 = LINE ( 'NONE', #1263, #1262 ) ; #1265 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1266 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1267 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1268 = AXIS2_PLACEMENT_3D ( 'NONE', #1267, #1266, #1265 ) ; #1269 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000001600, 0.9529999999999999600, -0.6834999999999994400 ) ) ; #1270 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1271 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1272 = AXIS2_PLACEMENT_3D ( 'NONE', #1279, #1271, #1270 ) ; #1273 = LINE ( 'NONE', #1269, #989 ) ; #1274 = CYLINDRICAL_SURFACE ( 'NONE', #1272, 0.1250000000000000300 ) ; #1275 = FACE_OUTER_BOUND ( 'NONE', #3175, .T. ) ; #1276 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1277 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1278 = AXIS2_PLACEMENT_3D ( 'NONE', #1285, #1277, #1276 ) ; #1279 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1280 = CYLINDRICAL_SURFACE ( 'NONE', #1278, 0.1249999999999999000 ) ; #1281 = FACE_OUTER_BOUND ( 'NONE', #3119, .T. ) ; #1282 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1283 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1284 = AXIS2_PLACEMENT_3D ( 'NONE', #1291, #1283, #1282 ) ; #1285 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1286 = CYLINDRICAL_SURFACE ( 'NONE', #1284, 0.1249999999999999000 ) ; #1287 = FACE_OUTER_BOUND ( 'NONE', #3164, .T. ) ; #1288 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1289 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1290 = AXIS2_PLACEMENT_3D ( 'NONE', #1298, #1289, #1288 ) ; #1291 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000000900, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1292 = CYLINDRICAL_SURFACE ( 'NONE', #1290, 0.1250000000000000300 ) ; #1293 = FACE_OUTER_BOUND ( 'NONE', #3158, .T. ) ; #1294 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1295 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1296 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #1297 = AXIS2_PLACEMENT_3D ( 'NONE', #1296, #1295, #1294 ) ; #1298 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999995000, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1299 = CYLINDRICAL_SURFACE ( 'NONE', #1297, 0.08600000000000011800 ) ; #1300 = FACE_OUTER_BOUND ( 'NONE', #3153, .T. ) ; #1301 = CYLINDRICAL_SURFACE ( 'NONE', #1302, 0.08600000000000011800 ) ; #1302 = AXIS2_PLACEMENT_3D ( 'NONE', #1307, #1366, #1365 ) ; #1303 = FACE_OUTER_BOUND ( 'NONE', #3211, .T. ) ; #1304 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1305 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1306 = AXIS2_PLACEMENT_3D ( 'NONE', #1313, #1305, #1304 ) ; #1307 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.366999999999999300 ) ) ; #1308 = CYLINDRICAL_SURFACE ( 'NONE', #1306, 0.08599999999999997900 ) ; #1309 = FACE_OUTER_BOUND ( 'NONE', #3205, .T. ) ; #1310 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1311 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1312 = AXIS2_PLACEMENT_3D ( 'NONE', #1319, #1311, #1310 ) ; #1313 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.366999999999999300 ) ) ; #1314 = CYLINDRICAL_SURFACE ( 'NONE', #1312, 0.08600000000000000700 ) ; #1315 = FACE_OUTER_BOUND ( 'NONE', #3199, .T. ) ; #1316 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1317 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1318 = AXIS2_PLACEMENT_3D ( 'NONE', #1326, #1317, #1316 ) ; #1319 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.366999999999999300 ) ) ; #1320 = CYLINDRICAL_SURFACE ( 'NONE', #1318, 0.08600000000000011800 ) ; #1321 = FACE_OUTER_BOUND ( 'NONE', #3193, .T. ) ; #1322 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1323 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1324 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1325 = AXIS2_PLACEMENT_3D ( 'NONE', #1324, #1323, #1322 ) ; #1326 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #1327 = CYLINDRICAL_SURFACE ( 'NONE', #1325, 0.1249999999999999000 ) ; #1328 = FACE_OUTER_BOUND ( 'NONE', #3115, .T. ) ; #1329 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1330 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #1331 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.4380000000000000000, -0.6834999999999994400 ) ) ; #1332 = AXIS2_PLACEMENT_3D ( 'NONE', #1331, #1330, #1329 ) ; #1333 = PLANE ( 'NONE', #1332 ) ; #1334 = FACE_OUTER_BOUND ( 'NONE', #3182, .T. ) ; #1335 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1336 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1337 = AXIS2_PLACEMENT_3D ( 'NONE', #1344, #1336, #1335 ) ; #1338 = FACE_OUTER_BOUND ( 'NONE', #3244, .T. ) ; #1339 = CYLINDRICAL_SURFACE ( 'NONE', #1337, 0.06249999999999995100 ) ; #1340 = FACE_OUTER_BOUND ( 'NONE', #3238, .T. ) ; #1341 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1342 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1343 = AXIS2_PLACEMENT_3D ( 'NONE', #1350, #1342, #1341 ) ; #1344 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1345 = CYLINDRICAL_SURFACE ( 'NONE', #1343, 0.06249999999999995100 ) ; #1346 = FACE_OUTER_BOUND ( 'NONE', #3233, .T. ) ; #1347 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1348 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1349 = AXIS2_PLACEMENT_3D ( 'NONE', #1356, #1348, #1347 ) ; #1350 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1351 = CYLINDRICAL_SURFACE ( 'NONE', #1349, 0.06249999999999995100 ) ; #1352 = FACE_OUTER_BOUND ( 'NONE', #3227, .T. ) ; #1353 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1354 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1355 = AXIS2_PLACEMENT_3D ( 'NONE', #1362, #1354, #1353 ) ; #1356 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1357 = CYLINDRICAL_SURFACE ( 'NONE', #1355, 0.1249999999999999000 ) ; #1358 = FACE_OUTER_BOUND ( 'NONE', #3222, .T. ) ; #1359 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1360 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1361 = AXIS2_PLACEMENT_3D ( 'NONE', #1367, #1360, #1359 ) ; #1362 = CARTESIAN_POINT ( 'NONE', ( 2.125500000000000200, 0.8279999999999998500, -0.6834999999999994400 ) ) ; #1363 = CYLINDRICAL_SURFACE ( 'NONE', #1361, 0.08600000000000002100 ) ; #1364 = FACE_OUTER_BOUND ( 'NONE', #3217, .T. ) ; #1365 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1366 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1367 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.366999999999999300 ) ) ; #1368 = CYLINDRICAL_SURFACE ( 'NONE', #1430, 0.01000000000000003000 ) ; #1369 = FACE_OUTER_BOUND ( 'NONE', #3270, .T. ) ; #1370 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1371 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1372 = AXIS2_PLACEMENT_3D ( 'NONE', #1379, #1371, #1370 ) ; #1373 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000000700, -1.137500000000000000 ) ) ; #1374 = CYLINDRICAL_SURFACE ( 'NONE', #1372, 0.01000000000000003000 ) ; #1375 = FACE_OUTER_BOUND ( 'NONE', #3264, .T. ) ; #1376 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1377 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1378 = AXIS2_PLACEMENT_3D ( 'NONE', #1385, #1377, #1376 ) ; #1379 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000000700, -1.137500000000000000 ) ) ; #1380 = CYLINDRICAL_SURFACE ( 'NONE', #1378, 0.08600000000000002100 ) ; #1381 = FACE_OUTER_BOUND ( 'NONE', #3261, .T. ) ; #1382 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1383 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1384 = AXIS2_PLACEMENT_3D ( 'NONE', #1391, #1383, #1382 ) ; #1385 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.366999999999999300 ) ) ; #1386 = CYLINDRICAL_SURFACE ( 'NONE', #1384, 0.06249999999999995100 ) ; #1387 = FACE_OUTER_BOUND ( 'NONE', #3255, .T. ) ; #1388 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1389 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1390 = AXIS2_PLACEMENT_3D ( 'NONE', #1398, #1389, #1388 ) ; #1391 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1392 = CYLINDRICAL_SURFACE ( 'NONE', #1390, 0.08600000000000011800 ) ; #1393 = FACE_OUTER_BOUND ( 'NONE', #3249, .T. ) ; #1394 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1395 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1396 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1397 = AXIS2_PLACEMENT_3D ( 'NONE', #1396, #1395, #1394 ) ; #1398 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.366999999999999300 ) ) ; #1399 = CYLINDRICAL_SURFACE ( 'NONE', #1397, 0.06249999999999995100 ) ; #1400 = AXIS2_PLACEMENT_3D ( 'NONE', #1403, #1461, #1460 ) ; #1401 = CYLINDRICAL_SURFACE ( 'NONE', #1400, 0.07000000000000007600 ) ; #1402 = FACE_OUTER_BOUND ( 'NONE', #3315, .T. ) ; #1403 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -1.139999999999999900 ) ) ; #1404 = FACE_OUTER_BOUND ( 'NONE', #3305, .T. ) ; #1405 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1406 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1407 = AXIS2_PLACEMENT_3D ( 'NONE', #1413, #1406, #1405 ) ; #1408 = CYLINDRICAL_SURFACE ( 'NONE', #1407, 0.06249999999999995100 ) ; #1409 = FACE_OUTER_BOUND ( 'NONE', #3294, .T. ) ; #1410 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1411 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1412 = AXIS2_PLACEMENT_3D ( 'NONE', #1419, #1411, #1410 ) ; #1413 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1414 = CYLINDRICAL_SURFACE ( 'NONE', #1412, 0.06249999999999995100 ) ; #1415 = FACE_OUTER_BOUND ( 'NONE', #3288, .T. ) ; #1416 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1417 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1418 = AXIS2_PLACEMENT_3D ( 'NONE', #1425, #1417, #1416 ) ; #1419 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1420 = CYLINDRICAL_SURFACE ( 'NONE', #1418, 0.01000000000000003000 ) ; #1421 = FACE_OUTER_BOUND ( 'NONE', #3282, .T. ) ; #1422 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1423 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1424 = AXIS2_PLACEMENT_3D ( 'NONE', #1431, #1423, #1422 ) ; #1425 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -1.137500000000000000 ) ) ; #1426 = CYLINDRICAL_SURFACE ( 'NONE', #1424, 0.06249999999999995100 ) ; #1427 = FACE_OUTER_BOUND ( 'NONE', #3276, .T. ) ; #1428 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1429 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1430 = AXIS2_PLACEMENT_3D ( 'NONE', #1373, #1429, #1428 ) ; #1431 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #1432 =( CONVERSION_BASED_UNIT ( 'INCH', #1433 ) LENGTH_UNIT ( ) NAMED_UNIT ( #1434 ) ); #1433 = LENGTH_MEASURE_WITH_UNIT ( LENGTH_MEASURE( 0.02539999999999999900 ), #1435 ); #1434 = DIMENSIONAL_EXPONENTS ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ; #1435 =( LENGTH_UNIT ( ) NAMED_UNIT ( * ) SI_UNIT ( $, .METRE. ) ); #1436 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1437 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #1438 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1439 = AXIS2_PLACEMENT_3D ( 'NONE', #1446, #1438, #1437 ) ; #1440 = CYLINDRICAL_SURFACE ( 'NONE', #1439, 0.07000000000000000700 ) ; #1441 = FACE_OUTER_BOUND ( 'NONE', #3332, .T. ) ; #1442 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1443 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1444 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -0.07249999999999993900 ) ) ; #1445 = AXIS2_PLACEMENT_3D ( 'NONE', #1444, #1443, #1442 ) ; #1446 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -0.07000000000000000700 ) ) ; #1447 = CYLINDRICAL_SURFACE ( 'NONE', #1445, 0.009999999999999995000 ) ; #1448 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1449 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1450 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000000700, -1.139999999999999900 ) ) ; #1451 = AXIS2_PLACEMENT_3D ( 'NONE', #1450, #1449, #1448 ) ; #1452 = FACE_OUTER_BOUND ( 'NONE', #3326, .T. ) ; #1453 = CYLINDRICAL_SURFACE ( 'NONE', #1451, 0.07000000000000007600 ) ; #1454 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1455 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1456 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000000700, -1.139999999999999900 ) ) ; #1457 = AXIS2_PLACEMENT_3D ( 'NONE', #1456, #1455, #1454 ) ; #1458 = FACE_OUTER_BOUND ( 'NONE', #3321, .T. ) ; #1459 = CYLINDRICAL_SURFACE ( 'NONE', #1457, 0.07000000000000007600 ) ; #1460 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #1461 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1462 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1463 = CARTESIAN_POINT ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #1464 = AXIS2_PLACEMENT_3D ( 'NONE', #1463, #1436, #1462 ) ; #1465 = SHAPE_DEFINITION_REPRESENTATION ( #1471, #1466 ) ; #1466 = ADVANCED_BREP_SHAPE_REPRESENTATION ( 'asb-15', ( #1803, #1464 ), #1467 ) ; #1467 =( GEOMETRIC_REPRESENTATION_CONTEXT ( 3 ) GLOBAL_UNCERTAINTY_ASSIGNED_CONTEXT ( ( #1468 ) ) GLOBAL_UNIT_ASSIGNED_CONTEXT ( ( #1432, #1470, #1469 ) ) REPRESENTATION_CONTEXT ( 'NONE', 'WORKASPACE' ) ); #1468 = UNCERTAINTY_MEASURE_WITH_UNIT (LENGTH_MEASURE( 1.000000000000000100E-005 ), #1432, 'distance_accuracy_value', 'NONE'); #1469 =( NAMED_UNIT ( * ) SI_UNIT ( $, .STERADIAN. ) SOLID_ANGLE_UNIT ( ) ); #1470 =( NAMED_UNIT ( * ) PLANE_ANGLE_UNIT ( ) SI_UNIT ( $, .RADIAN. ) ); #1471 = PRODUCT_DEFINITION_SHAPE ( 'NONE', 'NONE', #1474 ) ; #1472 = PRODUCT_RELATED_PRODUCT_CATEGORY ( 'part', '', ( #1478 ) ) ; #1473 = PRODUCT_DEFINITION_FORMATION_WITH_SPECIFIED_SOURCE ( 'ANY', '', #1478, .NOT_KNOWN. ) ; #1474 = PRODUCT_DEFINITION ( 'UNKNOWN', '', #1473, #1475 ) ; #1475 = PRODUCT_DEFINITION_CONTEXT ( 'detailed design', #1477, 'design' ) ; #1476 = APPLICATION_PROTOCOL_DEFINITION ( 'draft international standard', 'automotive_design', 1998, #1477 ) ; #1477 = APPLICATION_CONTEXT ( 'automotive_design' ) ; #1478 = PRODUCT ( 'asb-15', 'asb-15', '', ( #1479 ) ) ; #1479 = PRODUCT_CONTEXT ( 'NONE', #1481, 'mechanical' ) ; #1480 = APPLICATION_PROTOCOL_DEFINITION ( 'draft international standard', 'automotive_design', 1998, #1481 ) ; #1481 = APPLICATION_CONTEXT ( 'automotive_design' ) ; #1482 = EDGE_CURVE ( 'NONE', #1776, #1483, #3358, .T. ) ; #1483 = VERTEX_POINT ( 'NONE', #3350 ) ; #1484 = ORIENTED_EDGE ( 'NONE', *, *, #1485, .T. ) ; #1485 = EDGE_CURVE ( 'NONE', #1487, #1824, #3349, .T. ) ; #1486 = VERTEX_POINT ( 'NONE', #3345 ) ; #1487 = VERTEX_POINT ( 'NONE', #3344 ) ; #1488 = ORIENTED_EDGE ( 'NONE', *, *, #1489, .F. ) ; #1489 = EDGE_CURVE ( 'NONE', #1487, #1486, #3343, .T. ) ; #1490 = EDGE_LOOP ( 'NONE', ( #1488, #1484, #1825, #1828 ) ) ; #1491 = ADVANCED_FACE ( 'NONE', ( #3338 ), #3335, .F. ) ; #1492 = EDGE_CURVE ( 'NONE', #1777, #1495, #3336, .T. ) ; #1493 = ORIENTED_EDGE ( 'NONE', *, *, #1492, .T. ) ; #1494 = EDGE_CURVE ( 'NONE', #1503, #1497, #3392, .T. ) ; #1495 = VERTEX_POINT ( 'NONE', #3388 ) ; #1496 = ORIENTED_EDGE ( 'NONE', *, *, #1494, .F. ) ; #1497 = VERTEX_POINT ( 'NONE', #3387 ) ; #1498 = EDGE_CURVE ( 'NONE', #1483, #1495, #3386, .T. ) ; #1499 = ORIENTED_EDGE ( 'NONE', *, *, #1498, .F. ) ; #1500 = ORIENTED_EDGE ( 'NONE', *, *, #2432, .T. ) ; #1501 = VERTEX_POINT ( 'NONE', #3381 ) ; #1502 = VERTEX_POINT ( 'NONE', #3380 ) ; #1503 = VERTEX_POINT ( 'NONE', #3379 ) ; #1504 = VERTEX_POINT ( 'NONE', #3378 ) ; #1505 = EDGE_CURVE ( 'NONE', #1538, #1539, #3377, .T. ) ; #1506 = ORIENTED_EDGE ( 'NONE', *, *, #2599, .T. ) ; #1507 = EDGE_CURVE ( 'NONE', #1753, #1509, #3373, .T. ) ; #1508 = ORIENTED_EDGE ( 'NONE', *, *, #1507, .T. ) ; #1509 = VERTEX_POINT ( 'NONE', #3369 ) ; #1510 = ADVANCED_FACE ( 'NONE', ( #3368 ), #3430, .F. ) ; #1511 = ORIENTED_EDGE ( 'NONE', *, *, #1532, .T. ) ; #1512 = VERTEX_POINT ( 'NONE', #3425 ) ; #1513 = VERTEX_POINT ( 'NONE', #3424 ) ; #1514 = VERTEX_POINT ( 'NONE', #3423 ) ; #1515 = EDGE_CURVE ( 'NONE', #1517, #1516, #3422, .T. ) ; #1516 = VERTEX_POINT ( 'NONE', #3418 ) ; #1517 = VERTEX_POINT ( 'NONE', #3417 ) ; #1518 = ADVANCED_FACE ( 'NONE', ( #3416 ), #3414, .F. ) ; #1519 = ORIENTED_EDGE ( 'NONE', *, *, #1523, .T. ) ; #1520 = ORIENTED_EDGE ( 'NONE', *, *, #1521, .F. ) ; #1521 = EDGE_CURVE ( 'NONE', #1513, #1514, #3410, .T. ) ; #1522 = ORIENTED_EDGE ( 'NONE', *, *, #1515, .T. ) ; #1523 = EDGE_CURVE ( 'NONE', #1524, #1517, #3405, .T. ) ; #1524 = VERTEX_POINT ( 'NONE', #3400 ) ; #1525 = EDGE_LOOP ( 'NONE', ( #1519, #1522, #1511, #1533 ) ) ; #1526 = ORIENTED_EDGE ( 'NONE', *, *, #1530, .T. ) ; #1527 = VERTEX_POINT ( 'NONE', #3399 ) ; #1528 = EDGE_CURVE ( 'NONE', #1524, #1512, #3464, .T. ) ; #1529 = EDGE_LOOP ( 'NONE', ( #1520, #1526, #1531, #1572 ) ) ; #1530 = EDGE_CURVE ( 'NONE', #1513, #1527, #3460, .T. ) ; #1531 = ORIENTED_EDGE ( 'NONE', *, *, #1586, .F. ) ; #1532 = EDGE_CURVE ( 'NONE', #1516, #1512, #3456, .T. ) ; #1533 = ORIENTED_EDGE ( 'NONE', *, *, #1528, .F. ) ; #1534 = VERTEX_POINT ( 'NONE', #3451 ) ; #1535 = ORIENTED_EDGE ( 'NONE', *, *, #1545, .T. ) ; #1536 = ORIENTED_EDGE ( 'NONE', *, *, #1505, .F. ) ; #1537 = EDGE_LOOP ( 'NONE', ( #1540, #1543, #1535, #1536 ) ) ; #1538 = VERTEX_POINT ( 'NONE', #3450 ) ; #1539 = VERTEX_POINT ( 'NONE', #3449 ) ; #1540 = ORIENTED_EDGE ( 'NONE', *, *, #1541, .T. ) ; #1541 = EDGE_CURVE ( 'NONE', #1538, #1542, #3448, .T. ) ; #1542 = VERTEX_POINT ( 'NONE', #3443 ) ; #1543 = ORIENTED_EDGE ( 'NONE', *, *, #1544, .T. ) ; #1544 = EDGE_CURVE ( 'NONE', #1542, #1534, #3442, .T. ) ; #1545 = EDGE_CURVE ( 'NONE', #1534, #1539, #3438, .T. ) ; #1546 = ADVANCED_FACE ( 'NONE', ( #3433 ), #3432, .F. ) ; #1547 = EDGE_CURVE ( 'NONE', #1754, #1504, #3493, .T. ) ; #1548 = ORIENTED_EDGE ( 'NONE', *, *, #1547, .F. ) ; #1549 = ORIENTED_EDGE ( 'NONE', *, *, #1565, .F. ) ; #1550 = EDGE_CURVE ( 'NONE', #1504, #1509, #3486, .T. ) ; #1551 = EDGE_CURVE ( 'NONE', #1554, #1625, #3481, .T. ) ; #1552 = EDGE_LOOP ( 'NONE', ( #1563, #1631, #1632, #1559 ) ) ; #1553 = EDGE_CURVE ( 'NONE', #1569, #1621, #3476, .T. ) ; #1554 = VERTEX_POINT ( 'NONE', #3472 ) ; #1555 = ORIENTED_EDGE ( 'NONE', *, *, #1626, .T. ) ; #1556 = VERTEX_POINT ( 'NONE', #3471 ) ; #1557 = ORIENTED_EDGE ( 'NONE', *, *, #1553, .F. ) ; #1558 = ADVANCED_FACE ( 'NONE', ( #3470 ), #3468, .F. ) ; #1559 = ORIENTED_EDGE ( 'NONE', *, *, #1560, .F. ) ; #1560 = EDGE_CURVE ( 'NONE', #1630, #1633, #3526, .T. ) ; #1561 = EDGE_CURVE ( 'NONE', #1564, #1622, #3522, .T. ) ; #1562 = EDGE_CURVE ( 'NONE', #1564, #1630, #3518, .T. ) ; #1563 = ORIENTED_EDGE ( 'NONE', *, *, #1562, .F. ) ; #1564 = VERTEX_POINT ( 'NONE', #3513 ) ; #1565 = EDGE_CURVE ( 'NONE', #1621, #1566, #3512, .T. ) ; #1566 = VERTEX_POINT ( 'NONE', #3507 ) ; #1567 = EDGE_CURVE ( 'NONE', #1568, #1566, #3506, .T. ) ; #1568 = VERTEX_POINT ( 'NONE', #3502 ) ; #1569 = VERTEX_POINT ( 'NONE', #3501 ) ; #1570 = ORIENTED_EDGE ( 'NONE', *, *, #1567, .T. ) ; #1571 = EDGE_CURVE ( 'NONE', #1583, #1591, #3499, .T. ) ; #1572 = ORIENTED_EDGE ( 'NONE', *, *, #1584, .F. ) ; #1573 = ADVANCED_FACE ( 'NONE', ( #3500 ), #3494, .F. ) ; #1574 = EDGE_CURVE ( 'NONE', #1591, #1581, #3556, .T. ) ; #1575 = EDGE_LOOP ( 'NONE', ( #1577, #1570, #1549, #1557 ) ) ; #1576 = VERTEX_POINT ( 'NONE', #3548 ) ; #1577 = ORIENTED_EDGE ( 'NONE', *, *, #1578, .F. ) ; #1578 = EDGE_CURVE ( 'NONE', #1568, #1569, #3547, .T. ) ; #1579 = ORIENTED_EDGE ( 'NONE', *, *, #1592, .T. ) ; #1580 = ORIENTED_EDGE ( 'NONE', *, *, #1588, .F. ) ; #1581 = VERTEX_POINT ( 'NONE', #3542 ) ; #1582 = ORIENTED_EDGE ( 'NONE', *, *, #1571, .F. ) ; #1583 = VERTEX_POINT ( 'NONE', #3541 ) ; #1584 = EDGE_CURVE ( 'NONE', #1514, #1587, #3540, .T. ) ; #1585 = EDGE_LOOP ( 'NONE', ( #1582, #1579, #1580, #1589 ) ) ; #1586 = EDGE_CURVE ( 'NONE', #1587, #1527, #3536, .T. ) ; #1587 = VERTEX_POINT ( 'NONE', #3531 ) ; #1588 = EDGE_CURVE ( 'NONE', #1581, #1576, #3529, .T. ) ; #1589 = ORIENTED_EDGE ( 'NONE', *, *, #1574, .F. ) ; #1590 = ADVANCED_FACE ( 'NONE', ( #3530 ), #3585, .F. ) ; #1591 = VERTEX_POINT ( 'NONE', #3581 ) ; #1592 = EDGE_CURVE ( 'NONE', #1583, #1576, #3580, .T. ) ; #1593 = EDGE_CURVE ( 'NONE', #1638, #1645, #3576, .T. ) ; #1594 = ADVANCED_FACE ( 'NONE', ( #3572 ), #3570, .F. ) ; #1595 = EDGE_LOOP ( 'NONE', ( #1596, #1600, #1603, #1606 ) ) ; #1596 = ORIENTED_EDGE ( 'NONE', *, *, #1597, .F. ) ; #1597 = EDGE_CURVE ( 'NONE', #1598, #1599, #3565, .T. ) ; #1598 = VERTEX_POINT ( 'NONE', #3561 ) ; #1599 = VERTEX_POINT ( 'NONE', #3560 ) ; #1600 = ORIENTED_EDGE ( 'NONE', *, *, #1601, .T. ) ; #1601 = EDGE_CURVE ( 'NONE', #1598, #1602, #3559, .T. ) ; #1602 = VERTEX_POINT ( 'NONE', #3619 ) ; #1603 = ORIENTED_EDGE ( 'NONE', *, *, #1604, .T. ) ; #1604 = EDGE_CURVE ( 'NONE', #1602, #1605, #3618, .T. ) ; #1605 = VERTEX_POINT ( 'NONE', #3613 ) ; #1606 = ORIENTED_EDGE ( 'NONE', *, *, #1607, .F. ) ; #1607 = EDGE_CURVE ( 'NONE', #1599, #1605, #3612, .T. ) ; #1608 = ADVANCED_FACE ( 'NONE', ( #3608 ), #3606, .F. ) ; #1609 = EDGE_LOOP ( 'NONE', ( #1647, #1651, #1654, #1657 ) ) ; #1610 = ORIENTED_EDGE ( 'NONE', *, *, #1611, .T. ) ; #1611 = EDGE_CURVE ( 'NONE', #1809, #1612, #3607, .T. ) ; #1612 = VERTEX_POINT ( 'NONE', #3598 ) ; #1613 = ORIENTED_EDGE ( 'NONE', *, *, #1701, .F. ) ; #1614 = ORIENTED_EDGE ( 'NONE', *, *, #2661, .F. ) ; #1615 = ORIENTED_EDGE ( 'NONE', *, *, #2522, .T. ) ; #1616 = ORIENTED_EDGE ( 'NONE', *, *, #2205, .F. ) ; #1617 = ORIENTED_EDGE ( 'NONE', *, *, #1550, .F. ) ; #1618 = ORIENTED_EDGE ( 'NONE', *, *, #1619, .F. ) ; #1619 = EDGE_CURVE ( 'NONE', #1625, #1620, #3597, .T. ) ; #1620 = VERTEX_POINT ( 'NONE', #3593 ) ; #1621 = VERTEX_POINT ( 'NONE', #3592 ) ; #1622 = VERTEX_POINT ( 'NONE', #3591 ) ; #1623 = EDGE_LOOP ( 'NONE', ( #1624, #1555, #1629, #1618 ) ) ; #1624 = ORIENTED_EDGE ( 'NONE', *, *, #1551, .F. ) ; #1625 = VERTEX_POINT ( 'NONE', #3590 ) ; #1626 = EDGE_CURVE ( 'NONE', #1554, #1556, #3589, .T. ) ; #1627 = EDGE_CURVE ( 'NONE', #1633, #1622, #3649, .T. ) ; #1628 = ADVANCED_FACE ( 'NONE', ( #3644 ), #3643, .F. ) ; #1629 = ORIENTED_EDGE ( 'NONE', *, *, #1634, .T. ) ; #1630 = VERTEX_POINT ( 'NONE', #3638 ) ; #1631 = ORIENTED_EDGE ( 'NONE', *, *, #1561, .T. ) ; #1632 = ORIENTED_EDGE ( 'NONE', *, *, #1627, .F. ) ; #1633 = VERTEX_POINT ( 'NONE', #3637 ) ; #1634 = EDGE_CURVE ( 'NONE', #1556, #1620, #3636, .T. ) ; #1635 = EDGE_LOOP ( 'NONE', ( #1636, #1640, #1643, #1646 ) ) ; #1636 = ORIENTED_EDGE ( 'NONE', *, *, #1637, .T. ) ; #1637 = EDGE_CURVE ( 'NONE', #1638, #1639, #3631, .T. ) ; #1638 = VERTEX_POINT ( 'NONE', #3626 ) ; #1639 = VERTEX_POINT ( 'NONE', #3625 ) ; #1640 = ORIENTED_EDGE ( 'NONE', *, *, #1641, .T. ) ; #1641 = EDGE_CURVE ( 'NONE', #1639, #1642, #3623, .T. ) ; #1642 = VERTEX_POINT ( 'NONE', #3683 ) ; #1643 = ORIENTED_EDGE ( 'NONE', *, *, #1644, .F. ) ; #1644 = EDGE_CURVE ( 'NONE', #1645, #1642, #3682, .T. ) ; #1645 = VERTEX_POINT ( 'NONE', #3677 ) ; #1646 = ORIENTED_EDGE ( 'NONE', *, *, #1593, .F. ) ; #1647 = ORIENTED_EDGE ( 'NONE', *, *, #1648, .F. ) ; #1648 = EDGE_CURVE ( 'NONE', #1649, #1650, #3676, .T. ) ; #1649 = VERTEX_POINT ( 'NONE', #3671 ) ; #1650 = VERTEX_POINT ( 'NONE', #3670 ) ; #1651 = ORIENTED_EDGE ( 'NONE', *, *, #1652, .T. ) ; #1652 = EDGE_CURVE ( 'NONE', #1649, #1653, #3669, .T. ) ; #1653 = VERTEX_POINT ( 'NONE', #3665 ) ; #1654 = ORIENTED_EDGE ( 'NONE', *, *, #1655, .T. ) ; #1655 = EDGE_CURVE ( 'NONE', #1653, #1656, #3664, .T. ) ; #1656 = VERTEX_POINT ( 'NONE', #3659 ) ; #1657 = ORIENTED_EDGE ( 'NONE', *, *, #1658, .F. ) ; #1658 = EDGE_CURVE ( 'NONE', #1650, #1656, #3658, .T. ) ; #1659 = ADVANCED_FACE ( 'NONE', ( #3654 ), #3653, .F. ) ; #1660 = EDGE_LOOP ( 'NONE', ( #1661, #1665, #1668, #1671 ) ) ; #1661 = ORIENTED_EDGE ( 'NONE', *, *, #1662, .F. ) ; #1662 = EDGE_CURVE ( 'NONE', #1663, #1664, #3710, .T. ) ; #1663 = VERTEX_POINT ( 'NONE', #3706 ) ; #1664 = VERTEX_POINT ( 'NONE', #3705 ) ; #1665 = ORIENTED_EDGE ( 'NONE', *, *, #1666, .T. ) ; #1666 = EDGE_CURVE ( 'NONE', #1663, #1667, #3704, .T. ) ; #1667 = VERTEX_POINT ( 'NONE', #3700 ) ; #1668 = ORIENTED_EDGE ( 'NONE', *, *, #1669, .T. ) ; #1669 = EDGE_CURVE ( 'NONE', #1667, #1670, #3699, .T. ) ; #1670 = VERTEX_POINT ( 'NONE', #3694 ) ; #1671 = ORIENTED_EDGE ( 'NONE', *, *, #1672, .F. ) ; #1672 = EDGE_CURVE ( 'NONE', #1664, #1670, #3693, .T. ) ; #1673 = ADVANCED_FACE ( 'NONE', ( #3689 ), #3687, .F. ) ; #1674 = EDGE_LOOP ( 'NONE', ( #1675, #1756, #1759, #1680 ) ) ; #1675 = ORIENTED_EDGE ( 'NONE', *, *, #1676, .F. ) ; #1676 = EDGE_CURVE ( 'NONE', #1677, #1755, #3688, .T. ) ; #1677 = VERTEX_POINT ( 'NONE', #3741 ) ; #1678 = EDGE_CURVE ( 'NONE', #1758, #1679, #3740, .T. ) ; #1679 = VERTEX_POINT ( 'NONE', #3735 ) ; #1680 = ORIENTED_EDGE ( 'NONE', *, *, #1681, .F. ) ; #1681 = EDGE_CURVE ( 'NONE', #1755, #1679, #3734, .T. ) ; #1682 = ADVANCED_FACE ( 'NONE', ( #3730 ), #3728, .F. ) ; #1683 = EDGE_LOOP ( 'NONE', ( #1684, #1741, #1744, #1747 ) ) ; #1684 = ORIENTED_EDGE ( 'NONE', *, *, #1685, .F. ) ; #1685 = EDGE_CURVE ( 'NONE', #1739, #1740, #3723, .T. ) ; #1686 = VERTEX_POINT ( 'NONE', #3719 ) ; #1687 = ORIENTED_EDGE ( 'NONE', *, *, #1688, .F. ) ; #1688 = EDGE_CURVE ( 'NONE', #1709, #1686, #3718, .T. ) ; #1689 = ADVANCED_FACE ( 'NONE', ( #3776 ), #3775, .F. ) ; #1690 = EDGE_LOOP ( 'NONE', ( #1691, #1695, #1698, #1716 ) ) ; #1691 = ORIENTED_EDGE ( 'NONE', *, *, #1692, .T. ) ; #1692 = EDGE_CURVE ( 'NONE', #1693, #1694, #3774, .T. ) ; #1693 = VERTEX_POINT ( 'NONE', #3765 ) ; #1694 = VERTEX_POINT ( 'NONE', #3764 ) ; #1695 = ORIENTED_EDGE ( 'NONE', *, *, #1696, .T. ) ; #1696 = EDGE_CURVE ( 'NONE', #1694, #1697, #3763, .T. ) ; #1697 = VERTEX_POINT ( 'NONE', #3759 ) ; #1698 = ORIENTED_EDGE ( 'NONE', *, *, #1699, .F. ) ; #1699 = EDGE_CURVE ( 'NONE', #1700, #1697, #3758, .T. ) ; #1700 = VERTEX_POINT ( 'NONE', #3753 ) ; #1701 = EDGE_CURVE ( 'NONE', #1702, #1612, #3752, .T. ) ; #1702 = VERTEX_POINT ( 'NONE', #3747 ) ; #1703 = ORIENTED_EDGE ( 'NONE', *, *, #1704, .F. ) ; #1704 = EDGE_CURVE ( 'NONE', #1808, #1702, #3809, .T. ) ; #1705 = ADVANCED_FACE ( 'NONE', ( #3805 ), #3804, .F. ) ; #1706 = EDGE_LOOP ( 'NONE', ( #1707, #1711, #1714, #1687 ) ) ; #1707 = ORIENTED_EDGE ( 'NONE', *, *, #1708, .T. ) ; #1708 = EDGE_CURVE ( 'NONE', #1709, #1710, #3799, .T. ) ; #1709 = VERTEX_POINT ( 'NONE', #3794 ) ; #1710 = VERTEX_POINT ( 'NONE', #3793 ) ; #1711 = ORIENTED_EDGE ( 'NONE', *, *, #1712, .T. ) ; #1712 = EDGE_CURVE ( 'NONE', #1710, #1713, #3792, .T. ) ; #1713 = VERTEX_POINT ( 'NONE', #3788 ) ; #1714 = ORIENTED_EDGE ( 'NONE', *, *, #1715, .F. ) ; #1715 = EDGE_CURVE ( 'NONE', #1686, #1713, #3787, .T. ) ; #1716 = ORIENTED_EDGE ( 'NONE', *, *, #1717, .F. ) ; #1717 = EDGE_CURVE ( 'NONE', #1693, #1700, #3782, .T. ) ; #1718 = ADVANCED_FACE ( 'NONE', ( #3778 ), #3840, .F. ) ; #1719 = VERTEX_POINT ( 'NONE', #3835 ) ; #1720 = ORIENTED_EDGE ( 'NONE', *, *, #1721, .F. ) ; #1721 = EDGE_CURVE ( 'NONE', #1797, #1719, #3834, .T. ) ; #1722 = ADVANCED_FACE ( 'NONE', ( #3830 ), #3829, .F. ) ; #1723 = EDGE_LOOP ( 'NONE', ( #1778, #1782, #1785, #1788 ) ) ; #1724 = ADVANCED_FACE ( 'NONE', ( #3823 ), #3822, .F. ) ; #1725 = EDGE_LOOP ( 'NONE', ( #1726, #1730, #1733, #1736 ) ) ; #1726 = ORIENTED_EDGE ( 'NONE', *, *, #1727, .F. ) ; #1727 = EDGE_CURVE ( 'NONE', #1728, #1729, #3817, .T. ) ; #1728 = VERTEX_POINT ( 'NONE', #3813 ) ; #1729 = VERTEX_POINT ( 'NONE', #3812 ) ; #1730 = ORIENTED_EDGE ( 'NONE', *, *, #1731, .T. ) ; #1731 = EDGE_CURVE ( 'NONE', #1728, #1732, #3811, .T. ) ; #1732 = VERTEX_POINT ( 'NONE', #3870 ) ; #1733 = ORIENTED_EDGE ( 'NONE', *, *, #1734, .T. ) ; #1734 = EDGE_CURVE ( 'NONE', #1732, #1735, #3869, .T. ) ; #1735 = VERTEX_POINT ( 'NONE', #3864 ) ; #1736 = ORIENTED_EDGE ( 'NONE', *, *, #1737, .F. ) ; #1737 = EDGE_CURVE ( 'NONE', #1729, #1735, #3863, .T. ) ; #1738 = ADVANCED_FACE ( 'NONE', ( #3859 ), #3858, .F. ) ; #1739 = VERTEX_POINT ( 'NONE', #3853 ) ; #1740 = VERTEX_POINT ( 'NONE', #3852 ) ; #1741 = ORIENTED_EDGE ( 'NONE', *, *, #1742, .T. ) ; #1742 = EDGE_CURVE ( 'NONE', #1739, #1743, #3851, .T. ) ; #1743 = VERTEX_POINT ( 'NONE', #3847 ) ; #1744 = ORIENTED_EDGE ( 'NONE', *, *, #1745, .F. ) ; #1745 = EDGE_CURVE ( 'NONE', #1746, #1743, #3846, .T. ) ; #1746 = VERTEX_POINT ( 'NONE', #3841 ) ; #1747 = ORIENTED_EDGE ( 'NONE', *, *, #1748, .F. ) ; #1748 = EDGE_CURVE ( 'NONE', #1740, #1746, #3904, .T. ) ; #1749 = ADVANCED_FACE ( 'NONE', ( #3900 ), #3899, .F. ) ; #1750 = EDGE_LOOP ( 'NONE', ( #1751, #1508, #1617, #1548 ) ) ; #1751 = ORIENTED_EDGE ( 'NONE', *, *, #1752, .F. ) ; #1752 = EDGE_CURVE ( 'NONE', #1753, #1754, #3898, .T. ) ; #1753 = VERTEX_POINT ( 'NONE', #3889 ) ; #1754 = VERTEX_POINT ( 'NONE', #3888 ) ; #1755 = VERTEX_POINT ( 'NONE', #3887 ) ; #1756 = ORIENTED_EDGE ( 'NONE', *, *, #1757, .T. ) ; #1757 = EDGE_CURVE ( 'NONE', #1677, #1758, #3886, .T. ) ; #1758 = VERTEX_POINT ( 'NONE', #3882 ) ; #1759 = ORIENTED_EDGE ( 'NONE', *, *, #1678, .T. ) ; #1760 = ORIENTED_EDGE ( 'NONE', *, *, #1840, .T. ) ; #1761 = EDGE_CURVE ( 'NONE', #1762, #1763, #3881, .T. ) ; #1762 = VERTEX_POINT ( 'NONE', #3876 ) ; #1763 = VERTEX_POINT ( 'NONE', #3875 ) ; #1764 = ORIENTED_EDGE ( 'NONE', *, *, #1765, .T. ) ; #1765 = EDGE_CURVE ( 'NONE', #1762, #1766, #3873, .T. ) ; #1766 = VERTEX_POINT ( 'NONE', #3935 ) ; #1767 = ORIENTED_EDGE ( 'NONE', *, *, #1768, .T. ) ; #1768 = EDGE_CURVE ( 'NONE', #1766, #1769, #3934, .T. ) ; #1769 = VERTEX_POINT ( 'NONE', #3929 ) ; #1770 = ORIENTED_EDGE ( 'NONE', *, *, #1771, .F. ) ; #1771 = EDGE_CURVE ( 'NONE', #1763, #1769, #3928, .T. ) ; #1772 = ADVANCED_FACE ( 'NONE', ( #3924 ), #3922, .F. ) ; #1773 = EDGE_LOOP ( 'NONE', ( #1774, #1493, #1499, #51 ) ) ; #1774 = ORIENTED_EDGE ( 'NONE', *, *, #1775, .T. ) ; #1775 = EDGE_CURVE ( 'NONE', #1776, #1777, #3917, .T. ) ; #1776 = VERTEX_POINT ( 'NONE', #3913 ) ; #1777 = VERTEX_POINT ( 'NONE', #3912 ) ; #1778 = ORIENTED_EDGE ( 'NONE', *, *, #1779, .F. ) ; #1779 = EDGE_CURVE ( 'NONE', #1780, #1781, #3911, .T. ) ; #1780 = VERTEX_POINT ( 'NONE', #3906 ) ; #1781 = VERTEX_POINT ( 'NONE', #3905 ) ; #1782 = ORIENTED_EDGE ( 'NONE', *, *, #1783, .T. ) ; #1783 = EDGE_CURVE ( 'NONE', #1780, #1784, #3968, .T. ) ; #1784 = VERTEX_POINT ( 'NONE', #3964 ) ; #1785 = ORIENTED_EDGE ( 'NONE', *, *, #1786, .T. ) ; #1786 = EDGE_CURVE ( 'NONE', #1784, #1787, #3963, .T. ) ; #1787 = VERTEX_POINT ( 'NONE', #3958 ) ; #1788 = ORIENTED_EDGE ( 'NONE', *, *, #1789, .F. ) ; #1789 = EDGE_CURVE ( 'NONE', #1781, #1787, #3957, .T. ) ; #1790 = ADVANCED_FACE ( 'NONE', ( #3953 ), #3951, .F. ) ; #1791 = EDGE_LOOP ( 'NONE', ( #1792, #1764, #1767, #1770 ) ) ; #1792 = ORIENTED_EDGE ( 'NONE', *, *, #1761, .F. ) ; #1793 = EDGE_LOOP ( 'NONE', ( #1794, #1798, #1801, #1720 ) ) ; #1794 = ORIENTED_EDGE ( 'NONE', *, *, #1795, .F. ) ; #1795 = EDGE_CURVE ( 'NONE', #1796, #1797, #3946, .T. ) ; #1796 = VERTEX_POINT ( 'NONE', #3942 ) ; #1797 = VERTEX_POINT ( 'NONE', #3941 ) ; #1798 = ORIENTED_EDGE ( 'NONE', *, *, #1799, .T. ) ; #1799 = EDGE_CURVE ( 'NONE', #1796, #1800, #3940, .T. ) ; #1800 = VERTEX_POINT ( 'NONE', #3992 ) ; #1801 = ORIENTED_EDGE ( 'NONE', *, *, #1802, .T. ) ; #1802 = EDGE_CURVE ( 'NONE', #1800, #1719, #3990, .T. ) ; #1803 = MANIFOLD_SOLID_BREP ( 'NONE', #3299 ) ; #1804 = ADVANCED_FACE ( 'NONE', ( #4023 ), #4020, .F. ) ; #1805 = EDGE_LOOP ( 'NONE', ( #1806, #1610, #1613, #1703 ) ) ; #1806 = ORIENTED_EDGE ( 'NONE', *, *, #1807, .T. ) ; #1807 = EDGE_CURVE ( 'NONE', #1808, #1809, #4016, .T. ) ; #1808 = VERTEX_POINT ( 'NONE', #4012 ) ; #1809 = VERTEX_POINT ( 'NONE', #4011 ) ; #1810 = ORIENTED_EDGE ( 'NONE', *, *, #1811, .T. ) ; #1811 = EDGE_CURVE ( 'NONE', #1838, #1839, #4009, .T. ) ; #1812 = ORIENTED_EDGE ( 'NONE', *, *, #1813, .F. ) ; #1813 = EDGE_CURVE ( 'NONE', #1835, #1839, #4010, .T. ) ; #1814 = ADVANCED_FACE ( 'NONE', ( #4001 ), #4000, .F. ) ; #1815 = EDGE_LOOP ( 'NONE', ( #1816, #1820, #1823, #1874 ) ) ; #1816 = ORIENTED_EDGE ( 'NONE', *, *, #1817, .T. ) ; #1817 = EDGE_CURVE ( 'NONE', #1818, #1819, #3995, .T. ) ; #1818 = VERTEX_POINT ( 'NONE', #4054 ) ; #1819 = VERTEX_POINT ( 'NONE', #4053 ) ; #1820 = ORIENTED_EDGE ( 'NONE', *, *, #1821, .T. ) ; #1821 = EDGE_CURVE ( 'NONE', #1819, #1822, #4052, .T. ) ; #1822 = VERTEX_POINT ( 'NONE', #4048 ) ; #1823 = ORIENTED_EDGE ( 'NONE', *, *, #1872, .F. ) ; #1824 = VERTEX_POINT ( 'NONE', #4047 ) ; #1825 = ORIENTED_EDGE ( 'NONE', *, *, #1826, .T. ) ; #1826 = EDGE_CURVE ( 'NONE', #1824, #1827, #4046, .T. ) ; #1827 = VERTEX_POINT ( 'NONE', #4041 ) ; #1828 = ORIENTED_EDGE ( 'NONE', *, *, #1829, .F. ) ; #1829 = EDGE_CURVE ( 'NONE', #1486, #1827, #4040, .T. ) ; #1830 = ADVANCED_FACE ( 'NONE', ( #4036 ), #4034, .F. ) ; #1831 = EDGE_LOOP ( 'NONE', ( #1832, #1836, #1810, #1812 ) ) ; #1832 = ORIENTED_EDGE ( 'NONE', *, *, #1833, .F. ) ; #1833 = EDGE_CURVE ( 'NONE', #1834, #1835, #4029, .T. ) ; #1834 = VERTEX_POINT ( 'NONE', #4025 ) ; #1835 = VERTEX_POINT ( 'NONE', #4024 ) ; #1836 = ORIENTED_EDGE ( 'NONE', *, *, #1837, .T. ) ; #1837 = EDGE_CURVE ( 'NONE', #1834, #1838, #4085, .T. ) ; #1838 = VERTEX_POINT ( 'NONE', #4081 ) ; #1839 = VERTEX_POINT ( 'NONE', #4080 ) ; #1840 = EDGE_CURVE ( 'NONE', #1502, #1841, #4079, .T. ) ; #1841 = VERTEX_POINT ( 'NONE', #4075 ) ; #1842 = ORIENTED_EDGE ( 'NONE', *, *, #1843, .F. ) ; #1843 = EDGE_CURVE ( 'NONE', #1497, #1841, #4073, .T. ) ; #1844 = ADVANCED_FACE ( 'NONE', ( #4074 ), #4066, .F. ) ; #1845 = EDGE_LOOP ( 'NONE', ( #1846, #1850, #1853, #1856 ) ) ; #1846 = ORIENTED_EDGE ( 'NONE', *, *, #1847, .T. ) ; #1847 = EDGE_CURVE ( 'NONE', #1848, #1849, #4062, .T. ) ; #1848 = VERTEX_POINT ( 'NONE', #4058 ) ; #1849 = VERTEX_POINT ( 'NONE', #4057 ) ; #1850 = ORIENTED_EDGE ( 'NONE', *, *, #1851, .T. ) ; #1851 = EDGE_CURVE ( 'NONE', #1849, #1852, #4120, .T. ) ; #1852 = VERTEX_POINT ( 'NONE', #4116 ) ; #1853 = ORIENTED_EDGE ( 'NONE', *, *, #1854, .F. ) ; #1854 = EDGE_CURVE ( 'NONE', #1855, #1852, #4115, .T. ) ; #1855 = VERTEX_POINT ( 'NONE', #4110 ) ; #1856 = ORIENTED_EDGE ( 'NONE', *, *, #1907, .F. ) ; #1857 = VERTEX_POINT ( 'NONE', #4109 ) ; #1858 = ORIENTED_EDGE ( 'NONE', *, *, #1859, .F. ) ; #1859 = EDGE_CURVE ( 'NONE', #1880, #1857, #4108, .T. ) ; #1860 = ADVANCED_FACE ( 'NONE', ( #4104 ), #4102, .F. ) ; #1861 = EDGE_LOOP ( 'NONE', ( #1862, #1866, #1869, #1924 ) ) ; #1862 = ORIENTED_EDGE ( 'NONE', *, *, #1863, .T. ) ; #1863 = EDGE_CURVE ( 'NONE', #1864, #1865, #4097, .T. ) ; #1864 = VERTEX_POINT ( 'NONE', #4093 ) ; #1865 = VERTEX_POINT ( 'NONE', #4092 ) ; #1866 = ORIENTED_EDGE ( 'NONE', *, *, #1867, .T. ) ; #1867 = EDGE_CURVE ( 'NONE', #1865, #1868, #4091, .T. ) ; #1868 = VERTEX_POINT ( 'NONE', #4087 ) ; #1869 = ORIENTED_EDGE ( 'NONE', *, *, #1870, .F. ) ; #1870 = EDGE_CURVE ( 'NONE', #1871, #1868, #4149, .T. ) ; #1871 = VERTEX_POINT ( 'NONE', #4145 ) ; #1872 = EDGE_CURVE ( 'NONE', #1873, #1822, #4144, .T. ) ; #1873 = VERTEX_POINT ( 'NONE', #4139 ) ; #1874 = ORIENTED_EDGE ( 'NONE', *, *, #1875, .F. ) ; #1875 = EDGE_CURVE ( 'NONE', #1818, #1873, #4138, .T. ) ; #1876 = ADVANCED_FACE ( 'NONE', ( #4134 ), #4133, .F. ) ; #1877 = EDGE_LOOP ( 'NONE', ( #1878, #1882, #1885, #1858 ) ) ; #1878 = ORIENTED_EDGE ( 'NONE', *, *, #1879, .T. ) ; #1879 = EDGE_CURVE ( 'NONE', #1880, #1881, #4132, .T. ) ; #1880 = VERTEX_POINT ( 'NONE', #4123 ) ; #1881 = VERTEX_POINT ( 'NONE', #4122 ) ; #1882 = ORIENTED_EDGE ( 'NONE', *, *, #1883, .T. ) ; #1883 = EDGE_CURVE ( 'NONE', #1881, #1884, #4121, .T. ) ; #1884 = VERTEX_POINT ( 'NONE', #4178 ) ; #1885 = ORIENTED_EDGE ( 'NONE', *, *, #1886, .F. ) ; #1886 = EDGE_CURVE ( 'NONE', #1857, #1884, #4177, .T. ) ; #1887 = EDGE_CURVE ( 'NONE', #1961, #1968, #4172, .T. ) ; #1888 = ADVANCED_FACE ( 'NONE', ( #4168 ), #4166, .F. ) ; #1889 = EDGE_LOOP ( 'NONE', ( #1890, #1947, #1950, #1953 ) ) ; #1890 = ORIENTED_EDGE ( 'NONE', *, *, #1891, .F. ) ; #1891 = EDGE_CURVE ( 'NONE', #1892, #1946, #4161, .T. ) ; #1892 = VERTEX_POINT ( 'NONE', #4157 ) ; #1893 = ORIENTED_EDGE ( 'NONE', *, *, #1894, .T. ) ; #1894 = EDGE_CURVE ( 'NONE', #1895, #1896, #4156, .T. ) ; #1895 = VERTEX_POINT ( 'NONE', #4151 ) ; #1896 = VERTEX_POINT ( 'NONE', #4150 ) ; #1897 = ORIENTED_EDGE ( 'NONE', *, *, #1898, .T. ) ; #1898 = EDGE_CURVE ( 'NONE', #1896, #1899, #4212, .T. ) ; #1899 = VERTEX_POINT ( 'NONE', #4208 ) ; #1900 = ORIENTED_EDGE ( 'NONE', *, *, #1901, .F. ) ; #1901 = EDGE_CURVE ( 'NONE', #1902, #1899, #4207, .T. ) ; #1902 = VERTEX_POINT ( 'NONE', #4202 ) ; #1903 = ORIENTED_EDGE ( 'NONE', *, *, #1904, .F. ) ; #1904 = EDGE_CURVE ( 'NONE', #1895, #1902, #4201, .T. ) ; #1905 = ADVANCED_FACE ( 'NONE', ( #4197 ), #4195, .F. ) ; #1906 = EDGE_LOOP ( 'NONE', ( #1959, #1963, #1966, #1969 ) ) ; #1907 = EDGE_CURVE ( 'NONE', #1848, #1855, #4196, .T. ) ; #1908 = ADVANCED_FACE ( 'NONE', ( #4187 ), #4185, .F. ) ; #1909 = EDGE_LOOP ( 'NONE', ( #1910, #1914, #1917, #1920 ) ) ; #1910 = ORIENTED_EDGE ( 'NONE', *, *, #1911, .T. ) ; #1911 = EDGE_CURVE ( 'NONE', #1912, #1913, #4244, .T. ) ; #1912 = VERTEX_POINT ( 'NONE', #4240 ) ; #1913 = VERTEX_POINT ( 'NONE', #4239 ) ; #1914 = ORIENTED_EDGE ( 'NONE', *, *, #1915, .T. ) ; #1915 = EDGE_CURVE ( 'NONE', #1913, #1916, #4238, .T. ) ; #1916 = VERTEX_POINT ( 'NONE', #4234 ) ; #1917 = ORIENTED_EDGE ( 'NONE', *, *, #1918, .F. ) ; #1918 = EDGE_CURVE ( 'NONE', #1919, #1916, #4233, .T. ) ; #1919 = VERTEX_POINT ( 'NONE', #4228 ) ; #1920 = ORIENTED_EDGE ( 'NONE', *, *, #1921, .F. ) ; #1921 = EDGE_CURVE ( 'NONE', #1912, #1919, #4227, .T. ) ; #1922 = ADVANCED_FACE ( 'NONE', ( #4223 ), #4221, .F. ) ; #1923 = EDGE_LOOP ( 'NONE', ( #1893, #1897, #1900, #1903 ) ) ; #1924 = ORIENTED_EDGE ( 'NONE', *, *, #1925, .F. ) ; #1925 = EDGE_CURVE ( 'NONE', #1864, #1871, #4222, .T. ) ; #1926 = EDGE_CURVE ( 'NONE', #1927, #1928, #4213, .T. ) ; #1927 = VERTEX_POINT ( 'NONE', #4271 ) ; #1928 = VERTEX_POINT ( 'NONE', #4270 ) ; #1929 = ORIENTED_EDGE ( 'NONE', *, *, #1986, .T. ) ; #1930 = VERTEX_POINT ( 'NONE', #4269 ) ; #1931 = VERTEX_POINT ( 'NONE', #4268 ) ; #1932 = ORIENTED_EDGE ( 'NONE', *, *, #1933, .T. ) ; #1933 = EDGE_CURVE ( 'NONE', #1930, #1934, #4267, .T. ) ; #1934 = VERTEX_POINT ( 'NONE', #4263 ) ; #1935 = ORIENTED_EDGE ( 'NONE', *, *, #1936, .T. ) ; #1936 = EDGE_CURVE ( 'NONE', #1934, #1937, #4262, .T. ) ; #1937 = VERTEX_POINT ( 'NONE', #4257 ) ; #1938 = ORIENTED_EDGE ( 'NONE', *, *, #1939, .F. ) ; #1939 = EDGE_CURVE ( 'NONE', #1931, #1937, #4256, .T. ) ; #1940 = ADVANCED_FACE ( 'NONE', ( #4252 ), #4250, .F. ) ; #1941 = EDGE_LOOP ( 'NONE', ( #1942, #2001, #2004, #2007 ) ) ; #1942 = ORIENTED_EDGE ( 'NONE', *, *, #1943, .F. ) ; #1943 = EDGE_CURVE ( 'NONE', #1944, #1945, #4245, .T. ) ; #1944 = VERTEX_POINT ( 'NONE', #4304 ) ; #1945 = VERTEX_POINT ( 'NONE', #4303 ) ; #1946 = VERTEX_POINT ( 'NONE', #4302 ) ; #1947 = ORIENTED_EDGE ( 'NONE', *, *, #1948, .T. ) ; #1948 = EDGE_CURVE ( 'NONE', #1892, #1949, #4301, .T. ) ; #1949 = VERTEX_POINT ( 'NONE', #4297 ) ; #1950 = ORIENTED_EDGE ( 'NONE', *, *, #1951, .T. ) ; #1951 = EDGE_CURVE ( 'NONE', #1949, #1952, #4296, .T. ) ; #1952 = VERTEX_POINT ( 'NONE', #4291 ) ; #1953 = ORIENTED_EDGE ( 'NONE', *, *, #1954, .F. ) ; #1954 = EDGE_CURVE ( 'NONE', #1946, #1952, #4290, .T. ) ; #1955 = ADVANCED_FACE ( 'NONE', ( #4286 ), #4284, .F. ) ; #1956 = EDGE_LOOP ( 'NONE', ( #1957, #1932, #1935, #1938 ) ) ; #1957 = ORIENTED_EDGE ( 'NONE', *, *, #1958, .F. ) ; #1958 = EDGE_CURVE ( 'NONE', #1930, #1931, #4279, .T. ) ; #1959 = ORIENTED_EDGE ( 'NONE', *, *, #1960, .T. ) ; #1960 = EDGE_CURVE ( 'NONE', #1961, #1962, #4339, .T. ) ; #1961 = VERTEX_POINT ( 'NONE', #4334 ) ; #1962 = VERTEX_POINT ( 'NONE', #4333 ) ; #1963 = ORIENTED_EDGE ( 'NONE', *, *, #1964, .T. ) ; #1964 = EDGE_CURVE ( 'NONE', #1962, #1965, #4332, .T. ) ; #1965 = VERTEX_POINT ( 'NONE', #4328 ) ; #1966 = ORIENTED_EDGE ( 'NONE', *, *, #1967, .F. ) ; #1967 = EDGE_CURVE ( 'NONE', #1968, #1965, #4327, .T. ) ; #1968 = VERTEX_POINT ( 'NONE', #4322 ) ; #1969 = ORIENTED_EDGE ( 'NONE', *, *, #1887, .F. ) ; #1970 = ORIENTED_EDGE ( 'NONE', *, *, #2024, .T. ) ; #1971 = VERTEX_POINT ( 'NONE', #4321 ) ; #1972 = ORIENTED_EDGE ( 'NONE', *, *, #1973, .F. ) ; #1973 = EDGE_CURVE ( 'NONE', #1974, #1971, #4320, .T. ) ; #1974 = VERTEX_POINT ( 'NONE', #4315 ) ; #1975 = ORIENTED_EDGE ( 'NONE', *, *, #1976, .F. ) ; #1976 = EDGE_CURVE ( 'NONE', #1997, #1974, #4314, .T. ) ; #1977 = ADVANCED_FACE ( 'NONE', ( #4310 ), #4308, .F. ) ; #1978 = EDGE_LOOP ( 'NONE', ( #1979, #1983, #2040, #2043 ) ) ; #1979 = ORIENTED_EDGE ( 'NONE', *, *, #1980, .T. ) ; #1980 = EDGE_CURVE ( 'NONE', #1981, #1982, #4367, .T. ) ; #1981 = VERTEX_POINT ( 'NONE', #4362 ) ; #1982 = VERTEX_POINT ( 'NONE', #4361 ) ; #1983 = ORIENTED_EDGE ( 'NONE', *, *, #1984, .T. ) ; #1984 = EDGE_CURVE ( 'NONE', #1982, #1985, #4360, .T. ) ; #1985 = VERTEX_POINT ( 'NONE', #4356 ) ; #1986 = EDGE_CURVE ( 'NONE', #1928, #1987, #4355, .T. ) ; #1987 = VERTEX_POINT ( 'NONE', #4351 ) ; #1988 = ORIENTED_EDGE ( 'NONE', *, *, #1989, .F. ) ; #1989 = EDGE_CURVE ( 'NONE', #1990, #1987, #4350, .T. ) ; #1990 = VERTEX_POINT ( 'NONE', #4345 ) ; #1991 = ORIENTED_EDGE ( 'NONE', *, *, #1992, .F. ) ; #1992 = EDGE_CURVE ( 'NONE', #1927, #1990, #4344, .T. ) ; #1993 = ADVANCED_FACE ( 'NONE', ( #4340 ), #4401, .F. ) ; #1994 = EDGE_LOOP ( 'NONE', ( #1995, #1999, #1972, #1975 ) ) ; #1995 = ORIENTED_EDGE ( 'NONE', *, *, #1996, .T. ) ; #1996 = EDGE_CURVE ( 'NONE', #1997, #1998, #4396, .T. ) ; #1997 = VERTEX_POINT ( 'NONE', #4392 ) ; #1998 = VERTEX_POINT ( 'NONE', #4391 ) ; #1999 = ORIENTED_EDGE ( 'NONE', *, *, #2000, .T. ) ; #2000 = EDGE_CURVE ( 'NONE', #1998, #1971, #4390, .T. ) ; #2001 = ORIENTED_EDGE ( 'NONE', *, *, #2002, .T. ) ; #2002 = EDGE_CURVE ( 'NONE', #1944, #2003, #4386, .T. ) ; #2003 = VERTEX_POINT ( 'NONE', #4382 ) ; #2004 = ORIENTED_EDGE ( 'NONE', *, *, #2005, .T. ) ; #2005 = EDGE_CURVE ( 'NONE', #2003, #2006, #4381, .T. ) ; #2006 = VERTEX_POINT ( 'NONE', #4376 ) ; #2007 = ORIENTED_EDGE ( 'NONE', *, *, #2008, .F. ) ; #2008 = EDGE_CURVE ( 'NONE', #1945, #2006, #4375, .T. ) ; #2009 = ADVANCED_FACE ( 'NONE', ( #4371 ), #4430, .F. ) ; #2010 = EDGE_LOOP ( 'NONE', ( #2011, #1929, #1988, #1991 ) ) ; #2011 = ORIENTED_EDGE ( 'NONE', *, *, #1926, .T. ) ; #2012 = EDGE_LOOP ( 'NONE', ( #2013, #2017, #2020, #2075 ) ) ; #2013 = ORIENTED_EDGE ( 'NONE', *, *, #2014, .T. ) ; #2014 = EDGE_CURVE ( 'NONE', #2015, #2016, #4425, .T. ) ; #2015 = VERTEX_POINT ( 'NONE', #4421 ) ; #2016 = VERTEX_POINT ( 'NONE', #4420 ) ; #2017 = ORIENTED_EDGE ( 'NONE', *, *, #2018, .T. ) ; #2018 = EDGE_CURVE ( 'NONE', #2016, #2019, #4419, .T. ) ; #2019 = VERTEX_POINT ( 'NONE', #4415 ) ; #2020 = ORIENTED_EDGE ( 'NONE', *, *, #2021, .F. ) ; #2021 = EDGE_CURVE ( 'NONE', #2022, #2019, #4414, .T. ) ; #2022 = VERTEX_POINT ( 'NONE', #4409 ) ; #2023 = EDGE_LOOP ( 'NONE', ( #2078, #2082, #2085, #2088 ) ) ; #2024 = EDGE_CURVE ( 'NONE', #2053, #2025, #4408, .T. ) ; #2025 = VERTEX_POINT ( 'NONE', #4403 ) ; #2026 = ORIENTED_EDGE ( 'NONE', *, *, #2027, .F. ) ; #2027 = EDGE_CURVE ( 'NONE', #2050, #2025, #4464, .T. ) ; #2028 = ADVANCED_FACE ( 'NONE', ( #4460 ), #4459, .F. ) ; #2029 = EDGE_LOOP ( 'NONE', ( #2030, #2034, #2037, #2090 ) ) ; #2030 = ORIENTED_EDGE ( 'NONE', *, *, #2031, .F. ) ; #2031 = EDGE_CURVE ( 'NONE', #2032, #2033, #4453, .T. ) ; #2032 = VERTEX_POINT ( 'NONE', #4449 ) ; #2033 = VERTEX_POINT ( 'NONE', #4448 ) ; #2034 = ORIENTED_EDGE ( 'NONE', *, *, #2035, .T. ) ; #2035 = EDGE_CURVE ( 'NONE', #2032, #2036, #4447, .T. ) ; #2036 = VERTEX_POINT ( 'NONE', #4443 ) ; #2037 = ORIENTED_EDGE ( 'NONE', *, *, #2038, .T. ) ; #2038 = EDGE_CURVE ( 'NONE', #2036, #2039, #4442, .T. ) ; #2039 = VERTEX_POINT ( 'NONE', #4437 ) ; #2040 = ORIENTED_EDGE ( 'NONE', *, *, #2041, .F. ) ; #2041 = EDGE_CURVE ( 'NONE', #2042, #1985, #4436, .T. ) ; #2042 = VERTEX_POINT ( 'NONE', #4495 ) ; #2043 = ORIENTED_EDGE ( 'NONE', *, *, #2044, .F. ) ; #2044 = EDGE_CURVE ( 'NONE', #1981, #2042, #4494, .T. ) ; #2045 = ADVANCED_FACE ( 'NONE', ( #4490 ), #4488, .F. ) ; #2046 = EDGE_LOOP ( 'NONE', ( #2047, #2051, #1970, #2026 ) ) ; #2047 = ORIENTED_EDGE ( 'NONE', *, *, #2048, .F. ) ; #2048 = EDGE_CURVE ( 'NONE', #2049, #2050, #4483, .T. ) ; #2049 = VERTEX_POINT ( 'NONE', #4479 ) ; #2050 = VERTEX_POINT ( 'NONE', #4478 ) ; #2051 = ORIENTED_EDGE ( 'NONE', *, *, #2052, .T. ) ; #2052 = EDGE_CURVE ( 'NONE', #2049, #2053, #4477, .T. ) ; #2053 = VERTEX_POINT ( 'NONE', #4473 ) ; #2054 = EDGE_LOOP ( 'NONE', ( #2055, #2057 ) ) ; #2055 = ORIENTED_EDGE ( 'NONE', *, *, #2056, .T. ) ; #2056 = EDGE_CURVE ( 'NONE', #1755, #1677, #4471, .T. ) ; #2057 = ORIENTED_EDGE ( 'NONE', *, *, #1676, .T. ) ; #2058 = EDGE_LOOP ( 'NONE', ( #2059, #2119, #2122, #2125, #2128, #2102, #2105, #2108, #2111, #2114, #2175, #2178 ) ) ; #2059 = ORIENTED_EDGE ( 'NONE', *, *, #2060, .T. ) ; #2060 = EDGE_CURVE ( 'NONE', #2117, #2118, #4472, .T. ) ; #2061 = ADVANCED_FACE ( 'NONE', ( #4530, #4529, #4528, #4527, #4526, #4525, #4524, #4523, #4522 ), #4521, .F. ) ; #2062 = EDGE_LOOP ( 'NONE', ( #2063, #2064 ) ) ; #2063 = ORIENTED_EDGE ( 'NONE', *, *, #1708, .F. ) ; #2064 = ORIENTED_EDGE ( 'NONE', *, *, #2065, .F. ) ; #2065 = EDGE_CURVE ( 'NONE', #1710, #1709, #4516, .T. ) ; #2066 = EDGE_LOOP ( 'NONE', ( #2067, #2068 ) ) ; #2067 = ORIENTED_EDGE ( 'NONE', *, *, #1637, .F. ) ; #2068 = ORIENTED_EDGE ( 'NONE', *, *, #2069, .F. ) ; #2069 = EDGE_CURVE ( 'NONE', #1639, #1638, #4511, .T. ) ; #2070 = EDGE_LOOP ( 'NONE', ( #2071, #2073 ) ) ; #2071 = ORIENTED_EDGE ( 'NONE', *, *, #2072, .T. ) ; #2072 = EDGE_CURVE ( 'NONE', #1599, #1598, #4506, .T. ) ; #2073 = ORIENTED_EDGE ( 'NONE', *, *, #1597, .T. ) ; #2074 = EDGE_LOOP ( 'NONE', ( #2131, #2133 ) ) ; #2075 = ORIENTED_EDGE ( 'NONE', *, *, #2076, .F. ) ; #2076 = EDGE_CURVE ( 'NONE', #2015, #2022, #4501, .T. ) ; #2077 = ADVANCED_FACE ( 'NONE', ( #4497 ), #4562, .F. ) ; #2078 = ORIENTED_EDGE ( 'NONE', *, *, #2079, .F. ) ; #2079 = EDGE_CURVE ( 'NONE', #2080, #2081, #4558, .T. ) ; #2080 = VERTEX_POINT ( 'NONE', #4554 ) ; #2081 = VERTEX_POINT ( 'NONE', #4553 ) ; #2082 = ORIENTED_EDGE ( 'NONE', *, *, #2083, .T. ) ; #2083 = EDGE_CURVE ( 'NONE', #2080, #2084, #4552, .T. ) ; #2084 = VERTEX_POINT ( 'NONE', #4548 ) ; #2085 = ORIENTED_EDGE ( 'NONE', *, *, #2086, .T. ) ; #2086 = EDGE_CURVE ( 'NONE', #2084, #2087, #4547, .T. ) ; #2087 = VERTEX_POINT ( 'NONE', #4542 ) ; #2088 = ORIENTED_EDGE ( 'NONE', *, *, #2089, .F. ) ; #2089 = EDGE_CURVE ( 'NONE', #2081, #2087, #4541, .T. ) ; #2090 = ORIENTED_EDGE ( 'NONE', *, *, #2091, .F. ) ; #2091 = EDGE_CURVE ( 'NONE', #2033, #2039, #4537, .T. ) ; #2092 = ADVANCED_FACE ( 'NONE', ( #4533 ), #4532, .F. ) ; #2093 = EDGE_LOOP ( 'NONE', ( #2094, #2095 ) ) ; #2094 = ORIENTED_EDGE ( 'NONE', *, *, #1692, .F. ) ; #2095 = ORIENTED_EDGE ( 'NONE', *, *, #2096, .F. ) ; #2096 = EDGE_CURVE ( 'NONE', #1694, #1693, #4592, .T. ) ; #2097 = EDGE_LOOP ( 'NONE', ( #2098, #2099 ) ) ; #2098 = ORIENTED_EDGE ( 'NONE', *, *, #1807, .F. ) ; #2099 = ORIENTED_EDGE ( 'NONE', *, *, #2100, .F. ) ; #2100 = EDGE_CURVE ( 'NONE', #1809, #1808, #4588, .T. ) ; #2101 = ADVANCED_FACE ( 'NONE', ( #4583, #4582, #4581, #4580, #4579, #4578, #4577, #4576, #4575 ), #4574, .F. ) ; #2102 = ORIENTED_EDGE ( 'NONE', *, *, #2103, .T. ) ; #2103 = EDGE_CURVE ( 'NONE', #2130, #2104, #4568, .T. ) ; #2104 = VERTEX_POINT ( 'NONE', #4569 ) ; #2105 = ORIENTED_EDGE ( 'NONE', *, *, #2106, .T. ) ; #2106 = EDGE_CURVE ( 'NONE', #2104, #2107, #4629, .T. ) ; #2107 = VERTEX_POINT ( 'NONE', #4625 ) ; #2108 = ORIENTED_EDGE ( 'NONE', *, *, #2109, .F. ) ; #2109 = EDGE_CURVE ( 'NONE', #2110, #2107, #4624, .T. ) ; #2110 = VERTEX_POINT ( 'NONE', #4620 ) ; #2111 = ORIENTED_EDGE ( 'NONE', *, *, #2112, .F. ) ; #2112 = EDGE_CURVE ( 'NONE', #2113, #2110, #4619, .T. ) ; #2113 = VERTEX_POINT ( 'NONE', #4615 ) ; #2114 = ORIENTED_EDGE ( 'NONE', *, *, #2115, .T. ) ; #2115 = EDGE_CURVE ( 'NONE', #2113, #2116, #4614, .T. ) ; #2116 = VERTEX_POINT ( 'NONE', #4609 ) ; #2117 = VERTEX_POINT ( 'NONE', #4608 ) ; #2118 = VERTEX_POINT ( 'NONE', #4607 ) ; #2119 = ORIENTED_EDGE ( 'NONE', *, *, #2120, .T. ) ; #2120 = EDGE_CURVE ( 'NONE', #2118, #2121, #4606, .T. ) ; #2121 = VERTEX_POINT ( 'NONE', #4602 ) ; #2122 = ORIENTED_EDGE ( 'NONE', *, *, #2123, .F. ) ; #2123 = EDGE_CURVE ( 'NONE', #2124, #2121, #4601, .T. ) ; #2124 = VERTEX_POINT ( 'NONE', #4661 ) ; #2125 = ORIENTED_EDGE ( 'NONE', *, *, #2126, .T. ) ; #2126 = EDGE_CURVE ( 'NONE', #2124, #2127, #4660, .T. ) ; #2127 = VERTEX_POINT ( 'NONE', #4655 ) ; #2128 = ORIENTED_EDGE ( 'NONE', *, *, #2129, .F. ) ; #2129 = EDGE_CURVE ( 'NONE', #2130, #2127, #4654, .T. ) ; #2130 = VERTEX_POINT ( 'NONE', #4650 ) ; #2131 = ORIENTED_EDGE ( 'NONE', *, *, #2132, .T. ) ; #2132 = EDGE_CURVE ( 'NONE', #1650, #1649, #4649, .T. ) ; #2133 = ORIENTED_EDGE ( 'NONE', *, *, #1648, .T. ) ; #2134 = EDGE_LOOP ( 'NONE', ( #2135, #2137 ) ) ; #2135 = ORIENTED_EDGE ( 'NONE', *, *, #2136, .T. ) ; #2136 = EDGE_CURVE ( 'NONE', #1664, #1663, #4644, .T. ) ; #2137 = ORIENTED_EDGE ( 'NONE', *, *, #1662, .T. ) ; #2138 = EDGE_CURVE ( 'NONE', #2139, #2220, #4639, .T. ) ; #2139 = VERTEX_POINT ( 'NONE', #4635 ) ; #2140 = ORIENTED_EDGE ( 'NONE', *, *, #2141, .T. ) ; #2141 = EDGE_CURVE ( 'NONE', #2139, #2142, #4634, .T. ) ; #2142 = VERTEX_POINT ( 'NONE', #4690 ) ; #2143 = ORIENTED_EDGE ( 'NONE', *, *, #2144, .F. ) ; #2144 = EDGE_CURVE ( 'NONE', #2145, #2142, #4689, .T. ) ; #2145 = VERTEX_POINT ( 'NONE', #4685 ) ; #2146 = ORIENTED_EDGE ( 'NONE', *, *, #2202, .T. ) ; #2147 = EDGE_CURVE ( 'NONE', #1656, #1653, #4684, .T. ) ; #2148 = ORIENTED_EDGE ( 'NONE', *, *, #1655, .F. ) ; #2149 = EDGE_LOOP ( 'NONE', ( #2150, #2152 ) ) ; #2150 = ORIENTED_EDGE ( 'NONE', *, *, #2151, .F. ) ; #2151 = EDGE_CURVE ( 'NONE', #1670, #1667, #4679, .T. ) ; #2152 = ORIENTED_EDGE ( 'NONE', *, *, #1669, .F. ) ; #2153 = EDGE_LOOP ( 'NONE', ( #2154, #2156 ) ) ; #2154 = ORIENTED_EDGE ( 'NONE', *, *, #2155, .F. ) ; #2155 = EDGE_CURVE ( 'NONE', #1679, #1758, #4674, .T. ) ; #2156 = ORIENTED_EDGE ( 'NONE', *, *, #1678, .F. ) ; #2157 = EDGE_LOOP ( 'NONE', ( #2158, #2218, #2221, #2140, #2143, #2146, #2204, #2207, #2210, #2213, #2216, #2190 ) ) ; #2158 = ORIENTED_EDGE ( 'NONE', *, *, #2159, .T. ) ; #2159 = EDGE_CURVE ( 'NONE', #2160, #2217, #4669, .T. ) ; #2160 = VERTEX_POINT ( 'NONE', #4665 ) ; #2161 = EDGE_LOOP ( 'NONE', ( #2162, #2163 ) ) ; #2162 = ORIENTED_EDGE ( 'NONE', *, *, #1715, .T. ) ; #2163 = ORIENTED_EDGE ( 'NONE', *, *, #2164, .T. ) ; #2164 = EDGE_CURVE ( 'NONE', #1713, #1686, #4663, .T. ) ; #2165 = EDGE_LOOP ( 'NONE', ( #2166, #2167 ) ) ; #2166 = ORIENTED_EDGE ( 'NONE', *, *, #1644, .T. ) ; #2167 = ORIENTED_EDGE ( 'NONE', *, *, #2168, .T. ) ; #2168 = EDGE_CURVE ( 'NONE', #1642, #1645, #4719, .T. ) ; #2169 = EDGE_LOOP ( 'NONE', ( #2170, #2172 ) ) ; #2170 = ORIENTED_EDGE ( 'NONE', *, *, #2171, .F. ) ; #2171 = EDGE_CURVE ( 'NONE', #1605, #1602, #4715, .T. ) ; #2172 = ORIENTED_EDGE ( 'NONE', *, *, #1604, .F. ) ; #2173 = EDGE_LOOP ( 'NONE', ( #2174, #2148 ) ) ; #2174 = ORIENTED_EDGE ( 'NONE', *, *, #2147, .F. ) ; #2175 = ORIENTED_EDGE ( 'NONE', *, *, #2176, .F. ) ; #2176 = EDGE_CURVE ( 'NONE', #2177, #2116, #4710, .T. ) ; #2177 = VERTEX_POINT ( 'NONE', #4706 ) ; #2178 = ORIENTED_EDGE ( 'NONE', *, *, #2179, .T. ) ; #2179 = EDGE_CURVE ( 'NONE', #2177, #2117, #4705, .T. ) ; #2180 = EDGE_CURVE ( 'NONE', #1512, #1516, #4700, .T. ) ; #2181 = ORIENTED_EDGE ( 'NONE', *, *, #1532, .F. ) ; #2182 = EDGE_LOOP ( 'NONE', ( #2183, #2184 ) ) ; #2183 = ORIENTED_EDGE ( 'NONE', *, *, #1588, .T. ) ; #2184 = ORIENTED_EDGE ( 'NONE', *, *, #2185, .T. ) ; #2185 = EDGE_CURVE ( 'NONE', #1576, #1581, #4695, .T. ) ; #2186 = EDGE_LOOP ( 'NONE', ( #2243, #2246, #2249, #2252 ) ) ; #2187 = VERTEX_POINT ( 'NONE', #4754 ) ; #2188 = EDGE_CURVE ( 'NONE', #2189, #2215, #4753, .T. ) ; #2189 = VERTEX_POINT ( 'NONE', #4749 ) ; #2190 = ORIENTED_EDGE ( 'NONE', *, *, #2191, .T. ) ; #2191 = EDGE_CURVE ( 'NONE', #2189, #2160, #4748, .T. ) ; #2192 = EDGE_LOOP ( 'NONE', ( #2193, #2194 ) ) ; #2193 = ORIENTED_EDGE ( 'NONE', *, *, #1699, .T. ) ; #2194 = ORIENTED_EDGE ( 'NONE', *, *, #2195, .T. ) ; #2195 = EDGE_CURVE ( 'NONE', #1697, #1700, #4743, .T. ) ; #2196 = EDGE_LOOP ( 'NONE', ( #2197, #2198 ) ) ; #2197 = ORIENTED_EDGE ( 'NONE', *, *, #1701, .T. ) ; #2198 = ORIENTED_EDGE ( 'NONE', *, *, #2199, .T. ) ; #2199 = EDGE_CURVE ( 'NONE', #1612, #1702, #4738, .T. ) ; #2200 = ADVANCED_FACE ( 'NONE', ( #4733, #4732, #4731, #4730, #4729 ), #4727, .T. ) ; #2201 = EDGE_LOOP ( 'NONE', ( #2258, #2260 ) ) ; #2202 = EDGE_CURVE ( 'NONE', #2145, #2203, #4786, .T. ) ; #2203 = VERTEX_POINT ( 'NONE', #4782 ) ; #2204 = ORIENTED_EDGE ( 'NONE', *, *, #2205, .T. ) ; #2205 = EDGE_CURVE ( 'NONE', #2203, #2206, #4781, .T. ) ; #2206 = VERTEX_POINT ( 'NONE', #4777 ) ; #2207 = ORIENTED_EDGE ( 'NONE', *, *, #2208, .F. ) ; #2208 = EDGE_CURVE ( 'NONE', #2209, #2206, #4776, .T. ) ; #2209 = VERTEX_POINT ( 'NONE', #4772 ) ; #2210 = ORIENTED_EDGE ( 'NONE', *, *, #2211, .F. ) ; #2211 = EDGE_CURVE ( 'NONE', #2212, #2209, #4771, .T. ) ; #2212 = VERTEX_POINT ( 'NONE', #4767 ) ; #2213 = ORIENTED_EDGE ( 'NONE', *, *, #2214, .T. ) ; #2214 = EDGE_CURVE ( 'NONE', #2212, #2215, #4766, .T. ) ; #2215 = VERTEX_POINT ( 'NONE', #4761 ) ; #2216 = ORIENTED_EDGE ( 'NONE', *, *, #2188, .F. ) ; #2217 = VERTEX_POINT ( 'NONE', #4760 ) ; #2218 = ORIENTED_EDGE ( 'NONE', *, *, #2219, .T. ) ; #2219 = EDGE_CURVE ( 'NONE', #2217, #2220, #4759, .T. ) ; #2220 = VERTEX_POINT ( 'NONE', #4755 ) ; #2221 = ORIENTED_EDGE ( 'NONE', *, *, #2138, .F. ) ; #2222 = ORIENTED_EDGE ( 'NONE', *, *, #2223, .F. ) ; #2223 = EDGE_CURVE ( 'NONE', #2224, #2304, #4820, .T. ) ; #2224 = VERTEX_POINT ( 'NONE', #4816 ) ; #2225 = ORIENTED_EDGE ( 'NONE', *, *, #2226, .T. ) ; #2226 = EDGE_CURVE ( 'NONE', #2224, #2300, #4815, .T. ) ; #2227 = EDGE_LOOP ( 'NONE', ( #2228, #2283 ) ) ; #2228 = ORIENTED_EDGE ( 'NONE', *, *, #2229, .T. ) ; #2229 = EDGE_CURVE ( 'NONE', #1514, #1513, #4811, .T. ) ; #2230 = EDGE_CURVE ( 'NONE', #1527, #1587, #4806, .T. ) ; #2231 = ADVANCED_FACE ( 'NONE', ( #4801, #4800, #4799, #4798, #4797 ), #4796, .T. ) ; #2232 = ORIENTED_EDGE ( 'NONE', *, *, #1541, .F. ) ; #2233 = ORIENTED_EDGE ( 'NONE', *, *, #2234, .F. ) ; #2234 = EDGE_CURVE ( 'NONE', #1542, #1538, #4791, .T. ) ; #2235 = EDGE_LOOP ( 'NONE', ( #2236, #2237 ) ) ; #2236 = ORIENTED_EDGE ( 'NONE', *, *, #1523, .F. ) ; #2237 = ORIENTED_EDGE ( 'NONE', *, *, #2238, .F. ) ; #2238 = EDGE_CURVE ( 'NONE', #1517, #1524, #4850, .T. ) ; #2239 = EDGE_LOOP ( 'NONE', ( #2240, #2242 ) ) ; #2240 = ORIENTED_EDGE ( 'NONE', *, *, #2241, .T. ) ; #2241 = EDGE_CURVE ( 'NONE', #1591, #1583, #4845, .T. ) ; #2242 = ORIENTED_EDGE ( 'NONE', *, *, #1571, .T. ) ; #2243 = ORIENTED_EDGE ( 'NONE', *, *, #2244, .T. ) ; #2244 = EDGE_CURVE ( 'NONE', #2187, #2245, #4840, .T. ) ; #2245 = VERTEX_POINT ( 'NONE', #4836 ) ; #2246 = ORIENTED_EDGE ( 'NONE', *, *, #2247, .T. ) ; #2247 = EDGE_CURVE ( 'NONE', #2245, #2248, #4835, .T. ) ; #2248 = VERTEX_POINT ( 'NONE', #4831 ) ; #2249 = ORIENTED_EDGE ( 'NONE', *, *, #2250, .F. ) ; #2250 = EDGE_CURVE ( 'NONE', #2251, #2248, #4830, .T. ) ; #2251 = VERTEX_POINT ( 'NONE', #4826 ) ; #2252 = ORIENTED_EDGE ( 'NONE', *, *, #2253, .T. ) ; #2253 = EDGE_CURVE ( 'NONE', #2251, #2187, #4825, .T. ) ; #2254 = EDGE_LOOP ( 'NONE', ( #2255, #2256 ) ) ; #2255 = ORIENTED_EDGE ( 'NONE', *, *, #1586, .T. ) ; #2256 = ORIENTED_EDGE ( 'NONE', *, *, #2230, .T. ) ; #2257 = EDGE_LOOP ( 'NONE', ( #2232, #2233 ) ) ; #2258 = ORIENTED_EDGE ( 'NONE', *, *, #2259, .F. ) ; #2259 = EDGE_CURVE ( 'NONE', #1539, #1534, #4821, .T. ) ; #2260 = ORIENTED_EDGE ( 'NONE', *, *, #1545, .F. ) ; #2261 = EDGE_LOOP ( 'NONE', ( #2262, #2181 ) ) ; #2262 = ORIENTED_EDGE ( 'NONE', *, *, #2180, .F. ) ; #2263 = ORIENTED_EDGE ( 'NONE', *, *, #2264, .T. ) ; #2264 = EDGE_CURVE ( 'NONE', #2346, #2265, #4876, .T. ) ; #2265 = VERTEX_POINT ( 'NONE', #4872 ) ; #2266 = ORIENTED_EDGE ( 'NONE', *, *, #2267, .F. ) ; #2267 = EDGE_CURVE ( 'NONE', #2268, #2265, #4871, .T. ) ; #2268 = VERTEX_POINT ( 'NONE', #4867 ) ; #2269 = ORIENTED_EDGE ( 'NONE', *, *, #2270, .F. ) ; #2270 = EDGE_CURVE ( 'NONE', #2271, #2296, #4866, .T. ) ; #2271 = VERTEX_POINT ( 'NONE', #4862 ) ; #2272 = ORIENTED_EDGE ( 'NONE', *, *, #2273, .T. ) ; #2273 = EDGE_CURVE ( 'NONE', #2271, #2274, #4861, .T. ) ; #2274 = VERTEX_POINT ( 'NONE', #4857 ) ; #2275 = ORIENTED_EDGE ( 'NONE', *, *, #2276, .T. ) ; #2276 = EDGE_CURVE ( 'NONE', #2274, #2292, #4856, .T. ) ; #2277 = EDGE_LOOP ( 'NONE', ( #2278, #2279 ) ) ; #2278 = ORIENTED_EDGE ( 'NONE', *, *, #1565, .T. ) ; #2279 = ORIENTED_EDGE ( 'NONE', *, *, #2280, .T. ) ; #2280 = EDGE_CURVE ( 'NONE', #1566, #1621, #4917, .T. ) ; #2281 = ADVANCED_FACE ( 'NONE', ( #4913, #4912, #4911 ), #4910, .T. ) ; #2282 = EDGE_LOOP ( 'NONE', ( #2339, #2341 ) ) ; #2283 = ORIENTED_EDGE ( 'NONE', *, *, #1521, .T. ) ; #2284 = ADVANCED_FACE ( 'NONE', ( #4905, #4904, #4903 ), #4902, .T. ) ; #2285 = EDGE_LOOP ( 'NONE', ( #2286, #2287 ) ) ; #2286 = ORIENTED_EDGE ( 'NONE', *, *, #1627, .T. ) ; #2287 = ORIENTED_EDGE ( 'NONE', *, *, #2288, .T. ) ; #2288 = EDGE_CURVE ( 'NONE', #1622, #1633, #4897, .T. ) ; #2289 = EDGE_LOOP ( 'NONE', ( #2290, #2294, #2269, #2272, #2275 ) ) ; #2290 = ORIENTED_EDGE ( 'NONE', *, *, #2291, .T. ) ; #2291 = EDGE_CURVE ( 'NONE', #2292, #2293, #4892, .T. ) ; #2292 = VERTEX_POINT ( 'NONE', #4888 ) ; #2293 = VERTEX_POINT ( 'NONE', #4887 ) ; #2294 = ORIENTED_EDGE ( 'NONE', *, *, #2295, .T. ) ; #2295 = EDGE_CURVE ( 'NONE', #2293, #2296, #4885, .T. ) ; #2296 = VERTEX_POINT ( 'NONE', #34 ) ; #2297 = EDGE_LOOP ( 'NONE', ( #2298, #2302, #2222, #2225 ) ) ; #2298 = ORIENTED_EDGE ( 'NONE', *, *, #2299, .T. ) ; #2299 = EDGE_CURVE ( 'NONE', #2300, #2301, #33, .T. ) ; #2300 = VERTEX_POINT ( 'NONE', #29 ) ; #2301 = VERTEX_POINT ( 'NONE', #28 ) ; #2302 = ORIENTED_EDGE ( 'NONE', *, *, #2303, .T. ) ; #2303 = EDGE_CURVE ( 'NONE', #2301, #2304, #27, .T. ) ; #2304 = VERTEX_POINT ( 'NONE', #23 ) ; #2305 = EDGE_CURVE ( 'NONE', #2389, #2306, #22, .T. ) ; #2306 = VERTEX_POINT ( 'NONE', #17 ) ; #2307 = ORIENTED_EDGE ( 'NONE', *, *, #2308, .F. ) ; #2308 = EDGE_CURVE ( 'NONE', #2309, #2306, #16, .T. ) ; #2309 = VERTEX_POINT ( 'NONE', #12 ) ; #2310 = ORIENTED_EDGE ( 'NONE', *, *, #2311, .F. ) ; #2311 = EDGE_CURVE ( 'NONE', #2312, #2337, #11, .T. ) ; #2312 = VERTEX_POINT ( 'NONE', #7 ) ; #2313 = ORIENTED_EDGE ( 'NONE', *, *, #2314, .T. ) ; #2314 = EDGE_CURVE ( 'NONE', #2312, #2315, #6, .T. ) ; #2315 = VERTEX_POINT ( 'NONE', #63 ) ; #2316 = ORIENTED_EDGE ( 'NONE', *, *, #2317, .T. ) ; #2317 = EDGE_CURVE ( 'NONE', #2315, #2338, #62, .T. ) ; #2318 = ADVANCED_FACE ( 'NONE', ( #58 ), #57, .T. ) ; #2319 = EDGE_LOOP ( 'NONE', ( #2320, #2323, #2382, #2384 ) ) ; #2320 = ORIENTED_EDGE ( 'NONE', *, *, #2321, .T. ) ; #2321 = EDGE_CURVE ( 'NONE', #2337, #2322, #50, .T. ) ; #2322 = VERTEX_POINT ( 'NONE', #46 ) ; #2323 = ORIENTED_EDGE ( 'NONE', *, *, #2380, .F. ) ; #2324 = ORIENTED_EDGE ( 'NONE', *, *, #2325, .T. ) ; #2325 = EDGE_CURVE ( 'NONE', #2268, #2326, #45, .T. ) ; #2326 = VERTEX_POINT ( 'NONE', #40 ) ; #2327 = ORIENTED_EDGE ( 'NONE', *, *, #2328, .T. ) ; #2328 = EDGE_CURVE ( 'NONE', #2326, #2345, #39, .T. ) ; #2329 = EDGE_LOOP ( 'NONE', ( #2330, #2332 ) ) ; #2330 = ORIENTED_EDGE ( 'NONE', *, *, #2331, .T. ) ; #2331 = EDGE_CURVE ( 'NONE', #1569, #1568, #35, .T. ) ; #2332 = ORIENTED_EDGE ( 'NONE', *, *, #1578, .T. ) ; #2333 = ADVANCED_FACE ( 'NONE', ( #93 ), #92, .T. ) ; #2334 = EDGE_LOOP ( 'NONE', ( #2335, #2310, #2313, #2316 ) ) ; #2335 = ORIENTED_EDGE ( 'NONE', *, *, #2336, .F. ) ; #2336 = EDGE_CURVE ( 'NONE', #2337, #2338, #87, .T. ) ; #2337 = VERTEX_POINT ( 'NONE', #83 ) ; #2338 = VERTEX_POINT ( 'NONE', #82 ) ; #2339 = ORIENTED_EDGE ( 'NONE', *, *, #2340, .T. ) ; #2340 = EDGE_CURVE ( 'NONE', #1630, #1564, #81, .T. ) ; #2341 = ORIENTED_EDGE ( 'NONE', *, *, #1562, .T. ) ; #2342 = EDGE_LOOP ( 'NONE', ( #2343, #2263, #2266, #2324, #2327 ) ) ; #2343 = ORIENTED_EDGE ( 'NONE', *, *, #2344, .T. ) ; #2344 = EDGE_CURVE ( 'NONE', #2345, #2346, #76, .T. ) ; #2345 = VERTEX_POINT ( 'NONE', #72 ) ; #2346 = VERTEX_POINT ( 'NONE', #71 ) ; #2347 = ORIENTED_EDGE ( 'NONE', *, *, #2348, .T. ) ; #2348 = EDGE_CURVE ( 'NONE', #2359, #2349, #70, .T. ) ; #2349 = VERTEX_POINT ( 'NONE', #66 ) ; #2350 = ORIENTED_EDGE ( 'NONE', *, *, #2351, .T. ) ; #2351 = EDGE_CURVE ( 'NONE', #2352, #2353, #65, .T. ) ; #2352 = VERTEX_POINT ( 'NONE', #126 ) ; #2353 = VERTEX_POINT ( 'NONE', #125 ) ; #2354 = ORIENTED_EDGE ( 'NONE', *, *, #2355, .T. ) ; #2355 = EDGE_CURVE ( 'NONE', #2353, #2356, #124, .T. ) ; #2356 = VERTEX_POINT ( 'NONE', #119 ) ; #2357 = ORIENTED_EDGE ( 'NONE', *, *, #2358, .T. ) ; #2358 = EDGE_CURVE ( 'NONE', #2356, #2359, #118, .T. ) ; #2359 = VERTEX_POINT ( 'NONE', #114 ) ; #2360 = ORIENTED_EDGE ( 'NONE', *, *, #2361, .F. ) ; #2361 = EDGE_CURVE ( 'NONE', #2362, #2359, #113, .T. ) ; #2362 = VERTEX_POINT ( 'NONE', #109 ) ; #2363 = ORIENTED_EDGE ( 'NONE', *, *, #2364, .F. ) ; #2364 = EDGE_CURVE ( 'NONE', #2365, #2362, #108, .T. ) ; #2365 = VERTEX_POINT ( 'NONE', #104 ) ; #2366 = ORIENTED_EDGE ( 'NONE', *, *, #2367, .T. ) ; #2367 = EDGE_CURVE ( 'NONE', #2309, #2368, #103, .T. ) ; #2368 = VERTEX_POINT ( 'NONE', #99 ) ; #2369 = ORIENTED_EDGE ( 'NONE', *, *, #2370, .T. ) ; #2370 = EDGE_CURVE ( 'NONE', #2368, #2371, #98, .T. ) ; #2371 = VERTEX_POINT ( 'NONE', #158 ) ; #2372 = ORIENTED_EDGE ( 'NONE', *, *, #2373, .T. ) ; #2373 = EDGE_CURVE ( 'NONE', #2371, #2374, #157, .T. ) ; #2374 = VERTEX_POINT ( 'NONE', #152 ) ; #2375 = ORIENTED_EDGE ( 'NONE', *, *, #2376, .F. ) ; #2376 = EDGE_CURVE ( 'NONE', #2381, #2374, #151, .T. ) ; #2377 = ORIENTED_EDGE ( 'NONE', *, *, #2380, .T. ) ; #2378 = ADVANCED_FACE ( 'NONE', ( #147 ), #146, .F. ) ; #2379 = EDGE_LOOP ( 'NONE', ( #2350, #2354, #2357, #2360, #2363, #2422, #2425, #2428 ) ) ; #2380 = EDGE_CURVE ( 'NONE', #2381, #2322, #141, .T. ) ; #2381 = VERTEX_POINT ( 'NONE', #137 ) ; #2382 = ORIENTED_EDGE ( 'NONE', *, *, #2383, .F. ) ; #2383 = EDGE_CURVE ( 'NONE', #2312, #2381, #136, .T. ) ; #2384 = ORIENTED_EDGE ( 'NONE', *, *, #2311, .T. ) ; #2385 = ADVANCED_FACE ( 'NONE', ( #131 ), #130, .F. ) ; #2386 = EDGE_LOOP ( 'NONE', ( #2387, #2390, #2307, #2366, #2369, #2372, #2375, #2377 ) ) ; #2387 = ORIENTED_EDGE ( 'NONE', *, *, #2388, .T. ) ; #2388 = EDGE_CURVE ( 'NONE', #2322, #2389, #189, .T. ) ; #2389 = VERTEX_POINT ( 'NONE', #185 ) ; #2390 = ORIENTED_EDGE ( 'NONE', *, *, #2305, .T. ) ; #2391 = EDGE_LOOP ( 'NONE', ( #2392, #2448, #2451, #2453 ) ) ; #2392 = ORIENTED_EDGE ( 'NONE', *, *, #2393, .T. ) ; #2393 = EDGE_CURVE ( 'NONE', #2465, #2447, #184, .T. ) ; #2394 = EDGE_CURVE ( 'NONE', #2409, #2420, #180, .T. ) ; #2395 = ORIENTED_EDGE ( 'NONE', *, *, #2408, .T. ) ; #2396 = ADVANCED_FACE ( 'NONE', ( #176 ), #175, .F. ) ; #2397 = EDGE_LOOP ( 'NONE', ( #2398, #2401, #2404, #2406 ) ) ; #2398 = ORIENTED_EDGE ( 'NONE', *, *, #2399, .T. ) ; #2399 = EDGE_CURVE ( 'NONE', #2417, #2400, #170, .T. ) ; #2400 = VERTEX_POINT ( 'NONE', #166 ) ; #2401 = ORIENTED_EDGE ( 'NONE', *, *, #2402, .F. ) ; #2402 = EDGE_CURVE ( 'NONE', #2403, #2400, #165, .T. ) ; #2403 = VERTEX_POINT ( 'NONE', #223 ) ; #2404 = ORIENTED_EDGE ( 'NONE', *, *, #2405, .F. ) ; #2405 = EDGE_CURVE ( 'NONE', #2420, #2403, #222, .T. ) ; #2406 = ORIENTED_EDGE ( 'NONE', *, *, #2419, .T. ) ; #2407 = ORIENTED_EDGE ( 'NONE', *, *, #2408, .F. ) ; #2408 = EDGE_CURVE ( 'NONE', #2409, #2349, #218, .T. ) ; #2409 = VERTEX_POINT ( 'NONE', #214 ) ; #2410 = ORIENTED_EDGE ( 'NONE', *, *, #2411, .F. ) ; #2411 = EDGE_CURVE ( 'NONE', #2362, #2409, #213, .T. ) ; #2412 = ORIENTED_EDGE ( 'NONE', *, *, #2361, .T. ) ; #2413 = ADVANCED_FACE ( 'NONE', ( #209 ), #208, .F. ) ; #2414 = EDGE_LOOP ( 'NONE', ( #2415, #2418, #2421, #2395 ) ) ; #2415 = ORIENTED_EDGE ( 'NONE', *, *, #2416, .T. ) ; #2416 = EDGE_CURVE ( 'NONE', #2349, #2417, #203, .T. ) ; #2417 = VERTEX_POINT ( 'NONE', #199 ) ; #2418 = ORIENTED_EDGE ( 'NONE', *, *, #2419, .F. ) ; #2419 = EDGE_CURVE ( 'NONE', #2420, #2417, #198, .T. ) ; #2420 = VERTEX_POINT ( 'NONE', #194 ) ; #2421 = ORIENTED_EDGE ( 'NONE', *, *, #2394, .F. ) ; #2422 = ORIENTED_EDGE ( 'NONE', *, *, #2423, .T. ) ; #2423 = EDGE_CURVE ( 'NONE', #2365, #2424, #257, .T. ) ; #2424 = VERTEX_POINT ( 'NONE', #252 ) ; #2425 = ORIENTED_EDGE ( 'NONE', *, *, #2426, .F. ) ; #2426 = EDGE_CURVE ( 'NONE', #2427, #2424, #251, .T. ) ; #2427 = VERTEX_POINT ( 'NONE', #247 ) ; #2428 = ORIENTED_EDGE ( 'NONE', *, *, #2429, .F. ) ; #2429 = EDGE_CURVE ( 'NONE', #2352, #2427, #246, .T. ) ; #2430 = ADVANCED_FACE ( 'NONE', ( #242 ), #241, .F. ) ; #2431 = EDGE_LOOP ( 'NONE', ( #2347, #2407, #2410, #2412 ) ) ; #2432 = EDGE_CURVE ( 'NONE', #1501, #2433, #236, .T. ) ; #2433 = VERTEX_POINT ( 'NONE', #232 ) ; #2434 = ORIENTED_EDGE ( 'NONE', *, *, #2491, .T. ) ; #2435 = ORIENTED_EDGE ( 'NONE', *, *, #2299, .F. ) ; #2436 = ORIENTED_EDGE ( 'NONE', *, *, #2437, .F. ) ; #2437 = EDGE_CURVE ( 'NONE', #2251, #2300, #231, .T. ) ; #2438 = ORIENTED_EDGE ( 'NONE', *, *, #2250, .T. ) ; #2439 = ORIENTED_EDGE ( 'NONE', *, *, #2440, .T. ) ; #2440 = EDGE_CURVE ( 'NONE', #2248, #2441, #226, .T. ) ; #2441 = VERTEX_POINT ( 'NONE', #289 ) ; #2442 = ORIENTED_EDGE ( 'NONE', *, *, #2443, .F. ) ; #2443 = EDGE_CURVE ( 'NONE', #2450, #2441, #288, .T. ) ; #2444 = ORIENTED_EDGE ( 'NONE', *, *, #2449, .T. ) ; #2445 = ADVANCED_FACE ( 'NONE', ( #284 ), #283, .T. ) ; #2446 = EDGE_LOOP ( 'NONE', ( #2506, #2507, #2510, #2513, #1500, #2434, #2492, #2493 ) ) ; #2447 = VERTEX_POINT ( 'NONE', #278 ) ; #2448 = ORIENTED_EDGE ( 'NONE', *, *, #2449, .F. ) ; #2449 = EDGE_CURVE ( 'NONE', #2450, #2447, #277, .T. ) ; #2450 = VERTEX_POINT ( 'NONE', #273 ) ; #2451 = ORIENTED_EDGE ( 'NONE', *, *, #2452, .F. ) ; #2452 = EDGE_CURVE ( 'NONE', #2468, #2450, #272, .T. ) ; #2453 = ORIENTED_EDGE ( 'NONE', *, *, #2467, .T. ) ; #2454 = ADVANCED_FACE ( 'NONE', ( #268 ), #267, .F. ) ; #2455 = EDGE_LOOP ( 'NONE', ( #2456, #2459, #2435, #2436, #2438, #2439, #2442, #2444 ) ) ; #2456 = ORIENTED_EDGE ( 'NONE', *, *, #2457, .T. ) ; #2457 = EDGE_CURVE ( 'NONE', #2447, #2458, #262, .T. ) ; #2458 = VERTEX_POINT ( 'NONE', #258 ) ; #2459 = ORIENTED_EDGE ( 'NONE', *, *, #2460, .T. ) ; #2460 = EDGE_CURVE ( 'NONE', #2458, #2301, #319, .T. ) ; #2461 = ADVANCED_FACE ( 'NONE', ( #320 ), #314, .F. ) ; #2462 = EDGE_LOOP ( 'NONE', ( #2463, #2466, #2469, #2471 ) ) ; #2463 = ORIENTED_EDGE ( 'NONE', *, *, #2464, .T. ) ; #2464 = EDGE_CURVE ( 'NONE', #2400, #2465, #309, .T. ) ; #2465 = VERTEX_POINT ( 'NONE', #305 ) ; #2466 = ORIENTED_EDGE ( 'NONE', *, *, #2467, .F. ) ; #2467 = EDGE_CURVE ( 'NONE', #2468, #2465, #304, .T. ) ; #2468 = VERTEX_POINT ( 'NONE', #300 ) ; #2469 = ORIENTED_EDGE ( 'NONE', *, *, #2470, .F. ) ; #2470 = EDGE_CURVE ( 'NONE', #2403, #2468, #299, .T. ) ; #2471 = ORIENTED_EDGE ( 'NONE', *, *, #2402, .T. ) ; #2472 = ADVANCED_FACE ( 'NONE', ( #295 ), #294, .F. ) ; #2473 = ORIENTED_EDGE ( 'NONE', *, *, #2474, .F. ) ; #2474 = EDGE_CURVE ( 'NONE', #2475, #2490, #353, .T. ) ; #2475 = VERTEX_POINT ( 'NONE', #349 ) ; #2476 = VERTEX_POINT ( 'NONE', #348 ) ; #2477 = ORIENTED_EDGE ( 'NONE', *, *, #2514, .T. ) ; #2478 = ADVANCED_FACE ( 'NONE', ( #347 ), #346, .T. ) ; #2479 = ORIENTED_EDGE ( 'NONE', *, *, #2480, .F. ) ; #2480 = EDGE_CURVE ( 'NONE', #2481, #2499, #341, .T. ) ; #2481 = VERTEX_POINT ( 'NONE', #337 ) ; #2482 = ORIENTED_EDGE ( 'NONE', *, *, #2483, .F. ) ; #2483 = EDGE_CURVE ( 'NONE', #2484, #2481, #336, .T. ) ; #2484 = VERTEX_POINT ( 'NONE', #332 ) ; #2485 = ORIENTED_EDGE ( 'NONE', *, *, #2486, .T. ) ; #2486 = EDGE_CURVE ( 'NONE', #2484, #2502, #331, .T. ) ; #2487 = ORIENTED_EDGE ( 'NONE', *, *, #2501, .T. ) ; #2488 = ADVANCED_FACE ( 'NONE', ( #327 ), #326, .T. ) ; #2489 = EDGE_LOOP ( 'NONE', ( #2547, #2549, #2552, #2554 ) ) ; #2490 = VERTEX_POINT ( 'NONE', #321 ) ; #2491 = EDGE_CURVE ( 'NONE', #2433, #2245, #383, .T. ) ; #2492 = ORIENTED_EDGE ( 'NONE', *, *, #2244, .F. ) ; #2493 = ORIENTED_EDGE ( 'NONE', *, *, #2494, .T. ) ; #2494 = EDGE_CURVE ( 'NONE', #2187, #2224, #384, .T. ) ; #2495 = ADVANCED_FACE ( 'NONE', ( #375 ), #374, .T. ) ; #2496 = EDGE_LOOP ( 'NONE', ( #2497, #2500, #2503, #2477 ) ) ; #2497 = ORIENTED_EDGE ( 'NONE', *, *, #2498, .F. ) ; #2498 = EDGE_CURVE ( 'NONE', #2499, #2512, #369, .T. ) ; #2499 = VERTEX_POINT ( 'NONE', #365 ) ; #2500 = ORIENTED_EDGE ( 'NONE', *, *, #2501, .F. ) ; #2501 = EDGE_CURVE ( 'NONE', #2502, #2499, #364, .T. ) ; #2502 = VERTEX_POINT ( 'NONE', #360 ) ; #2503 = ORIENTED_EDGE ( 'NONE', *, *, #2504, .T. ) ; #2504 = EDGE_CURVE ( 'NONE', #2502, #1501, #359, .T. ) ; #2505 = EDGE_LOOP ( 'NONE', ( #2479, #2482, #2485, #2487 ) ) ; #2506 = ORIENTED_EDGE ( 'NONE', *, *, #2223, .T. ) ; #2507 = ORIENTED_EDGE ( 'NONE', *, *, #2508, .T. ) ; #2508 = EDGE_CURVE ( 'NONE', #2304, #2509, #355, .T. ) ; #2509 = VERTEX_POINT ( 'NONE', #414 ) ; #2510 = ORIENTED_EDGE ( 'NONE', *, *, #2511, .F. ) ; #2511 = EDGE_CURVE ( 'NONE', #2512, #2509, #413, .T. ) ; #2512 = VERTEX_POINT ( 'NONE', #409 ) ; #2513 = ORIENTED_EDGE ( 'NONE', *, *, #2514, .F. ) ; #2514 = EDGE_CURVE ( 'NONE', #1501, #2512, #408, .T. ) ; #2515 = EDGE_LOOP ( 'NONE', ( #2516, #2517, #2520, #2579, #2582, #2585, #2587, #2588 ) ) ; #2516 = ORIENTED_EDGE ( 'NONE', *, *, #2267, .T. ) ; #2517 = ORIENTED_EDGE ( 'NONE', *, *, #2518, .T. ) ; #2518 = EDGE_CURVE ( 'NONE', #2265, #2519, #404, .T. ) ; #2519 = VERTEX_POINT ( 'NONE', #399 ) ; #2520 = ORIENTED_EDGE ( 'NONE', *, *, #2521, .F. ) ; #2521 = EDGE_CURVE ( 'NONE', #2578, #2519, #398, .T. ) ; #2522 = EDGE_CURVE ( 'NONE', #2546, #2476, #394, .T. ) ; #2523 = ORIENTED_EDGE ( 'NONE', *, *, #2535, .T. ) ; #2524 = ADVANCED_FACE ( 'NONE', ( #390 ), #389, .T. ) ; #2525 = EDGE_LOOP ( 'NONE', ( #2526, #2529, #2531, #2532, #2590, #2591, #2594, #2596 ) ) ; #2526 = ORIENTED_EDGE ( 'NONE', *, *, #2527, .F. ) ; #2527 = EDGE_CURVE ( 'NONE', #2528, #2543, #448, .T. ) ; #2528 = VERTEX_POINT ( 'NONE', #444 ) ; #2529 = ORIENTED_EDGE ( 'NONE', *, *, #2530, .T. ) ; #2530 = EDGE_CURVE ( 'NONE', #2528, #2346, #443, .T. ) ; #2531 = ORIENTED_EDGE ( 'NONE', *, *, #2344, .F. ) ; #2532 = ORIENTED_EDGE ( 'NONE', *, *, #2533, .T. ) ; #2533 = EDGE_CURVE ( 'NONE', #2345, #2271, #438, .T. ) ; #2534 = ORIENTED_EDGE ( 'NONE', *, *, #2535, .F. ) ; #2535 = EDGE_CURVE ( 'NONE', #2476, #2475, #434, .T. ) ; #2536 = ORIENTED_EDGE ( 'NONE', *, *, #2537, .T. ) ; #2537 = EDGE_CURVE ( 'NONE', #2476, #2551, #430, .T. ) ; #2538 = ORIENTED_EDGE ( 'NONE', *, *, #2550, .T. ) ; #2539 = ADVANCED_FACE ( 'NONE', ( #426 ), #425, .T. ) ; #2540 = EDGE_LOOP ( 'NONE', ( #2541, #2544, #1615, #2523 ) ) ; #2541 = ORIENTED_EDGE ( 'NONE', *, *, #2542, .F. ) ; #2542 = EDGE_CURVE ( 'NONE', #2543, #2475, #420, .T. ) ; #2543 = VERTEX_POINT ( 'NONE', #479 ) ; #2544 = ORIENTED_EDGE ( 'NONE', *, *, #2545, .F. ) ; #2545 = EDGE_CURVE ( 'NONE', #2546, #2543, #478, .T. ) ; #2546 = VERTEX_POINT ( 'NONE', #474 ) ; #2547 = ORIENTED_EDGE ( 'NONE', *, *, #2548, .F. ) ; #2548 = EDGE_CURVE ( 'NONE', #2490, #2481, #473, .T. ) ; #2549 = ORIENTED_EDGE ( 'NONE', *, *, #2550, .F. ) ; #2550 = EDGE_CURVE ( 'NONE', #2551, #2490, #469, .T. ) ; #2551 = VERTEX_POINT ( 'NONE', #465 ) ; #2552 = ORIENTED_EDGE ( 'NONE', *, *, #2553, .T. ) ; #2553 = EDGE_CURVE ( 'NONE', #2551, #2484, #464, .T. ) ; #2554 = ORIENTED_EDGE ( 'NONE', *, *, #2483, .T. ) ; #2555 = ADVANCED_FACE ( 'NONE', ( #460 ), #459, .T. ) ; #2556 = EDGE_LOOP ( 'NONE', ( #2473, #2534, #2536, #2538 ) ) ; #2557 = EDGE_LOOP ( 'NONE', ( #2558, #2561, #2618, #2619, #2621, #2622, #2625, #2627 ) ) ; #2558 = ORIENTED_EDGE ( 'NONE', *, *, #2559, .T. ) ; #2559 = EDGE_CURVE ( 'NONE', #2631, #2560, #454, .T. ) ; #2560 = VERTEX_POINT ( 'NONE', #450 ) ; #2561 = ORIENTED_EDGE ( 'NONE', *, *, #2562, .T. ) ; #2562 = EDGE_CURVE ( 'NONE', #2560, #2217, #449, .T. ) ; #2563 = ADVANCED_FACE ( 'NONE', ( #509 ), #508, .T. ) ; #2564 = EDGE_LOOP ( 'NONE', ( #2565, #2568, #2571, #2573 ) ) ; #2565 = ORIENTED_EDGE ( 'NONE', *, *, #2566, .F. ) ; #2566 = EDGE_CURVE ( 'NONE', #2567, #2578, #502, .T. ) ; #2567 = VERTEX_POINT ( 'NONE', #498 ) ; #2568 = ORIENTED_EDGE ( 'NONE', *, *, #2569, .F. ) ; #2569 = EDGE_CURVE ( 'NONE', #2570, #2567, #497, .T. ) ; #2570 = VERTEX_POINT ( 'NONE', #493 ) ; #2571 = ORIENTED_EDGE ( 'NONE', *, *, #2572, .T. ) ; #2572 = EDGE_CURVE ( 'NONE', #2570, #2581, #491, .T. ) ; #2573 = ORIENTED_EDGE ( 'NONE', *, *, #2580, .T. ) ; #2574 = ADVANCED_FACE ( 'NONE', ( #492 ), #486, .F. ) ; #2575 = EDGE_LOOP ( 'NONE', ( #2576, #2632, #2635, #2637 ) ) ; #2576 = ORIENTED_EDGE ( 'NONE', *, *, #2577, .T. ) ; #2577 = EDGE_CURVE ( 'NONE', #2567, #2631, #544, .T. ) ; #2578 = VERTEX_POINT ( 'NONE', #540 ) ; #2579 = ORIENTED_EDGE ( 'NONE', *, *, #2580, .F. ) ; #2580 = EDGE_CURVE ( 'NONE', #2581, #2578, #538, .T. ) ; #2581 = VERTEX_POINT ( 'NONE', #534 ) ; #2582 = ORIENTED_EDGE ( 'NONE', *, *, #2583, .T. ) ; #2583 = EDGE_CURVE ( 'NONE', #2581, #2584, #533, .T. ) ; #2584 = VERTEX_POINT ( 'NONE', #529 ) ; #2585 = ORIENTED_EDGE ( 'NONE', *, *, #2586, .T. ) ; #2586 = EDGE_CURVE ( 'NONE', #2584, #2293, #528, .T. ) ; #2587 = ORIENTED_EDGE ( 'NONE', *, *, #2291, .F. ) ; #2588 = ORIENTED_EDGE ( 'NONE', *, *, #2589, .T. ) ; #2589 = EDGE_CURVE ( 'NONE', #2292, #2268, #523, .T. ) ; #2590 = ORIENTED_EDGE ( 'NONE', *, *, #2270, .T. ) ; #2591 = ORIENTED_EDGE ( 'NONE', *, *, #2592, .T. ) ; #2592 = EDGE_CURVE ( 'NONE', #2296, #2593, #519, .T. ) ; #2593 = VERTEX_POINT ( 'NONE', #514 ) ; #2594 = ORIENTED_EDGE ( 'NONE', *, *, #2595, .T. ) ; #2595 = EDGE_CURVE ( 'NONE', #2593, #2546, #575, .T. ) ; #2596 = ORIENTED_EDGE ( 'NONE', *, *, #2545, .T. ) ; #2597 = ADVANCED_FACE ( 'NONE', ( #571 ), #570, .T. ) ; #2598 = ORIENTED_EDGE ( 'NONE', *, *, #2599, .F. ) ; #2599 = EDGE_CURVE ( 'NONE', #2033, #2032, #565, .T. ) ; #2600 = ORIENTED_EDGE ( 'NONE', *, *, #2091, .T. ) ; #2601 = ORIENTED_EDGE ( 'NONE', *, *, #2602, .T. ) ; #2602 = EDGE_CURVE ( 'NONE', #2039, #2036, #560, .T. ) ; #2603 = ADVANCED_FACE ( 'NONE', ( #555 ), #554, .F. ) ; #2604 = EDGE_LOOP ( 'NONE', ( #2605, #1614, #2662, #2663 ) ) ; #2605 = ORIENTED_EDGE ( 'NONE', *, *, #2052, .F. ) ; #2606 = ORIENTED_EDGE ( 'NONE', *, *, #2607, .F. ) ; #2607 = EDGE_CURVE ( 'NONE', #2081, #2080, #553, .T. ) ; #2608 = ORIENTED_EDGE ( 'NONE', *, *, #2089, .T. ) ; #2609 = ORIENTED_EDGE ( 'NONE', *, *, #2610, .T. ) ; #2610 = EDGE_CURVE ( 'NONE', #2087, #2084, #607, .T. ) ; #2611 = ADVANCED_FACE ( 'NONE', ( #608 ), #600, .F. ) ; #2612 = EDGE_LOOP ( 'NONE', ( #2613, #2614, #2616, #2617 ) ) ; #2613 = ORIENTED_EDGE ( 'NONE', *, *, #2018, .F. ) ; #2614 = ORIENTED_EDGE ( 'NONE', *, *, #2615, .T. ) ; #2615 = EDGE_CURVE ( 'NONE', #2016, #2015, #596, .T. ) ; #2616 = ORIENTED_EDGE ( 'NONE', *, *, #2076, .T. ) ; #2617 = ORIENTED_EDGE ( 'NONE', *, *, #2673, .F. ) ; #2618 = ORIENTED_EDGE ( 'NONE', *, *, #2159, .F. ) ; #2619 = ORIENTED_EDGE ( 'NONE', *, *, #2620, .T. ) ; #2620 = EDGE_CURVE ( 'NONE', #2160, #2124, #592, .T. ) ; #2621 = ORIENTED_EDGE ( 'NONE', *, *, #2123, .T. ) ; #2622 = ORIENTED_EDGE ( 'NONE', *, *, #2623, .T. ) ; #2623 = EDGE_CURVE ( 'NONE', #2121, #2624, #588, .T. ) ; #2624 = VERTEX_POINT ( 'NONE', #583 ) ; #2625 = ORIENTED_EDGE ( 'NONE', *, *, #2626, .F. ) ; #2626 = EDGE_CURVE ( 'NONE', #2634, #2624, #582, .T. ) ; #2627 = ORIENTED_EDGE ( 'NONE', *, *, #2633, .T. ) ; #2628 = ADVANCED_FACE ( 'NONE', ( #578 ), #576, .F. ) ; #2629 = EDGE_LOOP ( 'NONE', ( #2630, #2606, #2608, #2609 ) ) ; #2630 = ORIENTED_EDGE ( 'NONE', *, *, #2083, .F. ) ; #2631 = VERTEX_POINT ( 'NONE', #639 ) ; #2632 = ORIENTED_EDGE ( 'NONE', *, *, #2633, .F. ) ; #2633 = EDGE_CURVE ( 'NONE', #2634, #2631, #635, .T. ) ; #2634 = VERTEX_POINT ( 'NONE', #631 ) ; #2635 = ORIENTED_EDGE ( 'NONE', *, *, #2636, .F. ) ; #2636 = EDGE_CURVE ( 'NONE', #2570, #2634, #630, .T. ) ; #2637 = ORIENTED_EDGE ( 'NONE', *, *, #2569, .T. ) ; #2638 = ADVANCED_FACE ( 'NONE', ( #626 ), #625, .F. ) ; #2639 = EDGE_LOOP ( 'NONE', ( #2640, #2641, #2643, #2644 ) ) ; #2640 = ORIENTED_EDGE ( 'NONE', *, *, #2002, .F. ) ; #2641 = ORIENTED_EDGE ( 'NONE', *, *, #2642, .F. ) ; #2642 = EDGE_CURVE ( 'NONE', #1945, #1944, #620, .T. ) ; #2643 = ORIENTED_EDGE ( 'NONE', *, *, #2008, .T. ) ; #2644 = ORIENTED_EDGE ( 'NONE', *, *, #2645, .T. ) ; #2645 = EDGE_CURVE ( 'NONE', #2006, #2003, #615, .T. ) ; #2646 = ADVANCED_FACE ( 'NONE', ( #610 ), #609, .F. ) ; #2647 = EDGE_LOOP ( 'NONE', ( #2699, #2700, #2702, #2703 ) ) ; #2648 = ADVANCED_FACE ( 'NONE', ( #671 ), #666, .F. ) ; #2649 = EDGE_LOOP ( 'NONE', ( #2650, #2651, #2653, #2654 ) ) ; #2650 = ORIENTED_EDGE ( 'NONE', *, *, #2000, .F. ) ; #2651 = ORIENTED_EDGE ( 'NONE', *, *, #2652, .T. ) ; #2652 = EDGE_CURVE ( 'NONE', #1998, #1997, #665, .T. ) ; #2653 = ORIENTED_EDGE ( 'NONE', *, *, #1976, .T. ) ; #2654 = ORIENTED_EDGE ( 'NONE', *, *, #2655, .F. ) ; #2655 = EDGE_CURVE ( 'NONE', #1971, #1974, #656, .T. ) ; #2656 = ADVANCED_FACE ( 'NONE', ( #651 ), #650, .F. ) ; #2657 = EDGE_LOOP ( 'NONE', ( #2658, #2659, #2711, #2712 ) ) ; #2658 = ORIENTED_EDGE ( 'NONE', *, *, #1986, .F. ) ; #2659 = ORIENTED_EDGE ( 'NONE', *, *, #2660, .T. ) ; #2660 = EDGE_CURVE ( 'NONE', #1928, #1927, #643, .T. ) ; #2661 = EDGE_CURVE ( 'NONE', #2050, #2049, #702, .T. ) ; #2662 = ORIENTED_EDGE ( 'NONE', *, *, #2027, .T. ) ; #2663 = ORIENTED_EDGE ( 'NONE', *, *, #2664, .T. ) ; #2664 = EDGE_CURVE ( 'NONE', #2025, #2053, #698, .T. ) ; #2665 = ADVANCED_FACE ( 'NONE', ( #693 ), #692, .F. ) ; #2666 = EDGE_LOOP ( 'NONE', ( #2667, #2668, #2670, #2671 ) ) ; #2667 = ORIENTED_EDGE ( 'NONE', *, *, #1984, .F. ) ; #2668 = ORIENTED_EDGE ( 'NONE', *, *, #2669, .T. ) ; #2669 = EDGE_CURVE ( 'NONE', #1982, #1981, #691, .T. ) ; #2670 = ORIENTED_EDGE ( 'NONE', *, *, #2044, .T. ) ; #2671 = ORIENTED_EDGE ( 'NONE', *, *, #2672, .F. ) ; #2672 = EDGE_CURVE ( 'NONE', #1985, #2042, #682, .T. ) ; #2673 = EDGE_CURVE ( 'NONE', #2019, #2022, #677, .T. ) ; #2674 = ADVANCED_FACE ( 'NONE', ( #672 ), #732, .F. ) ; #2675 = EDGE_LOOP ( 'NONE', ( #2676, #2598, #2600, #2601 ) ) ; #2676 = ORIENTED_EDGE ( 'NONE', *, *, #2035, .F. ) ; #2677 = ADVANCED_FACE ( 'NONE', ( #733 ), #727, .F. ) ; #2678 = EDGE_LOOP ( 'NONE', ( #2679, #2680, #2682, #2683 ) ) ; #2679 = ORIENTED_EDGE ( 'NONE', *, *, #1915, .F. ) ; #2680 = ORIENTED_EDGE ( 'NONE', *, *, #2681, .T. ) ; #2681 = EDGE_CURVE ( 'NONE', #1913, #1912, #721, .T. ) ; #2682 = ORIENTED_EDGE ( 'NONE', *, *, #1921, .T. ) ; #2683 = ORIENTED_EDGE ( 'NONE', *, *, #2684, .F. ) ; #2684 = EDGE_CURVE ( 'NONE', #1916, #1919, #717, .T. ) ; #2685 = EDGE_LOOP ( 'NONE', ( #2740, #2741, #2743, #2744 ) ) ; #2686 = ORIENTED_EDGE ( 'NONE', *, *, #2687, .T. ) ; #2687 = EDGE_CURVE ( 'NONE', #1952, #1949, #712, .T. ) ; #2688 = ADVANCED_FACE ( 'NONE', ( #707 ), #706, .F. ) ; #2689 = EDGE_LOOP ( 'NONE', ( #2690, #2691, #2693, #2694 ) ) ; #2690 = ORIENTED_EDGE ( 'NONE', *, *, #1964, .F. ) ; #2691 = ORIENTED_EDGE ( 'NONE', *, *, #2692, .T. ) ; #2692 = EDGE_CURVE ( 'NONE', #1962, #1961, #766, .T. ) ; #2693 = ORIENTED_EDGE ( 'NONE', *, *, #1887, .T. ) ; #2694 = ORIENTED_EDGE ( 'NONE', *, *, #2695, .F. ) ; #2695 = EDGE_CURVE ( 'NONE', #1965, #1968, #761, .T. ) ; #2696 = ADVANCED_FACE ( 'NONE', ( #756 ), #755, .F. ) ; #2697 = EDGE_LOOP ( 'NONE', ( #2698, #2750, #2752, #2753 ) ) ; #2698 = ORIENTED_EDGE ( 'NONE', *, *, #1898, .F. ) ; #2699 = ORIENTED_EDGE ( 'NONE', *, *, #1933, .F. ) ; #2700 = ORIENTED_EDGE ( 'NONE', *, *, #2701, .F. ) ; #2701 = EDGE_CURVE ( 'NONE', #1931, #1930, #754, .T. ) ; #2702 = ORIENTED_EDGE ( 'NONE', *, *, #1939, .T. ) ; #2703 = ORIENTED_EDGE ( 'NONE', *, *, #2704, .T. ) ; #2704 = EDGE_CURVE ( 'NONE', #1937, #1934, #745, .T. ) ; #2705 = ADVANCED_FACE ( 'NONE', ( #740 ), #739, .F. ) ; #2706 = EDGE_LOOP ( 'NONE', ( #2707, #2708, #2710, #2686 ) ) ; #2707 = ORIENTED_EDGE ( 'NONE', *, *, #1948, .F. ) ; #2708 = ORIENTED_EDGE ( 'NONE', *, *, #2709, .F. ) ; #2709 = EDGE_CURVE ( 'NONE', #1946, #1892, #797, .T. ) ; #2710 = ORIENTED_EDGE ( 'NONE', *, *, #1954, .T. ) ; #2711 = ORIENTED_EDGE ( 'NONE', *, *, #1992, .T. ) ; #2712 = ORIENTED_EDGE ( 'NONE', *, *, #2713, .F. ) ; #2713 = EDGE_CURVE ( 'NONE', #1987, #1990, #792, .T. ) ; #2714 = ADVANCED_FACE ( 'NONE', ( #787 ), #786, .F. ) ; #2715 = EDGE_LOOP ( 'NONE', ( #2716, #2717, #2719, #2720 ) ) ; #2716 = ORIENTED_EDGE ( 'NONE', *, *, #1821, .F. ) ; #2717 = ORIENTED_EDGE ( 'NONE', *, *, #2718, .T. ) ; #2718 = EDGE_CURVE ( 'NONE', #1819, #1818, #780, .T. ) ; #2719 = ORIENTED_EDGE ( 'NONE', *, *, #1875, .T. ) ; #2720 = ORIENTED_EDGE ( 'NONE', *, *, #2721, .F. ) ; #2721 = EDGE_CURVE ( 'NONE', #1822, #1873, #776, .T. ) ; #2722 = ADVANCED_FACE ( 'NONE', ( #771 ), #768, .F. ) ; #2723 = EDGE_LOOP ( 'NONE', ( #2724, #2725, #2778, #2779 ) ) ; #2724 = ORIENTED_EDGE ( 'NONE', *, *, #1837, .F. ) ; #2725 = ORIENTED_EDGE ( 'NONE', *, *, #2726, .F. ) ; #2726 = EDGE_CURVE ( 'NONE', #1835, #1834, #824, .T. ) ; #2727 = EDGE_CURVE ( 'NONE', #1865, #1864, #820, .T. ) ; #2728 = ORIENTED_EDGE ( 'NONE', *, *, #1925, .T. ) ; #2729 = ORIENTED_EDGE ( 'NONE', *, *, #2730, .F. ) ; #2730 = EDGE_CURVE ( 'NONE', #1868, #1871, #815, .T. ) ; #2731 = ADVANCED_FACE ( 'NONE', ( #810 ), #809, .F. ) ; #2732 = EDGE_LOOP ( 'NONE', ( #2733, #2734, #2736, #2737 ) ) ; #2733 = ORIENTED_EDGE ( 'NONE', *, *, #1883, .F. ) ; #2734 = ORIENTED_EDGE ( 'NONE', *, *, #2735, .T. ) ; #2735 = EDGE_CURVE ( 'NONE', #1881, #1880, #808, .T. ) ; #2736 = ORIENTED_EDGE ( 'NONE', *, *, #1859, .T. ) ; #2737 = ORIENTED_EDGE ( 'NONE', *, *, #2738, .F. ) ; #2738 = EDGE_CURVE ( 'NONE', #1884, #1857, #799, .T. ) ; #2739 = ADVANCED_FACE ( 'NONE', ( #857 ), #856, .F. ) ; #2740 = ORIENTED_EDGE ( 'NONE', *, *, #1851, .F. ) ; #2741 = ORIENTED_EDGE ( 'NONE', *, *, #2742, .T. ) ; #2742 = EDGE_CURVE ( 'NONE', #1849, #1848, #850, .T. ) ; #2743 = ORIENTED_EDGE ( 'NONE', *, *, #1907, .T. ) ; #2744 = ORIENTED_EDGE ( 'NONE', *, *, #2745, .F. ) ; #2745 = EDGE_CURVE ( 'NONE', #1852, #1855, #846, .T. ) ; #2746 = ADVANCED_FACE ( 'NONE', ( #841 ), #840, .F. ) ; #2747 = EDGE_LOOP ( 'NONE', ( #2748, #2749, #2728, #2729 ) ) ; #2748 = ORIENTED_EDGE ( 'NONE', *, *, #1867, .F. ) ; #2749 = ORIENTED_EDGE ( 'NONE', *, *, #2727, .T. ) ; #2750 = ORIENTED_EDGE ( 'NONE', *, *, #2751, .T. ) ; #2751 = EDGE_CURVE ( 'NONE', #1896, #1895, #834, .T. ) ; #2752 = ORIENTED_EDGE ( 'NONE', *, *, #1904, .T. ) ; #2753 = ORIENTED_EDGE ( 'NONE', *, *, #2754, .F. ) ; #2754 = EDGE_CURVE ( 'NONE', #1899, #1902, #829, .T. ) ; #2755 = ADVANCED_FACE ( 'NONE', ( #830 ), #884, .F. ) ; #2756 = EDGE_LOOP ( 'NONE', ( #2757, #2758, #2760, #2761 ) ) ; #2757 = ORIENTED_EDGE ( 'NONE', *, *, #1765, .F. ) ; #2758 = ORIENTED_EDGE ( 'NONE', *, *, #2759, .F. ) ; #2759 = EDGE_CURVE ( 'NONE', #1763, #1762, #880, .T. ) ; #2760 = ORIENTED_EDGE ( 'NONE', *, *, #1771, .T. ) ; #2761 = ORIENTED_EDGE ( 'NONE', *, *, #2762, .T. ) ; #2762 = EDGE_CURVE ( 'NONE', #1769, #1766, #876, .T. ) ; #2763 = ADVANCED_FACE ( 'NONE', ( #871 ), #870, .T. ) ; #2764 = EDGE_LOOP ( 'NONE', ( #2765, #2819, #2822, #2824, #2825, #2828, #2830, #2805 ) ) ; #2765 = ORIENTED_EDGE ( 'NONE', *, *, #2138, .T. ) ; #2766 = ORIENTED_EDGE ( 'NONE', *, *, #1840, .F. ) ; #2767 = ORIENTED_EDGE ( 'NONE', *, *, #2768, .T. ) ; #2768 = EDGE_CURVE ( 'NONE', #1502, #1503, #865, .T. ) ; #2769 = ORIENTED_EDGE ( 'NONE', *, *, #1494, .T. ) ; #2770 = ORIENTED_EDGE ( 'NONE', *, *, #2771, .F. ) ; #2771 = EDGE_CURVE ( 'NONE', #1841, #1497, #922, .T. ) ; #2772 = ADVANCED_FACE ( 'NONE', ( #917 ), #916, .F. ) ; #2773 = EDGE_LOOP ( 'NONE', ( #2774, #2775, #2777, #2831 ) ) ; #2774 = ORIENTED_EDGE ( 'NONE', *, *, #1492, .F. ) ; #2775 = ORIENTED_EDGE ( 'NONE', *, *, #2776, .T. ) ; #2776 = EDGE_CURVE ( 'NONE', #1777, #1776, #910, .T. ) ; #2777 = ORIENTED_EDGE ( 'NONE', *, *, #1482, .T. ) ; #2778 = ORIENTED_EDGE ( 'NONE', *, *, #1813, .T. ) ; #2779 = ORIENTED_EDGE ( 'NONE', *, *, #2780, .T. ) ; #2780 = EDGE_CURVE ( 'NONE', #1839, #1838, #906, .T. ) ; #2781 = ADVANCED_FACE ( 'NONE', ( #901 ), #900, .F. ) ; #2782 = EDGE_LOOP ( 'NONE', ( #2783, #2784, #2786, #2787 ) ) ; #2783 = ORIENTED_EDGE ( 'NONE', *, *, #1485, .F. ) ; #2784 = ORIENTED_EDGE ( 'NONE', *, *, #2785, .F. ) ; #2785 = EDGE_CURVE ( 'NONE', #1486, #1487, #894, .T. ) ; #2786 = ORIENTED_EDGE ( 'NONE', *, *, #1829, .T. ) ; #2787 = ORIENTED_EDGE ( 'NONE', *, *, #2788, .T. ) ; #2788 = EDGE_CURVE ( 'NONE', #1827, #1824, #956, .T. ) ; #2789 = ADVANCED_FACE ( 'NONE', ( #951 ), #950, .F. ) ; #2790 = EDGE_LOOP ( 'NONE', ( #2766, #2767, #2769, #2770 ) ) ; #2791 = ADVANCED_FACE ( 'NONE', ( #945 ), #944, .F. ) ; #2792 = EDGE_LOOP ( 'NONE', ( #2853, #2854 ) ) ; #2793 = EDGE_CURVE ( 'NONE', #1797, #1796, #939, .T. ) ; #2794 = ORIENTED_EDGE ( 'NONE', *, *, #1721, .T. ) ; #2795 = ORIENTED_EDGE ( 'NONE', *, *, #2796, .T. ) ; #2796 = EDGE_CURVE ( 'NONE', #1719, #1800, #935, .T. ) ; #2797 = ADVANCED_FACE ( 'NONE', ( #930 ), #929, .F. ) ; #2798 = EDGE_LOOP ( 'NONE', ( #2799, #2800, #2802, #2803 ) ) ; #2799 = ORIENTED_EDGE ( 'NONE', *, *, #1731, .F. ) ; #2800 = ORIENTED_EDGE ( 'NONE', *, *, #2801, .F. ) ; #2801 = EDGE_CURVE ( 'NONE', #1729, #1728, #923, .T. ) ; #2802 = ORIENTED_EDGE ( 'NONE', *, *, #1737, .T. ) ; #2803 = ORIENTED_EDGE ( 'NONE', *, *, #2804, .T. ) ; #2804 = EDGE_CURVE ( 'NONE', #1735, #1732, #983, .T. ) ; #2805 = ORIENTED_EDGE ( 'NONE', *, *, #2806, .T. ) ; #2806 = EDGE_CURVE ( 'NONE', #2117, #2139, #978, .T. ) ; #2807 = ADVANCED_FACE ( 'NONE', ( #974 ), #973, .F. ) ; #2808 = EDGE_LOOP ( 'NONE', ( #2809, #2810, #2812, #2813 ) ) ; #2809 = ORIENTED_EDGE ( 'NONE', *, *, #1783, .F. ) ; #2810 = ORIENTED_EDGE ( 'NONE', *, *, #2811, .F. ) ; #2811 = EDGE_CURVE ( 'NONE', #1781, #1780, #967, .T. ) ; #2812 = ORIENTED_EDGE ( 'NONE', *, *, #1789, .T. ) ; #2813 = ORIENTED_EDGE ( 'NONE', *, *, #2814, .T. ) ; #2814 = EDGE_CURVE ( 'NONE', #1787, #1784, #962, .T. ) ; #2815 = ADVANCED_FACE ( 'NONE', ( #963 ), #1017, .F. ) ; #2816 = EDGE_LOOP ( 'NONE', ( #2817, #2818, #2794, #2795 ) ) ; #2817 = ORIENTED_EDGE ( 'NONE', *, *, #1799, .F. ) ; #2818 = ORIENTED_EDGE ( 'NONE', *, *, #2793, .F. ) ; #2819 = ORIENTED_EDGE ( 'NONE', *, *, #2820, .T. ) ; #2820 = EDGE_CURVE ( 'NONE', #2220, #2821, #1018, .T. ) ; #2821 = VERTEX_POINT ( 'NONE', #1009 ) ; #2822 = ORIENTED_EDGE ( 'NONE', *, *, #2823, .F. ) ; #2823 = EDGE_CURVE ( 'NONE', #2338, #2821, #1008, .T. ) ; #2824 = ORIENTED_EDGE ( 'NONE', *, *, #2317, .F. ) ; #2825 = ORIENTED_EDGE ( 'NONE', *, *, #2826, .T. ) ; #2826 = EDGE_CURVE ( 'NONE', #2315, #2827, #1004, .T. ) ; #2827 = VERTEX_POINT ( 'NONE', #1000 ) ; #2828 = ORIENTED_EDGE ( 'NONE', *, *, #2829, .T. ) ; #2829 = EDGE_CURVE ( 'NONE', #2827, #2118, #999, .T. ) ; #2830 = ORIENTED_EDGE ( 'NONE', *, *, #2060, .F. ) ; #2831 = ORIENTED_EDGE ( 'NONE', *, *, #2832, .F. ) ; #2832 = EDGE_CURVE ( 'NONE', #1495, #1483, #994, .T. ) ; #2833 = ORIENTED_EDGE ( 'NONE', *, *, #2595, .F. ) ; #2834 = ORIENTED_EDGE ( 'NONE', *, *, #2835, .T. ) ; #2835 = EDGE_CURVE ( 'NONE', #2593, #2584, #988, .T. ) ; #2836 = ORIENTED_EDGE ( 'NONE', *, *, #2583, .F. ) ; #2837 = ORIENTED_EDGE ( 'NONE', *, *, #2572, .F. ) ; #2838 = ORIENTED_EDGE ( 'NONE', *, *, #2636, .T. ) ; #2839 = ORIENTED_EDGE ( 'NONE', *, *, #2626, .T. ) ; #2840 = ORIENTED_EDGE ( 'NONE', *, *, #2841, .T. ) ; #2841 = EDGE_CURVE ( 'NONE', #2624, #2827, #1048, .T. ) ; #2842 = ORIENTED_EDGE ( 'NONE', *, *, #2394, .T. ) ; #2843 = ORIENTED_EDGE ( 'NONE', *, *, #2405, .T. ) ; #2844 = ORIENTED_EDGE ( 'NONE', *, *, #2470, .T. ) ; #2845 = ORIENTED_EDGE ( 'NONE', *, *, #2452, .T. ) ; #2846 = ORIENTED_EDGE ( 'NONE', *, *, #2443, .T. ) ; #2847 = ORIENTED_EDGE ( 'NONE', *, *, #2848, .T. ) ; #2848 = EDGE_CURVE ( 'NONE', #2441, #2433, #1044, .T. ) ; #2849 = ORIENTED_EDGE ( 'NONE', *, *, #2432, .F. ) ; #2850 = ORIENTED_EDGE ( 'NONE', *, *, #2504, .F. ) ; #2851 = ORIENTED_EDGE ( 'NONE', *, *, #2486, .F. ) ; #2852 = ORIENTED_EDGE ( 'NONE', *, *, #2553, .F. ) ; #2853 = ORIENTED_EDGE ( 'NONE', *, *, #2793, .T. ) ; #2854 = ORIENTED_EDGE ( 'NONE', *, *, #1795, .T. ) ; #2855 = EDGE_LOOP ( 'NONE', ( #2856, #2857 ) ) ; #2856 = ORIENTED_EDGE ( 'NONE', *, *, #2811, .T. ) ; #2857 = ORIENTED_EDGE ( 'NONE', *, *, #1779, .T. ) ; #2858 = EDGE_LOOP ( 'NONE', ( #2859, #2860, #2862, #2863, #2842, #2843, #2844, #2845, #2846, #2847, #2849, #2850, #2851, #2852, #2913, #2914, #2833, #2834, #2836, #2837, #2838, #2839, #2840, #2900, #2901, #2902 ) ) ; #2859 = ORIENTED_EDGE ( 'NONE', *, *, #2376, .T. ) ; #2860 = ORIENTED_EDGE ( 'NONE', *, *, #2861, .T. ) ; #2861 = EDGE_CURVE ( 'NONE', #2374, #2365, #1040, .T. ) ; #2862 = ORIENTED_EDGE ( 'NONE', *, *, #2364, .T. ) ; #2863 = ORIENTED_EDGE ( 'NONE', *, *, #2411, .T. ) ; #2864 = ADVANCED_FACE ( 'NONE', ( #1036 ), #1035, .F. ) ; #2865 = EDGE_LOOP ( 'NONE', ( #2866, #2867, #2869, #2870 ) ) ; #2866 = ORIENTED_EDGE ( 'NONE', *, *, #1626, .F. ) ; #2867 = ORIENTED_EDGE ( 'NONE', *, *, #2868, .F. ) ; #2868 = EDGE_CURVE ( 'NONE', #1625, #1554, #1029, .T. ) ; #2869 = ORIENTED_EDGE ( 'NONE', *, *, #1619, .T. ) ; #2870 = ORIENTED_EDGE ( 'NONE', *, *, #2871, .T. ) ; #2871 = EDGE_CURVE ( 'NONE', #1620, #1556, #1025, .T. ) ; #2872 = ADVANCED_FACE ( 'NONE', ( #1020, #1019, #1105, #1104, #1103, #1102, #1101, #1100, #1099, #1098, #1097, #1096, #1095, #1094, #1093, #1092, #1091, #1090, #1089, #1088, #1087, #1086, #1085, #1084, #1083, #1082, #1081 ), #1080, .T. ) ; #2873 = EDGE_LOOP ( 'NONE', ( #2874, #2875 ) ) ; #2874 = ORIENTED_EDGE ( 'NONE', *, *, #2801, .T. ) ; #2875 = ORIENTED_EDGE ( 'NONE', *, *, #1727, .T. ) ; #2876 = ORIENTED_EDGE ( 'NONE', *, *, #1863, .F. ) ; #2877 = ORIENTED_EDGE ( 'NONE', *, *, #2727, .F. ) ; #2878 = EDGE_LOOP ( 'NONE', ( #2879, #2880 ) ) ; #2879 = ORIENTED_EDGE ( 'NONE', *, *, #1847, .F. ) ; #2880 = ORIENTED_EDGE ( 'NONE', *, *, #2742, .F. ) ; #2881 = EDGE_LOOP ( 'NONE', ( #2882, #2883 ) ) ; #2882 = ORIENTED_EDGE ( 'NONE', *, *, #1911, .F. ) ; #2883 = ORIENTED_EDGE ( 'NONE', *, *, #2681, .F. ) ; #2884 = EDGE_LOOP ( 'NONE', ( #2885, #2886 ) ) ; #2885 = ORIENTED_EDGE ( 'NONE', *, *, #1894, .F. ) ; #2886 = ORIENTED_EDGE ( 'NONE', *, *, #2751, .F. ) ; #2887 = EDGE_LOOP ( 'NONE', ( #2941, #2942 ) ) ; #2888 = ORIENTED_EDGE ( 'NONE', *, *, #2785, .T. ) ; #2889 = ORIENTED_EDGE ( 'NONE', *, *, #1489, .T. ) ; #2890 = EDGE_LOOP ( 'NONE', ( #2891, #2892 ) ) ; #2891 = ORIENTED_EDGE ( 'NONE', *, *, #2726, .T. ) ; #2892 = ORIENTED_EDGE ( 'NONE', *, *, #1833, .T. ) ; #2893 = EDGE_LOOP ( 'NONE', ( #2894, #2895 ) ) ; #2894 = ORIENTED_EDGE ( 'NONE', *, *, #1817, .F. ) ; #2895 = ORIENTED_EDGE ( 'NONE', *, *, #2718, .F. ) ; #2896 = EDGE_LOOP ( 'NONE', ( #2897, #2898 ) ) ; #2897 = ORIENTED_EDGE ( 'NONE', *, *, #1879, .F. ) ; #2898 = ORIENTED_EDGE ( 'NONE', *, *, #2735, .F. ) ; #2899 = EDGE_LOOP ( 'NONE', ( #2876, #2877 ) ) ; #2900 = ORIENTED_EDGE ( 'NONE', *, *, #2826, .F. ) ; #2901 = ORIENTED_EDGE ( 'NONE', *, *, #2314, .F. ) ; #2902 = ORIENTED_EDGE ( 'NONE', *, *, #2383, .T. ) ; #2903 = EDGE_LOOP ( 'NONE', ( #2904, #2905 ) ) ; #2904 = ORIENTED_EDGE ( 'NONE', *, *, #2759, .T. ) ; #2905 = ORIENTED_EDGE ( 'NONE', *, *, #1761, .T. ) ; #2906 = EDGE_LOOP ( 'NONE', ( #2907, #2908 ) ) ; #2907 = ORIENTED_EDGE ( 'NONE', *, *, #1775, .F. ) ; #2908 = ORIENTED_EDGE ( 'NONE', *, *, #2776, .F. ) ; #2909 = EDGE_LOOP ( 'NONE', ( #2910, #2911 ) ) ; #2910 = ORIENTED_EDGE ( 'NONE', *, *, #3, .F. ) ; #2911 = ORIENTED_EDGE ( 'NONE', *, *, #2768, .F. ) ; #2912 = EDGE_LOOP ( 'NONE', ( #2888, #2889 ) ) ; #2913 = ORIENTED_EDGE ( 'NONE', *, *, #2537, .F. ) ; #2914 = ORIENTED_EDGE ( 'NONE', *, *, #2522, .F. ) ; #2915 = ORIENTED_EDGE ( 'NONE', *, *, #2559, .F. ) ; #2916 = ORIENTED_EDGE ( 'NONE', *, *, #2031, .T. ) ; #2917 = EDGE_LOOP ( 'NONE', ( #2918, #2919 ) ) ; #2918 = ORIENTED_EDGE ( 'NONE', *, *, #2014, .F. ) ; #2919 = ORIENTED_EDGE ( 'NONE', *, *, #2615, .F. ) ; #2920 = EDGE_LOOP ( 'NONE', ( #2921, #2922 ) ) ; #2921 = ORIENTED_EDGE ( 'NONE', *, *, #2607, .T. ) ; #2922 = ORIENTED_EDGE ( 'NONE', *, *, #2079, .T. ) ; #2923 = EDGE_LOOP ( 'NONE', ( #2924, #2925 ) ) ; #2924 = ORIENTED_EDGE ( 'NONE', *, *, #2868, .T. ) ; #2925 = ORIENTED_EDGE ( 'NONE', *, *, #1551, .T. ) ; #2926 = ADVANCED_FACE ( 'NONE', ( #1075, #1074, #1073, #1072, #1071, #1070, #1069, #1068, #1067, #1066, #1065, #1064, #1063, #1062, #1061, #1060, #1059, #1058, #1057, #1056, #1055, #1054, #1053, #1052, #1051, #1050, #1049 ), #1136, .F. ) ; #2927 = EDGE_LOOP ( 'NONE', ( #2928, #2986 ) ) ; #2928 = ORIENTED_EDGE ( 'NONE', *, *, #2804, .F. ) ; #2929 = ORIENTED_EDGE ( 'NONE', *, *, #1926, .F. ) ; #2930 = ORIENTED_EDGE ( 'NONE', *, *, #2660, .F. ) ; #2931 = EDGE_LOOP ( 'NONE', ( #2932, #2933 ) ) ; #2932 = ORIENTED_EDGE ( 'NONE', *, *, #1996, .F. ) ; #2933 = ORIENTED_EDGE ( 'NONE', *, *, #2652, .F. ) ; #2934 = EDGE_LOOP ( 'NONE', ( #2935, #2936 ) ) ; #2935 = ORIENTED_EDGE ( 'NONE', *, *, #1980, .F. ) ; #2936 = ORIENTED_EDGE ( 'NONE', *, *, #2669, .F. ) ; #2937 = EDGE_LOOP ( 'NONE', ( #2938, #2939 ) ) ; #2938 = ORIENTED_EDGE ( 'NONE', *, *, #2661, .T. ) ; #2939 = ORIENTED_EDGE ( 'NONE', *, *, #2048, .T. ) ; #2940 = EDGE_LOOP ( 'NONE', ( #1506, #2916 ) ) ; #2941 = ORIENTED_EDGE ( 'NONE', *, *, #1960, .F. ) ; #2942 = ORIENTED_EDGE ( 'NONE', *, *, #2692, .F. ) ; #2943 = EDGE_LOOP ( 'NONE', ( #2944, #2945 ) ) ; #2944 = ORIENTED_EDGE ( 'NONE', *, *, #2709, .T. ) ; #2945 = ORIENTED_EDGE ( 'NONE', *, *, #1891, .T. ) ; #2946 = EDGE_LOOP ( 'NONE', ( #2947, #2948 ) ) ; #2947 = ORIENTED_EDGE ( 'NONE', *, *, #2701, .T. ) ; #2948 = ORIENTED_EDGE ( 'NONE', *, *, #1958, .T. ) ; #2949 = EDGE_LOOP ( 'NONE', ( #2950, #2951 ) ) ; #2950 = ORIENTED_EDGE ( 'NONE', *, *, #2642, .T. ) ; #2951 = ORIENTED_EDGE ( 'NONE', *, *, #1943, .T. ) ; #2952 = EDGE_LOOP ( 'NONE', ( #2929, #2930 ) ) ; #2953 = ORIENTED_EDGE ( 'NONE', *, *, #2358, .F. ) ; #2954 = ORIENTED_EDGE ( 'NONE', *, *, #2955, .T. ) ; #2955 = EDGE_CURVE ( 'NONE', #2356, #2389, #1137, .T. ) ; #2956 = ORIENTED_EDGE ( 'NONE', *, *, #2388, .F. ) ; #2957 = ORIENTED_EDGE ( 'NONE', *, *, #2321, .F. ) ; #2958 = ORIENTED_EDGE ( 'NONE', *, *, #2336, .T. ) ; #2959 = EDGE_LOOP ( 'NONE', ( #2960, #2961 ) ) ; #2960 = ORIENTED_EDGE ( 'NONE', *, *, #2762, .F. ) ; #2961 = ORIENTED_EDGE ( 'NONE', *, *, #1768, .F. ) ; #2962 = EDGE_LOOP ( 'NONE', ( #2963, #2964 ) ) ; #2963 = ORIENTED_EDGE ( 'NONE', *, *, #1498, .T. ) ; #2964 = ORIENTED_EDGE ( 'NONE', *, *, #2832, .T. ) ; #2965 = EDGE_LOOP ( 'NONE', ( #3024, #3025 ) ) ; #2966 = ORIENTED_EDGE ( 'NONE', *, *, #2511, .T. ) ; #2967 = ORIENTED_EDGE ( 'NONE', *, *, #2968, .T. ) ; #2968 = EDGE_CURVE ( 'NONE', #2509, #2458, #1128, .T. ) ; #2969 = ORIENTED_EDGE ( 'NONE', *, *, #2457, .F. ) ; #2970 = ORIENTED_EDGE ( 'NONE', *, *, #2393, .F. ) ; #2971 = ORIENTED_EDGE ( 'NONE', *, *, #2464, .F. ) ; #2972 = ORIENTED_EDGE ( 'NONE', *, *, #2399, .F. ) ; #2973 = ORIENTED_EDGE ( 'NONE', *, *, #2416, .F. ) ; #2974 = ORIENTED_EDGE ( 'NONE', *, *, #2348, .F. ) ; #2975 = ORIENTED_EDGE ( 'NONE', *, *, #2577, .F. ) ; #2976 = ORIENTED_EDGE ( 'NONE', *, *, #2566, .T. ) ; #2977 = ORIENTED_EDGE ( 'NONE', *, *, #2521, .T. ) ; #2978 = ORIENTED_EDGE ( 'NONE', *, *, #2979, .T. ) ; #2979 = EDGE_CURVE ( 'NONE', #2519, #2528, #1124, .T. ) ; #2980 = ORIENTED_EDGE ( 'NONE', *, *, #2527, .T. ) ; #2981 = ORIENTED_EDGE ( 'NONE', *, *, #2542, .T. ) ; #2982 = ORIENTED_EDGE ( 'NONE', *, *, #2474, .T. ) ; #2983 = ORIENTED_EDGE ( 'NONE', *, *, #2548, .T. ) ; #2984 = ORIENTED_EDGE ( 'NONE', *, *, #2480, .T. ) ; #2985 = ORIENTED_EDGE ( 'NONE', *, *, #2498, .T. ) ; #2986 = ORIENTED_EDGE ( 'NONE', *, *, #1734, .F. ) ; #2987 = EDGE_LOOP ( 'NONE', ( #2988, #2989 ) ) ; #2988 = ORIENTED_EDGE ( 'NONE', *, *, #2796, .F. ) ; #2989 = ORIENTED_EDGE ( 'NONE', *, *, #1802, .F. ) ; #2990 = EDGE_LOOP ( 'NONE', ( #2991, #2992 ) ) ; #2991 = ORIENTED_EDGE ( 'NONE', *, *, #2814, .F. ) ; #2992 = ORIENTED_EDGE ( 'NONE', *, *, #1786, .F. ) ; #2993 = EDGE_LOOP ( 'NONE', ( #2994, #2995, #2915, #2975, #2976, #2977, #2978, #2980, #2981, #2982, #2983, #2984, #2985, #2966, #2967, #2969, #2970, #2971, #2972, #2973, #2974, #2953, #2954, #2956, #2957, #2958 ) ) ; #2994 = ORIENTED_EDGE ( 'NONE', *, *, #2823, .T. ) ; #2995 = ORIENTED_EDGE ( 'NONE', *, *, #2996, .T. ) ; #2996 = EDGE_CURVE ( 'NONE', #2821, #2560, #1120, .T. ) ; #2997 = EDGE_LOOP ( 'NONE', ( #2998, #3049 ) ) ; #2998 = ORIENTED_EDGE ( 'NONE', *, *, #2664, .F. ) ; #2999 = ORIENTED_EDGE ( 'NONE', *, *, #2754, .T. ) ; #3000 = EDGE_LOOP ( 'NONE', ( #3001, #3002 ) ) ; #3001 = ORIENTED_EDGE ( 'NONE', *, *, #1967, .T. ) ; #3002 = ORIENTED_EDGE ( 'NONE', *, *, #2695, .T. ) ; #3003 = EDGE_LOOP ( 'NONE', ( #3004, #3005 ) ) ; #3004 = ORIENTED_EDGE ( 'NONE', *, *, #2687, .F. ) ; #3005 = ORIENTED_EDGE ( 'NONE', *, *, #1951, .F. ) ; #3006 = EDGE_LOOP ( 'NONE', ( #3007, #3008 ) ) ; #3007 = ORIENTED_EDGE ( 'NONE', *, *, #2704, .F. ) ; #3008 = ORIENTED_EDGE ( 'NONE', *, *, #1936, .F. ) ; #3009 = EDGE_LOOP ( 'NONE', ( #3010, #3063 ) ) ; #3010 = ORIENTED_EDGE ( 'NONE', *, *, #2645, .F. ) ; #3011 = ORIENTED_EDGE ( 'NONE', *, *, #1886, .T. ) ; #3012 = ORIENTED_EDGE ( 'NONE', *, *, #2738, .T. ) ; #3013 = EDGE_LOOP ( 'NONE', ( #3014, #3015 ) ) ; #3014 = ORIENTED_EDGE ( 'NONE', *, *, #1870, .T. ) ; #3015 = ORIENTED_EDGE ( 'NONE', *, *, #2730, .T. ) ; #3016 = EDGE_LOOP ( 'NONE', ( #3017, #3018 ) ) ; #3017 = ORIENTED_EDGE ( 'NONE', *, *, #1854, .T. ) ; #3018 = ORIENTED_EDGE ( 'NONE', *, *, #2745, .T. ) ; #3019 = EDGE_LOOP ( 'NONE', ( #3020, #3021 ) ) ; #3020 = ORIENTED_EDGE ( 'NONE', *, *, #1918, .T. ) ; #3021 = ORIENTED_EDGE ( 'NONE', *, *, #2684, .T. ) ; #3022 = EDGE_LOOP ( 'NONE', ( #3023, #2999 ) ) ; #3023 = ORIENTED_EDGE ( 'NONE', *, *, #1901, .T. ) ; #3024 = ORIENTED_EDGE ( 'NONE', *, *, #1843, .T. ) ; #3025 = ORIENTED_EDGE ( 'NONE', *, *, #2771, .T. ) ; #3026 = EDGE_LOOP ( 'NONE', ( #3027, #3028 ) ) ; #3027 = ORIENTED_EDGE ( 'NONE', *, *, #2788, .F. ) ; #3028 = ORIENTED_EDGE ( 'NONE', *, *, #1826, .F. ) ; #3029 = EDGE_LOOP ( 'NONE', ( #3030, #3031 ) ) ; #3030 = ORIENTED_EDGE ( 'NONE', *, *, #2780, .F. ) ; #3031 = ORIENTED_EDGE ( 'NONE', *, *, #1811, .F. ) ; #3032 = EDGE_LOOP ( 'NONE', ( #3033, #3034 ) ) ; #3033 = ORIENTED_EDGE ( 'NONE', *, *, #1872, .T. ) ; #3034 = ORIENTED_EDGE ( 'NONE', *, *, #2721, .T. ) ; #3035 = EDGE_LOOP ( 'NONE', ( #3011, #3012 ) ) ; #3036 = EDGE_CURVE ( 'NONE', #2424, #2371, #1116, .T. ) ; #3037 = ADVANCED_FACE ( 'NONE', ( #1112 ), #1111, .T. ) ; #3038 = ORIENTED_EDGE ( 'NONE', *, *, #2253, .F. ) ; #3039 = ORIENTED_EDGE ( 'NONE', *, *, #2437, .T. ) ; #3040 = ORIENTED_EDGE ( 'NONE', *, *, #2226, .F. ) ; #3041 = ORIENTED_EDGE ( 'NONE', *, *, #2494, .F. ) ; #3042 = ADVANCED_FACE ( 'NONE', ( #1106 ), #1169, .T. ) ; #3043 = EDGE_LOOP ( 'NONE', ( #3044, #3045, #3047, #3103 ) ) ; #3044 = ORIENTED_EDGE ( 'NONE', *, *, #2328, .F. ) ; #3045 = ORIENTED_EDGE ( 'NONE', *, *, #3046, .T. ) ; #3046 = EDGE_CURVE ( 'NONE', #2326, #2274, #1164, .T. ) ; #3047 = ORIENTED_EDGE ( 'NONE', *, *, #2273, .F. ) ; #3048 = EDGE_LOOP ( 'NONE', ( #3105, #3106 ) ) ; #3049 = ORIENTED_EDGE ( 'NONE', *, *, #2024, .F. ) ; #3050 = EDGE_LOOP ( 'NONE', ( #3051, #3052 ) ) ; #3051 = ORIENTED_EDGE ( 'NONE', *, *, #2602, .F. ) ; #3052 = ORIENTED_EDGE ( 'NONE', *, *, #2038, .F. ) ; #3053 = EDGE_LOOP ( 'NONE', ( #3054, #3055 ) ) ; #3054 = ORIENTED_EDGE ( 'NONE', *, *, #2021, .T. ) ; #3055 = ORIENTED_EDGE ( 'NONE', *, *, #2673, .T. ) ; #3056 = EDGE_LOOP ( 'NONE', ( #3057, #3058 ) ) ; #3057 = ORIENTED_EDGE ( 'NONE', *, *, #2610, .F. ) ; #3058 = ORIENTED_EDGE ( 'NONE', *, *, #2086, .F. ) ; #3059 = EDGE_LOOP ( 'NONE', ( #3060, #3061 ) ) ; #3060 = ORIENTED_EDGE ( 'NONE', *, *, #2871, .F. ) ; #3061 = ORIENTED_EDGE ( 'NONE', *, *, #1634, .F. ) ; #3062 = EDGE_LOOP ( 'NONE', ( #3038, #3039, #3040, #3041 ) ) ; #3063 = ORIENTED_EDGE ( 'NONE', *, *, #2005, .F. ) ; #3064 = EDGE_LOOP ( 'NONE', ( #3065, #3066 ) ) ; #3065 = ORIENTED_EDGE ( 'NONE', *, *, #1989, .T. ) ; #3066 = ORIENTED_EDGE ( 'NONE', *, *, #2713, .T. ) ; #3067 = EDGE_LOOP ( 'NONE', ( #3068, #3069 ) ) ; #3068 = ORIENTED_EDGE ( 'NONE', *, *, #1973, .T. ) ; #3069 = ORIENTED_EDGE ( 'NONE', *, *, #2655, .T. ) ; #3070 = EDGE_LOOP ( 'NONE', ( #3071, #3072 ) ) ; #3071 = ORIENTED_EDGE ( 'NONE', *, *, #2041, .T. ) ; #3072 = ORIENTED_EDGE ( 'NONE', *, *, #2672, .T. ) ; #3073 = EDGE_LOOP ( 'NONE', ( #3074, #3075, #3077, #3131 ) ) ; #3074 = ORIENTED_EDGE ( 'NONE', *, *, #2106, .F. ) ; #3075 = ORIENTED_EDGE ( 'NONE', *, *, #3076, .T. ) ; #3076 = EDGE_CURVE ( 'NONE', #2104, #2212, #1160, .T. ) ; #3077 = ORIENTED_EDGE ( 'NONE', *, *, #2211, .T. ) ; #3078 = ORIENTED_EDGE ( 'NONE', *, *, #3079, .T. ) ; #3079 = EDGE_CURVE ( 'NONE', #1754, #1753, #1156, .T. ) ; #3080 = ORIENTED_EDGE ( 'NONE', *, *, #1752, .T. ) ; #3081 = EDGE_LOOP ( 'NONE', ( #3082, #3083, #3085, #3086, #3089 ) ) ; #3082 = ORIENTED_EDGE ( 'NONE', *, *, #2308, .T. ) ; #3083 = ORIENTED_EDGE ( 'NONE', *, *, #3084, .T. ) ; #3084 = EDGE_CURVE ( 'NONE', #2306, #2353, #1151, .T. ) ; #3085 = ORIENTED_EDGE ( 'NONE', *, *, #2351, .F. ) ; #3086 = ORIENTED_EDGE ( 'NONE', *, *, #3087, .F. ) ; #3087 = EDGE_CURVE ( 'NONE', #3088, #2352, #1147, .T. ) ; #3088 = VERTEX_POINT ( 'NONE', #1143 ) ; #3089 = ORIENTED_EDGE ( 'NONE', *, *, #3090, .T. ) ; #3090 = EDGE_CURVE ( 'NONE', #3088, #2309, #1141, .T. ) ; #3091 = ORIENTED_EDGE ( 'NONE', *, *, #2370, .F. ) ; #3092 = ORIENTED_EDGE ( 'NONE', *, *, #3093, .T. ) ; #3093 = EDGE_CURVE ( 'NONE', #2368, #3094, #1200, .T. ) ; #3094 = VERTEX_POINT ( 'NONE', #1196 ) ; #3095 = ORIENTED_EDGE ( 'NONE', *, *, #3096, .F. ) ; #3096 = EDGE_CURVE ( 'NONE', #2427, #3094, #1195, .T. ) ; #3097 = ADVANCED_FACE ( 'NONE', ( #1191, #1190, #1189 ), #1188, .F. ) ; #3098 = EDGE_LOOP ( 'NONE', ( #3099, #3101 ) ) ; #3099 = ORIENTED_EDGE ( 'NONE', *, *, #3100, .T. ) ; #3100 = EDGE_CURVE ( 'NONE', #1740, #1739, #1183, .T. ) ; #3101 = ORIENTED_EDGE ( 'NONE', *, *, #1685, .T. ) ; #3102 = EDGE_LOOP ( 'NONE', ( #3078, #3080 ) ) ; #3103 = ORIENTED_EDGE ( 'NONE', *, *, #2533, .F. ) ; #3104 = ADVANCED_FACE ( 'NONE', ( #1178, #1177, #1176 ), #1175, .F. ) ; #3105 = ORIENTED_EDGE ( 'NONE', *, *, #1745, .T. ) ; #3106 = ORIENTED_EDGE ( 'NONE', *, *, #3107, .T. ) ; #3107 = EDGE_CURVE ( 'NONE', #1743, #1746, #1170, .T. ) ; #3108 = EDGE_LOOP ( 'NONE', ( #3109, #3110 ) ) ; #3109 = ORIENTED_EDGE ( 'NONE', *, *, #1550, .T. ) ; #3110 = ORIENTED_EDGE ( 'NONE', *, *, #3111, .T. ) ; #3111 = EDGE_CURVE ( 'NONE', #1509, #1504, #1230, .T. ) ; #3112 = EDGE_LOOP ( 'NONE', ( #3113, #3114, #3091, #3092, #3095 ) ) ; #3113 = ORIENTED_EDGE ( 'NONE', *, *, #2426, .T. ) ; #3114 = ORIENTED_EDGE ( 'NONE', *, *, #3036, .T. ) ; #3115 = EDGE_LOOP ( 'NONE', ( #3116, #3117, #3118, #3168 ) ) ; #3116 = ORIENTED_EDGE ( 'NONE', *, *, #2276, .F. ) ; #3117 = ORIENTED_EDGE ( 'NONE', *, *, #3046, .F. ) ; #3118 = ORIENTED_EDGE ( 'NONE', *, *, #2325, .F. ) ; #3119 = EDGE_LOOP ( 'NONE', ( #3170, #3171, #3172, #3173 ) ) ; #3120 = ORIENTED_EDGE ( 'NONE', *, *, #3121, .T. ) ; #3121 = EDGE_CURVE ( 'NONE', #2203, #2113, #1225, .T. ) ; #3122 = ORIENTED_EDGE ( 'NONE', *, *, #2112, .T. ) ; #3123 = ORIENTED_EDGE ( 'NONE', *, *, #3124, .F. ) ; #3124 = EDGE_CURVE ( 'NONE', #2206, #2110, #1221, .T. ) ; #3125 = ADVANCED_FACE ( 'NONE', ( #1217 ), #1216, .T. ) ; #3126 = EDGE_LOOP ( 'NONE', ( #3127, #3128, #3130, #3179 ) ) ; #3127 = ORIENTED_EDGE ( 'NONE', *, *, #2176, .T. ) ; #3128 = ORIENTED_EDGE ( 'NONE', *, *, #3129, .T. ) ; #3129 = EDGE_CURVE ( 'NONE', #2116, #2145, #1211, .T. ) ; #3130 = ORIENTED_EDGE ( 'NONE', *, *, #2144, .T. ) ; #3131 = ORIENTED_EDGE ( 'NONE', *, *, #3132, .T. ) ; #3132 = EDGE_CURVE ( 'NONE', #2209, #2107, #1207, .T. ) ; #3133 = ADVANCED_FACE ( 'NONE', ( #1203 ), #1202, .T. ) ; #3134 = EDGE_LOOP ( 'NONE', ( #3135, #3136, #3138, #3139 ) ) ; #3135 = ORIENTED_EDGE ( 'NONE', *, *, #2129, .T. ) ; #3136 = ORIENTED_EDGE ( 'NONE', *, *, #3137, .T. ) ; #3137 = EDGE_CURVE ( 'NONE', #2127, #2189, #1264, .T. ) ; #3138 = ORIENTED_EDGE ( 'NONE', *, *, #2188, .T. ) ; #3139 = ORIENTED_EDGE ( 'NONE', *, *, #3140, .T. ) ; #3140 = EDGE_CURVE ( 'NONE', #2215, #2130, #1260, .T. ) ; #3141 = ADVANCED_FACE ( 'NONE', ( #1256 ), #1255, .T. ) ; #3142 = EDGE_LOOP ( 'NONE', ( #1616, #3120, #3122, #3123 ) ) ; #3143 = ADVANCED_FACE ( 'NONE', ( #1250 ), #1249, .T. ) ; #3144 = EDGE_LOOP ( 'NONE', ( #3145, #3146, #3148, #3149 ) ) ; #3145 = ORIENTED_EDGE ( 'NONE', *, *, #3096, .T. ) ; #3146 = ORIENTED_EDGE ( 'NONE', *, *, #3147, .T. ) ; #3147 = EDGE_CURVE ( 'NONE', #3094, #3088, #1244, .T. ) ; #3148 = ORIENTED_EDGE ( 'NONE', *, *, #3087, .T. ) ; #3149 = ORIENTED_EDGE ( 'NONE', *, *, #2429, .T. ) ; #3150 = ADVANCED_FACE ( 'NONE', ( #1240 ), #1239, .F. ) ; #3151 = ORIENTED_EDGE ( 'NONE', *, *, #3147, .F. ) ; #3152 = ADVANCED_FACE ( 'NONE', ( #1300 ), #1299, .F. ) ; #3153 = EDGE_LOOP ( 'NONE', ( #3154, #3155, #3208, #3209 ) ) ; #3154 = ORIENTED_EDGE ( 'NONE', *, *, #1561, .F. ) ; #3155 = ORIENTED_EDGE ( 'NONE', *, *, #2340, .F. ) ; #3156 = ORIENTED_EDGE ( 'NONE', *, *, #3140, .F. ) ; #3157 = ADVANCED_FACE ( 'NONE', ( #1293 ), #1292, .T. ) ; #3158 = EDGE_LOOP ( 'NONE', ( #3159, #3160, #3161, #3162 ) ) ; #3159 = ORIENTED_EDGE ( 'NONE', *, *, #2202, .F. ) ; #3160 = ORIENTED_EDGE ( 'NONE', *, *, #3129, .F. ) ; #3161 = ORIENTED_EDGE ( 'NONE', *, *, #2115, .F. ) ; #3162 = ORIENTED_EDGE ( 'NONE', *, *, #3121, .F. ) ; #3163 = ADVANCED_FACE ( 'NONE', ( #1287 ), #1286, .T. ) ; #3164 = EDGE_LOOP ( 'NONE', ( #3165, #3166, #3167, #3220 ) ) ; #3165 = ORIENTED_EDGE ( 'NONE', *, *, #2179, .F. ) ; #3166 = ORIENTED_EDGE ( 'NONE', *, *, #3180, .F. ) ; #3167 = ORIENTED_EDGE ( 'NONE', *, *, #2141, .F. ) ; #3168 = ORIENTED_EDGE ( 'NONE', *, *, #2589, .F. ) ; #3169 = ADVANCED_FACE ( 'NONE', ( #1281 ), #1280, .T. ) ; #3170 = ORIENTED_EDGE ( 'NONE', *, *, #2126, .F. ) ; #3171 = ORIENTED_EDGE ( 'NONE', *, *, #2620, .F. ) ; #3172 = ORIENTED_EDGE ( 'NONE', *, *, #2191, .F. ) ; #3173 = ORIENTED_EDGE ( 'NONE', *, *, #3137, .F. ) ; #3174 = ADVANCED_FACE ( 'NONE', ( #1275 ), #1274, .T. ) ; #3175 = EDGE_LOOP ( 'NONE', ( #3176, #3177, #3178, #3156 ) ) ; #3176 = ORIENTED_EDGE ( 'NONE', *, *, #2214, .F. ) ; #3177 = ORIENTED_EDGE ( 'NONE', *, *, #3076, .F. ) ; #3178 = ORIENTED_EDGE ( 'NONE', *, *, #2103, .F. ) ; #3179 = ORIENTED_EDGE ( 'NONE', *, *, #3180, .T. ) ; #3180 = EDGE_CURVE ( 'NONE', #2142, #2177, #1273, .T. ) ; #3181 = ADVANCED_FACE ( 'NONE', ( #1334 ), #1333, .T. ) ; #3182 = EDGE_LOOP ( 'NONE', ( #3183, #3184, #3185, #3186 ) ) ; #3183 = ORIENTED_EDGE ( 'NONE', *, *, #2208, .T. ) ; #3184 = ORIENTED_EDGE ( 'NONE', *, *, #3124, .T. ) ; #3185 = ORIENTED_EDGE ( 'NONE', *, *, #2109, .T. ) ; #3186 = ORIENTED_EDGE ( 'NONE', *, *, #3132, .F. ) ; #3187 = ADVANCED_FACE ( 'NONE', ( #1328 ), #1327, .T. ) ; #3188 = ORIENTED_EDGE ( 'NONE', *, *, #1544, .F. ) ; #3189 = ORIENTED_EDGE ( 'NONE', *, *, #2234, .T. ) ; #3190 = ORIENTED_EDGE ( 'NONE', *, *, #1505, .T. ) ; #3191 = ORIENTED_EDGE ( 'NONE', *, *, #2259, .T. ) ; #3192 = ADVANCED_FACE ( 'NONE', ( #1321 ), #1320, .F. ) ; #3193 = EDGE_LOOP ( 'NONE', ( #3194, #3195, #3246, #3247 ) ) ; #3194 = ORIENTED_EDGE ( 'NONE', *, *, #1507, .F. ) ; #3195 = ORIENTED_EDGE ( 'NONE', *, *, #3079, .F. ) ; #3196 = ORIENTED_EDGE ( 'NONE', *, *, #1574, .T. ) ; #3197 = ORIENTED_EDGE ( 'NONE', *, *, #2185, .F. ) ; #3198 = ADVANCED_FACE ( 'NONE', ( #1315 ), #1314, .F. ) ; #3199 = EDGE_LOOP ( 'NONE', ( #3200, #3201, #3202, #3203 ) ) ; #3200 = ORIENTED_EDGE ( 'NONE', *, *, #1530, .F. ) ; #3201 = ORIENTED_EDGE ( 'NONE', *, *, #2229, .F. ) ; #3202 = ORIENTED_EDGE ( 'NONE', *, *, #1584, .T. ) ; #3203 = ORIENTED_EDGE ( 'NONE', *, *, #2230, .F. ) ; #3204 = ADVANCED_FACE ( 'NONE', ( #1309 ), #1308, .F. ) ; #3205 = EDGE_LOOP ( 'NONE', ( #3206, #3207, #3258, #3259 ) ) ; #3206 = ORIENTED_EDGE ( 'NONE', *, *, #1515, .F. ) ; #3207 = ORIENTED_EDGE ( 'NONE', *, *, #2238, .T. ) ; #3208 = ORIENTED_EDGE ( 'NONE', *, *, #1560, .T. ) ; #3209 = ORIENTED_EDGE ( 'NONE', *, *, #2288, .F. ) ; #3210 = ADVANCED_FACE ( 'NONE', ( #1303 ), #1301, .F. ) ; #3211 = EDGE_LOOP ( 'NONE', ( #3212, #3213, #3214, #3215 ) ) ; #3212 = ORIENTED_EDGE ( 'NONE', *, *, #1567, .F. ) ; #3213 = ORIENTED_EDGE ( 'NONE', *, *, #2331, .F. ) ; #3214 = ORIENTED_EDGE ( 'NONE', *, *, #1553, .T. ) ; #3215 = ORIENTED_EDGE ( 'NONE', *, *, #2280, .F. ) ; #3216 = ADVANCED_FACE ( 'NONE', ( #1364 ), #1363, .F. ) ; #3217 = EDGE_LOOP ( 'NONE', ( #3218, #3219, #3196, #3197 ) ) ; #3218 = ORIENTED_EDGE ( 'NONE', *, *, #1592, .F. ) ; #3219 = ORIENTED_EDGE ( 'NONE', *, *, #2241, .F. ) ; #3220 = ORIENTED_EDGE ( 'NONE', *, *, #2806, .F. ) ; #3221 = ADVANCED_FACE ( 'NONE', ( #1358 ), #1357, .T. ) ; #3222 = EDGE_LOOP ( 'NONE', ( #3223, #3224, #3225, #3151 ) ) ; #3223 = ORIENTED_EDGE ( 'NONE', *, *, #3093, .F. ) ; #3224 = ORIENTED_EDGE ( 'NONE', *, *, #2367, .F. ) ; #3225 = ORIENTED_EDGE ( 'NONE', *, *, #3090, .F. ) ; #3226 = ADVANCED_FACE ( 'NONE', ( #1352 ), #1351, .F. ) ; #3227 = EDGE_LOOP ( 'NONE', ( #3228, #3229, #3230, #3231 ) ) ; #3228 = ORIENTED_EDGE ( 'NONE', *, *, #1601, .F. ) ; #3229 = ORIENTED_EDGE ( 'NONE', *, *, #2072, .F. ) ; #3230 = ORIENTED_EDGE ( 'NONE', *, *, #1607, .T. ) ; #3231 = ORIENTED_EDGE ( 'NONE', *, *, #2171, .T. ) ; #3232 = ADVANCED_FACE ( 'NONE', ( #1346 ), #1345, .F. ) ; #3233 = EDGE_LOOP ( 'NONE', ( #3234, #3284, #3285, #3286 ) ) ; #3234 = ORIENTED_EDGE ( 'NONE', *, *, #1641, .F. ) ; #3235 = ORIENTED_EDGE ( 'NONE', *, *, #1681, .T. ) ; #3236 = ORIENTED_EDGE ( 'NONE', *, *, #2155, .T. ) ; #3237 = ADVANCED_FACE ( 'NONE', ( #1340 ), #1339, .F. ) ; #3238 = EDGE_LOOP ( 'NONE', ( #3239, #3240, #3241, #3242 ) ) ; #3239 = ORIENTED_EDGE ( 'NONE', *, *, #1666, .F. ) ; #3240 = ORIENTED_EDGE ( 'NONE', *, *, #2136, .F. ) ; #3241 = ORIENTED_EDGE ( 'NONE', *, *, #1672, .T. ) ; #3242 = ORIENTED_EDGE ( 'NONE', *, *, #2151, .T. ) ; #3243 = ADVANCED_FACE ( 'NONE', ( #1338 ), #1399, .F. ) ; #3244 = EDGE_LOOP ( 'NONE', ( #3245, #3296, #3297, #3298 ) ) ; #3245 = ORIENTED_EDGE ( 'NONE', *, *, #1652, .F. ) ; #3246 = ORIENTED_EDGE ( 'NONE', *, *, #1547, .T. ) ; #3247 = ORIENTED_EDGE ( 'NONE', *, *, #3111, .F. ) ; #3248 = ADVANCED_FACE ( 'NONE', ( #1393 ), #1392, .F. ) ; #3249 = EDGE_LOOP ( 'NONE', ( #3250, #3251, #3252, #3253 ) ) ; #3250 = ORIENTED_EDGE ( 'NONE', *, *, #1742, .F. ) ; #3251 = ORIENTED_EDGE ( 'NONE', *, *, #3100, .F. ) ; #3252 = ORIENTED_EDGE ( 'NONE', *, *, #1748, .T. ) ; #3253 = ORIENTED_EDGE ( 'NONE', *, *, #3107, .F. ) ; #3254 = ADVANCED_FACE ( 'NONE', ( #1387 ), #1386, .F. ) ; #3255 = EDGE_LOOP ( 'NONE', ( #3256, #3257, #3235, #3236 ) ) ; #3256 = ORIENTED_EDGE ( 'NONE', *, *, #1757, .F. ) ; #3257 = ORIENTED_EDGE ( 'NONE', *, *, #2056, .F. ) ; #3258 = ORIENTED_EDGE ( 'NONE', *, *, #1528, .T. ) ; #3259 = ORIENTED_EDGE ( 'NONE', *, *, #2180, .T. ) ; #3260 = ADVANCED_FACE ( 'NONE', ( #1381 ), #1380, .F. ) ; #3261 = EDGE_LOOP ( 'NONE', ( #3188, #3189, #3190, #3191 ) ) ; #3262 = ORIENTED_EDGE ( 'NONE', *, *, #3036, .F. ) ; #3263 = ADVANCED_FACE ( 'NONE', ( #1375 ), #1374, .F. ) ; #3264 = EDGE_LOOP ( 'NONE', ( #3265, #3266, #3267, #3268 ) ) ; #3265 = ORIENTED_EDGE ( 'NONE', *, *, #2592, .F. ) ; #3266 = ORIENTED_EDGE ( 'NONE', *, *, #2295, .F. ) ; #3267 = ORIENTED_EDGE ( 'NONE', *, *, #2586, .F. ) ; #3268 = ORIENTED_EDGE ( 'NONE', *, *, #2835, .F. ) ; #3269 = ADVANCED_FACE ( 'NONE', ( #1369 ), #1368, .F. ) ; #3270 = EDGE_LOOP ( 'NONE', ( #3271, #3322, #3323, #3324 ) ) ; #3271 = ORIENTED_EDGE ( 'NONE', *, *, #2440, .F. ) ; #3272 = ORIENTED_EDGE ( 'NONE', *, *, #2065, .T. ) ; #3273 = ORIENTED_EDGE ( 'NONE', *, *, #1688, .T. ) ; #3274 = ORIENTED_EDGE ( 'NONE', *, *, #2164, .F. ) ; #3275 = ADVANCED_FACE ( 'NONE', ( #1427 ), #1426, .F. ) ; #3276 = EDGE_LOOP ( 'NONE', ( #3277, #3278, #3279, #3280 ) ) ; #3277 = ORIENTED_EDGE ( 'NONE', *, *, #1611, .F. ) ; #3278 = ORIENTED_EDGE ( 'NONE', *, *, #2100, .T. ) ; #3279 = ORIENTED_EDGE ( 'NONE', *, *, #1704, .T. ) ; #3280 = ORIENTED_EDGE ( 'NONE', *, *, #2199, .F. ) ; #3281 = ADVANCED_FACE ( 'NONE', ( #1421 ), #1420, .F. ) ; #3282 = EDGE_LOOP ( 'NONE', ( #3283, #3333, #3334, #3262 ) ) ; #3283 = ORIENTED_EDGE ( 'NONE', *, *, #2423, .F. ) ; #3284 = ORIENTED_EDGE ( 'NONE', *, *, #2069, .T. ) ; #3285 = ORIENTED_EDGE ( 'NONE', *, *, #1593, .T. ) ; #3286 = ORIENTED_EDGE ( 'NONE', *, *, #2168, .F. ) ; #3287 = ADVANCED_FACE ( 'NONE', ( #1415 ), #1414, .F. ) ; #3288 = EDGE_LOOP ( 'NONE', ( #3289, #3290, #3291, #3292 ) ) ; #3289 = ORIENTED_EDGE ( 'NONE', *, *, #1696, .F. ) ; #3290 = ORIENTED_EDGE ( 'NONE', *, *, #2096, .T. ) ; #3291 = ORIENTED_EDGE ( 'NONE', *, *, #1717, .T. ) ; #3292 = ORIENTED_EDGE ( 'NONE', *, *, #2195, .F. ) ; #3293 = ADVANCED_FACE ( 'NONE', ( #1409 ), #1408, .F. ) ; #3294 = EDGE_LOOP ( 'NONE', ( #3295, #3272, #3273, #3274 ) ) ; #3295 = ORIENTED_EDGE ( 'NONE', *, *, #1712, .F. ) ; #3296 = ORIENTED_EDGE ( 'NONE', *, *, #2132, .F. ) ; #3297 = ORIENTED_EDGE ( 'NONE', *, *, #1658, .T. ) ; #3298 = ORIENTED_EDGE ( 'NONE', *, *, #2147, .T. ) ; #3299 = CLOSED_SHELL ( 'NONE', ( #3254, #2101, #2061, #1673, #1689, #3331, #1594, #3133, #3157, #3125, #3275, #1804, #3163, #2763, #3169, #3181, #3243, #3226, #3141, #3150, #3174, #1608, #3293, #1659, #3237, #1705, #2638, #1718, #3232, #3287, #3325, #2926, #2872, #2333, #2574, #1940, #2791, #2385, #2378, #2445, #2674, #3314, #2628, #2656, #1905, #1922, #1844, #2746, #1772, #1790, #2396, #2028, #1830, #2472, #2495, #2524, #2665, #2677, #1860, #2772, #2563, #1738, #2611, #2815, #1724, #2077, #1993, #2688, #2781, #2555, #2009, #2646, #2755, #2430, #2539, #2597, #1955, #1888, #2696, #2789, #2797, #2092, #2648, #2705, #3304, #2413, #2461, #2478, #2807, #2045, #1908, #1814, #1491, #539, #3320, #1628, #2722, #2454, #1722, #2603, #1977, #2714, #2739, #2731, #1876, #2488, #2864, #2318, #3281, #3263, #3269, #3097, #3104, #3221, #3143, #3037, #2231, #2200, #2281, #2284, #3042, #3187, #1682, #3192, #1749, #3248, #3216, #1510, #3198, #1518, #3260, #1590, #3204, #1546, #3210, #3152, #1573, #1558 ) ) ; #3300 = ORIENTED_EDGE ( 'NONE', *, *, #2508, .F. ) ; #3301 = ORIENTED_EDGE ( 'NONE', *, *, #2303, .F. ) ; #3302 = ORIENTED_EDGE ( 'NONE', *, *, #2460, .F. ) ; #3303 = ORIENTED_EDGE ( 'NONE', *, *, #2968, .F. ) ; #3304 = ADVANCED_FACE ( 'NONE', ( #1404 ), #1401, .T. ) ; #3305 = EDGE_LOOP ( 'NONE', ( #3306, #3307, #3308, #3309 ) ) ; #3306 = ORIENTED_EDGE ( 'NONE', *, *, #2305, .F. ) ; #3307 = ORIENTED_EDGE ( 'NONE', *, *, #2955, .F. ) ; #3308 = ORIENTED_EDGE ( 'NONE', *, *, #2355, .F. ) ; #3309 = ORIENTED_EDGE ( 'NONE', *, *, #3084, .F. ) ; #3310 = ORIENTED_EDGE ( 'NONE', *, *, #2562, .F. ) ; #3311 = ORIENTED_EDGE ( 'NONE', *, *, #2996, .F. ) ; #3312 = ORIENTED_EDGE ( 'NONE', *, *, #2820, .F. ) ; #3313 = ORIENTED_EDGE ( 'NONE', *, *, #2219, .F. ) ; #3314 = ADVANCED_FACE ( 'NONE', ( #1402 ), #1459, .T. ) ; #3315 = EDGE_LOOP ( 'NONE', ( #3316, #3317, #3318, #3319 ) ) ; #3316 = ORIENTED_EDGE ( 'NONE', *, *, #2518, .F. ) ; #3317 = ORIENTED_EDGE ( 'NONE', *, *, #2264, .F. ) ; #3318 = ORIENTED_EDGE ( 'NONE', *, *, #2530, .F. ) ; #3319 = ORIENTED_EDGE ( 'NONE', *, *, #2979, .F. ) ; #3320 = ADVANCED_FACE ( 'NONE', ( #1458 ), #1453, .T. ) ; #3321 = EDGE_LOOP ( 'NONE', ( #3300, #3301, #3302, #3303 ) ) ; #3322 = ORIENTED_EDGE ( 'NONE', *, *, #2247, .F. ) ; #3323 = ORIENTED_EDGE ( 'NONE', *, *, #2491, .F. ) ; #3324 = ORIENTED_EDGE ( 'NONE', *, *, #2848, .F. ) ; #3325 = ADVANCED_FACE ( 'NONE', ( #1452 ), #1447, .F. ) ; #3326 = EDGE_LOOP ( 'NONE', ( #3327, #3328, #3329, #3330 ) ) ; #3327 = ORIENTED_EDGE ( 'NONE', *, *, #2829, .F. ) ; #3328 = ORIENTED_EDGE ( 'NONE', *, *, #2841, .F. ) ; #3329 = ORIENTED_EDGE ( 'NONE', *, *, #2623, .F. ) ; #3330 = ORIENTED_EDGE ( 'NONE', *, *, #2120, .F. ) ; #3331 = ADVANCED_FACE ( 'NONE', ( #1441 ), #1440, .T. ) ; #3332 = EDGE_LOOP ( 'NONE', ( #3310, #3311, #3312, #3313 ) ) ; #3333 = ORIENTED_EDGE ( 'NONE', *, *, #2861, .F. ) ; #3334 = ORIENTED_EDGE ( 'NONE', *, *, #2373, .F. ) ; #3335 = CYLINDRICAL_SURFACE ( 'NONE', #3337, 0.04700000000000020800 ) ; #3336 = LINE ( 'NONE', #3395, #3394 ) ; #3337 = AXIS2_PLACEMENT_3D ( 'NONE', #3398, #3397, #3396 ) ; #3338 = FACE_OUTER_BOUND ( 'NONE', #1490, .T. ) ; #3339 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3340 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3341 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #3342 = AXIS2_PLACEMENT_3D ( 'NONE', #3341, #3340, #3339 ) ; #3343 = CIRCLE ( 'NONE', #3342, 0.04700000000000020800 ) ; #3344 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.177999999999999900 ) ) ; #3345 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.272000000000000200 ) ) ; #3346 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3347 = VECTOR ( 'NONE', #3346, 39.37007874015748100 ) ; #3348 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.177999999999999900 ) ) ; #3349 = LINE ( 'NONE', #3348, #3347 ) ; #3350 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.9829999999999999800 ) ) ; #3351 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3352 = VECTOR ( 'NONE', #3351, 39.37007874015748100 ) ; #3353 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.9829999999999999800 ) ) ; #3354 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3355 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3356 = AXIS2_PLACEMENT_3D ( 'NONE', #3359, #3355, #3354 ) ; #3357 = CYLINDRICAL_SURFACE ( 'NONE', #3356, 0.08599999999999997900 ) ; #3358 = LINE ( 'NONE', #3353, #3352 ) ; #3359 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #3360 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3361 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #3362 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #3363 = AXIS2_PLACEMENT_3D ( 'NONE', #3362, #3361, #3360 ) ; #3364 = CIRCLE ( 'NONE', #3363, 0.08599999999999997900 ) ; #3365 = FACE_OUTER_BOUND ( 'NONE', #2, .T. ) ; #3366 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8110000000000000500 ) ) ; #3367 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3368 = FACE_OUTER_BOUND ( 'NONE', #1529, .T. ) ; #3369 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3370 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3371 = VECTOR ( 'NONE', #3370, 39.37007874015748100 ) ; #3372 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3373 = LINE ( 'NONE', #3372, #3371 ) ; #3374 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3375 = VECTOR ( 'NONE', #3374, 39.37007874015748100 ) ; #3376 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003800, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3377 = LINE ( 'NONE', #3376, #3375 ) ; #3378 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3379 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5969999999999999800 ) ) ; #3380 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.4250000000000000400 ) ) ; #3381 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.05999999999999999800, -1.116000000000000100 ) ) ; #3382 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3383 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #3384 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #3385 = AXIS2_PLACEMENT_3D ( 'NONE', #3384, #3383, #3382 ) ; #3386 = CIRCLE ( 'NONE', #3385, 0.08599999999999997900 ) ; #3387 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.5969999999999999800 ) ) ; #3388 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.8110000000000000500 ) ) ; #3389 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3390 = VECTOR ( 'NONE', #3389, 39.37007874015748100 ) ; #3391 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.5969999999999999800 ) ) ; #3392 = LINE ( 'NONE', #3391, #3390 ) ; #3393 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3394 = VECTOR ( 'NONE', #3393, 39.37007874015748100 ) ; #3395 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8110000000000000500 ) ) ; #3396 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3397 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3398 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #3399 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3400 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3401 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3402 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3403 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3404 = AXIS2_PLACEMENT_3D ( 'NONE', #3403, #3402, #3401 ) ; #3405 = CIRCLE ( 'NONE', #3404, 0.08600000000000000700 ) ; #3406 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3407 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3408 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3409 = AXIS2_PLACEMENT_3D ( 'NONE', #3408, #3407, #3406 ) ; #3410 = CIRCLE ( 'NONE', #3409, 0.08599999999999997900 ) ; #3411 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3412 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3413 = AXIS2_PLACEMENT_3D ( 'NONE', #3415, #3412, #3411 ) ; #3414 = CYLINDRICAL_SURFACE ( 'NONE', #3413, 0.08599999999999997900 ) ; #3415 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3416 = FACE_OUTER_BOUND ( 'NONE', #1525, .T. ) ; #3417 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000036800, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3418 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000036800, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3419 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3420 = VECTOR ( 'NONE', #3419, 39.37007874015748100 ) ; #3421 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000036800, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3422 = LINE ( 'NONE', #3421, #3420 ) ; #3423 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000036800, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3424 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3425 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3426 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3427 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3428 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3429 = AXIS2_PLACEMENT_3D ( 'NONE', #3428, #3427, #3426 ) ; #3430 = CYLINDRICAL_SURFACE ( 'NONE', #3429, 0.08600000000000000700 ) ; #3431 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3432 = CYLINDRICAL_SURFACE ( 'NONE', #3492, 0.08600000000000002100 ) ; #3433 = FACE_OUTER_BOUND ( 'NONE', #1537, .T. ) ; #3434 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3435 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3436 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3437 = AXIS2_PLACEMENT_3D ( 'NONE', #3436, #3435, #3434 ) ; #3438 = CIRCLE ( 'NONE', #3437, 0.08600000000000002100 ) ; #3439 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3440 = VECTOR ( 'NONE', #3439, 39.37007874015748100 ) ; #3441 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000035400, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3442 = LINE ( 'NONE', #3441, #3440 ) ; #3443 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000035400, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3444 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3445 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3446 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3447 = AXIS2_PLACEMENT_3D ( 'NONE', #3446, #3445, #3444 ) ; #3448 = CIRCLE ( 'NONE', #3447, 0.08600000000000002100 ) ; #3449 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003800, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3450 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003800, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3451 = CARTESIAN_POINT ( 'NONE', ( 0.07050000000000035400, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3452 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3453 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3454 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3455 = AXIS2_PLACEMENT_3D ( 'NONE', #3454, #3453, #3452 ) ; #3456 = CIRCLE ( 'NONE', #3455, 0.08599999999999997900 ) ; #3457 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3458 = VECTOR ( 'NONE', #3457, 39.37007874015748100 ) ; #3459 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3460 = LINE ( 'NONE', #3459, #3458 ) ; #3461 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3462 = VECTOR ( 'NONE', #3461, 39.37007874015748100 ) ; #3463 = CARTESIAN_POINT ( 'NONE', ( 0.2425000000000003500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3464 = LINE ( 'NONE', #3463, #3462 ) ; #3465 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3466 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3467 = AXIS2_PLACEMENT_3D ( 'NONE', #3469, #3466, #3465 ) ; #3468 = CYLINDRICAL_SURFACE ( 'NONE', #3467, 0.08600000000000011800 ) ; #3469 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3470 = FACE_OUTER_BOUND ( 'NONE', #1552, .T. ) ; #3471 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.4249999999999998200 ) ) ; #3472 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.4249999999999998200 ) ) ; #3473 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3474 = VECTOR ( 'NONE', #3473, 39.37007874015748100 ) ; #3475 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3476 = LINE ( 'NONE', #3475, #3474 ) ; #3477 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3478 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3479 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #3480 = AXIS2_PLACEMENT_3D ( 'NONE', #3479, #3478, #3477 ) ; #3481 = CIRCLE ( 'NONE', #3480, 0.08600000000000018700 ) ; #3482 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3483 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3484 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3485 = AXIS2_PLACEMENT_3D ( 'NONE', #3484, #3483, #3482 ) ; #3486 = CIRCLE ( 'NONE', #3485, 0.08600000000000011800 ) ; #3487 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3488 = VECTOR ( 'NONE', #3487, 39.37007874015748100 ) ; #3489 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3490 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3491 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3492 = AXIS2_PLACEMENT_3D ( 'NONE', #3431, #3491, #3490 ) ; #3493 = LINE ( 'NONE', #3489, #3488 ) ; #3494 = CYLINDRICAL_SURFACE ( 'NONE', #3555, 0.08600000000000011800 ) ; #3495 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3496 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3497 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3498 = AXIS2_PLACEMENT_3D ( 'NONE', #3497, #3496, #3495 ) ; #3499 = CIRCLE ( 'NONE', #3498, 0.08600000000000002100 ) ; #3500 = FACE_OUTER_BOUND ( 'NONE', #1575, .T. ) ; #3501 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3502 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3503 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3504 = VECTOR ( 'NONE', #3503, 39.37007874015748100 ) ; #3505 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3506 = LINE ( 'NONE', #3505, #3504 ) ; #3507 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3508 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3509 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3510 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3511 = AXIS2_PLACEMENT_3D ( 'NONE', #3510, #3509, #3508 ) ; #3512 = CIRCLE ( 'NONE', #3511, 0.08600000000000011800 ) ; #3513 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3514 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3515 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3516 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3517 = AXIS2_PLACEMENT_3D ( 'NONE', #3516, #3515, #3514 ) ; #3518 = CIRCLE ( 'NONE', #3517, 0.08600000000000011800 ) ; #3519 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3520 = VECTOR ( 'NONE', #3519, 39.37007874015748100 ) ; #3521 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3522 = LINE ( 'NONE', #3521, #3520 ) ; #3523 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3524 = VECTOR ( 'NONE', #3523, 39.37007874015748100 ) ; #3525 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3526 = LINE ( 'NONE', #3525, #3524 ) ; #3527 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3528 = AXIS2_PLACEMENT_3D ( 'NONE', #3527, #3588, #3587 ) ; #3529 = CIRCLE ( 'NONE', #3528, 0.08600000000000002100 ) ; #3530 = FACE_OUTER_BOUND ( 'NONE', #1585, .T. ) ; #3531 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000036800, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3532 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3533 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3534 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3535 = AXIS2_PLACEMENT_3D ( 'NONE', #3534, #3533, #3532 ) ; #3536 = CIRCLE ( 'NONE', #3535, 0.08600000000000000700 ) ; #3537 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3538 = VECTOR ( 'NONE', #3537, 39.37007874015748100 ) ; #3539 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000036800, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3540 = LINE ( 'NONE', #3539, #3538 ) ; #3541 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003800, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3542 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000035400, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3543 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3544 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3545 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3546 = AXIS2_PLACEMENT_3D ( 'NONE', #3545, #3544, #3543 ) ; #3547 = CIRCLE ( 'NONE', #3546, 0.08600000000000011800 ) ; #3548 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003800, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3549 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3550 = VECTOR ( 'NONE', #3549, 39.37007874015748100 ) ; #3551 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000035400, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3552 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3553 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3554 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3555 = AXIS2_PLACEMENT_3D ( 'NONE', #3554, #3553, #3552 ) ; #3556 = LINE ( 'NONE', #3551, #3550 ) ; #3557 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3558 = CARTESIAN_POINT ( 'NONE', ( -0.4850000000000001500, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3559 = LINE ( 'NONE', #3558, #3620 ) ; #3560 = CARTESIAN_POINT ( 'NONE', ( -0.3600000000000002600, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3561 = CARTESIAN_POINT ( 'NONE', ( -0.4850000000000001500, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3562 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3563 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3564 = AXIS2_PLACEMENT_3D ( 'NONE', #3571, #3563, #3562 ) ; #3565 = CIRCLE ( 'NONE', #3564, 0.06249999999999995100 ) ; #3566 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3567 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3568 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3569 = AXIS2_PLACEMENT_3D ( 'NONE', #3568, #3567, #3566 ) ; #3570 = CYLINDRICAL_SURFACE ( 'NONE', #3569, 0.06249999999999995100 ) ; #3571 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3572 = FACE_OUTER_BOUND ( 'NONE', #1595, .T. ) ; #3573 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3574 = VECTOR ( 'NONE', #3573, 39.37007874015748100 ) ; #3575 = CARTESIAN_POINT ( 'NONE', ( 0.4850000000000001500, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3576 = LINE ( 'NONE', #3575, #3574 ) ; #3577 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3578 = VECTOR ( 'NONE', #3577, 39.37007874015748100 ) ; #3579 = CARTESIAN_POINT ( 'NONE', ( -0.2425000000000003800, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3580 = LINE ( 'NONE', #3579, #3578 ) ; #3581 = CARTESIAN_POINT ( 'NONE', ( -0.07050000000000035400, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3582 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3583 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3584 = AXIS2_PLACEMENT_3D ( 'NONE', #3586, #3583, #3582 ) ; #3585 = CYLINDRICAL_SURFACE ( 'NONE', #3584, 0.08600000000000002100 ) ; #3586 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3587 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3588 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3589 = LINE ( 'NONE', #3652, #3651 ) ; #3590 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5970000000000002000 ) ) ; #3591 = CARTESIAN_POINT ( 'NONE', ( -2.180500000000000300, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3592 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3593 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.5970000000000002000 ) ) ; #3594 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3595 = VECTOR ( 'NONE', #3594, 39.37007874015748100 ) ; #3596 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5970000000000002000 ) ) ; #3597 = LINE ( 'NONE', #3596, #3595 ) ; #3598 = CARTESIAN_POINT ( 'NONE', ( 1.766000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3599 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3600 = VECTOR ( 'NONE', #3599, 39.37007874015748100 ) ; #3601 = CARTESIAN_POINT ( 'NONE', ( 1.766000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3602 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3603 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3604 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3605 = AXIS2_PLACEMENT_3D ( 'NONE', #3604, #3603, #3602 ) ; #3606 = CYLINDRICAL_SURFACE ( 'NONE', #3605, 0.06249999999999995100 ) ; #3607 = LINE ( 'NONE', #3601, #3600 ) ; #3608 = FACE_OUTER_BOUND ( 'NONE', #1609, .T. ) ; #3609 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3610 = VECTOR ( 'NONE', #3609, 39.37007874015748100 ) ; #3611 = CARTESIAN_POINT ( 'NONE', ( -0.3600000000000002600, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3612 = LINE ( 'NONE', #3611, #3610 ) ; #3613 = CARTESIAN_POINT ( 'NONE', ( -0.3600000000000002600, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3614 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3615 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3616 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3617 = AXIS2_PLACEMENT_3D ( 'NONE', #3616, #3615, #3614 ) ; #3618 = CIRCLE ( 'NONE', #3617, 0.06249999999999995100 ) ; #3619 = CARTESIAN_POINT ( 'NONE', ( -0.4850000000000001500, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3620 = VECTOR ( 'NONE', #3557, 39.37007874015748100 ) ; #3621 = VECTOR ( 'NONE', #3367, 39.37007874015748100 ) ; #3622 = CARTESIAN_POINT ( 'NONE', ( 0.3600000000000002600, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3623 = LINE ( 'NONE', #3622, #3621 ) ; #3624 = VECTOR ( 'NONE', #3936, 39.37007874015748100 ) ; #3625 = CARTESIAN_POINT ( 'NONE', ( 0.3600000000000002600, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3626 = CARTESIAN_POINT ( 'NONE', ( 0.4850000000000001500, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3627 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3628 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3629 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3630 = AXIS2_PLACEMENT_3D ( 'NONE', #3629, #3628, #3627 ) ; #3631 = CIRCLE ( 'NONE', #3630, 0.06249999999999995100 ) ; #3632 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3633 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3634 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #3635 = AXIS2_PLACEMENT_3D ( 'NONE', #3634, #3633, #3632 ) ; #3636 = CIRCLE ( 'NONE', #3635, 0.08600000000000018700 ) ; #3637 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3638 = CARTESIAN_POINT ( 'NONE', ( -2.008500000000000200, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3639 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3640 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3641 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #3642 = AXIS2_PLACEMENT_3D ( 'NONE', #3641, #3640, #3639 ) ; #3643 = CYLINDRICAL_SURFACE ( 'NONE', #3642, 0.08600000000000018700 ) ; #3644 = FACE_OUTER_BOUND ( 'NONE', #1623, .T. ) ; #3645 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3646 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3647 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #3648 = AXIS2_PLACEMENT_3D ( 'NONE', #3647, #3646, #3645 ) ; #3649 = CIRCLE ( 'NONE', #3648, 0.08600000000000011800 ) ; #3650 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3651 = VECTOR ( 'NONE', #3650, 39.37007874015748100 ) ; #3652 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.4249999999999998200 ) ) ; #3653 = CYLINDRICAL_SURFACE ( 'NONE', #3714, 0.06249999999999995100 ) ; #3654 = FACE_OUTER_BOUND ( 'NONE', #1660, .T. ) ; #3655 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3656 = VECTOR ( 'NONE', #3655, 39.37007874015748100 ) ; #3657 = CARTESIAN_POINT ( 'NONE', ( -0.6720000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3658 = LINE ( 'NONE', #3657, #3656 ) ; #3659 = CARTESIAN_POINT ( 'NONE', ( -0.6720000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3660 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3661 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3662 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3663 = AXIS2_PLACEMENT_3D ( 'NONE', #3662, #3661, #3660 ) ; #3664 = CIRCLE ( 'NONE', #3663, 0.06249999999999995100 ) ; #3665 = CARTESIAN_POINT ( 'NONE', ( -0.7970000000000002600, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3666 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3667 = VECTOR ( 'NONE', #3666, 39.37007874015748100 ) ; #3668 = CARTESIAN_POINT ( 'NONE', ( -0.7970000000000002600, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3669 = LINE ( 'NONE', #3668, #3667 ) ; #3670 = CARTESIAN_POINT ( 'NONE', ( -0.6720000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3671 = CARTESIAN_POINT ( 'NONE', ( -0.7970000000000002600, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3672 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3673 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3674 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3675 = AXIS2_PLACEMENT_3D ( 'NONE', #3674, #3673, #3672 ) ; #3676 = CIRCLE ( 'NONE', #3675, 0.06249999999999995100 ) ; #3677 = CARTESIAN_POINT ( 'NONE', ( 0.4850000000000001500, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3678 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3679 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3680 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3681 = AXIS2_PLACEMENT_3D ( 'NONE', #3680, #3679, #3678 ) ; #3682 = CIRCLE ( 'NONE', #3681, 0.06249999999999995100 ) ; #3683 = CARTESIAN_POINT ( 'NONE', ( 0.3600000000000002600, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3684 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3685 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3686 = AXIS2_PLACEMENT_3D ( 'NONE', #3685, #3684, #3746 ) ; #3687 = CYLINDRICAL_SURFACE ( 'NONE', #3686, 0.06249999999999995100 ) ; #3688 = CIRCLE ( 'NONE', #3745, 0.06249999999999995100 ) ; #3689 = FACE_OUTER_BOUND ( 'NONE', #1674, .T. ) ; #3690 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3691 = VECTOR ( 'NONE', #3690, 39.37007874015748100 ) ; #3692 = CARTESIAN_POINT ( 'NONE', ( -1.454000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3693 = LINE ( 'NONE', #3692, #3691 ) ; #3694 = CARTESIAN_POINT ( 'NONE', ( -1.454000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3695 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3696 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3697 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3698 = AXIS2_PLACEMENT_3D ( 'NONE', #3697, #3696, #3695 ) ; #3699 = CIRCLE ( 'NONE', #3698, 0.06249999999999995100 ) ; #3700 = CARTESIAN_POINT ( 'NONE', ( -1.579000000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3701 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3702 = VECTOR ( 'NONE', #3701, 39.37007874015748100 ) ; #3703 = CARTESIAN_POINT ( 'NONE', ( -1.579000000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3704 = LINE ( 'NONE', #3703, #3702 ) ; #3705 = CARTESIAN_POINT ( 'NONE', ( -1.454000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3706 = CARTESIAN_POINT ( 'NONE', ( -1.579000000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3707 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3708 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3709 = AXIS2_PLACEMENT_3D ( 'NONE', #3715, #3708, #3707 ) ; #3710 = CIRCLE ( 'NONE', #3709, 0.06249999999999995100 ) ; #3711 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3712 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3713 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3714 = AXIS2_PLACEMENT_3D ( 'NONE', #3713, #3712, #3711 ) ; #3715 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3716 = VECTOR ( 'NONE', #3777, 39.37007874015748100 ) ; #3717 = CARTESIAN_POINT ( 'NONE', ( 1.579000000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3718 = LINE ( 'NONE', #3717, #3716 ) ; #3719 = CARTESIAN_POINT ( 'NONE', ( 1.579000000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3720 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3721 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3722 = AXIS2_PLACEMENT_3D ( 'NONE', #3729, #3721, #3720 ) ; #3723 = CIRCLE ( 'NONE', #3722, 0.08600000000000011800 ) ; #3724 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3725 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3726 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3727 = AXIS2_PLACEMENT_3D ( 'NONE', #3726, #3725, #3724 ) ; #3728 = CYLINDRICAL_SURFACE ( 'NONE', #3727, 0.08600000000000011800 ) ; #3729 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3730 = FACE_OUTER_BOUND ( 'NONE', #1683, .T. ) ; #3731 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3732 = VECTOR ( 'NONE', #3731, 39.37007874015748100 ) ; #3733 = CARTESIAN_POINT ( 'NONE', ( -1.766000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3734 = LINE ( 'NONE', #3733, #3732 ) ; #3735 = CARTESIAN_POINT ( 'NONE', ( -1.766000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3736 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3737 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3738 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3739 = AXIS2_PLACEMENT_3D ( 'NONE', #3738, #3737, #3736 ) ; #3740 = CIRCLE ( 'NONE', #3739, 0.06249999999999995100 ) ; #3741 = CARTESIAN_POINT ( 'NONE', ( -1.891000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3742 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3743 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3744 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3745 = AXIS2_PLACEMENT_3D ( 'NONE', #3744, #3743, #3742 ) ; #3746 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3747 = CARTESIAN_POINT ( 'NONE', ( 1.891000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3748 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3749 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3750 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3751 = AXIS2_PLACEMENT_3D ( 'NONE', #3750, #3749, #3748 ) ; #3752 = CIRCLE ( 'NONE', #3751, 0.06249999999999995100 ) ; #3753 = CARTESIAN_POINT ( 'NONE', ( 0.7970000000000002600, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3754 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3755 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3756 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3757 = AXIS2_PLACEMENT_3D ( 'NONE', #3756, #3755, #3754 ) ; #3758 = CIRCLE ( 'NONE', #3757, 0.06249999999999995100 ) ; #3759 = CARTESIAN_POINT ( 'NONE', ( 0.6720000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3760 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3761 = VECTOR ( 'NONE', #3760, 39.37007874015748100 ) ; #3762 = CARTESIAN_POINT ( 'NONE', ( 0.6720000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3763 = LINE ( 'NONE', #3762, #3761 ) ; #3764 = CARTESIAN_POINT ( 'NONE', ( 0.6720000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3765 = CARTESIAN_POINT ( 'NONE', ( 0.7970000000000002600, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3766 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3767 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3768 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3769 = AXIS2_PLACEMENT_3D ( 'NONE', #3768, #3767, #3766 ) ; #3770 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3771 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3772 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3773 = AXIS2_PLACEMENT_3D ( 'NONE', #3772, #3771, #3770 ) ; #3774 = CIRCLE ( 'NONE', #3769, 0.06249999999999995100 ) ; #3775 = CYLINDRICAL_SURFACE ( 'NONE', #3773, 0.06249999999999995100 ) ; #3776 = FACE_OUTER_BOUND ( 'NONE', #1690, .T. ) ; #3777 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3778 = FACE_OUTER_BOUND ( 'NONE', #1635, .T. ) ; #3779 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3780 = VECTOR ( 'NONE', #3779, 39.37007874015748100 ) ; #3781 = CARTESIAN_POINT ( 'NONE', ( 0.7970000000000002600, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3782 = LINE ( 'NONE', #3781, #3780 ) ; #3783 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3784 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3785 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3786 = AXIS2_PLACEMENT_3D ( 'NONE', #3785, #3784, #3783 ) ; #3787 = CIRCLE ( 'NONE', #3786, 0.06249999999999995100 ) ; #3788 = CARTESIAN_POINT ( 'NONE', ( 1.454000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3789 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3790 = VECTOR ( 'NONE', #3789, 39.37007874015748100 ) ; #3791 = CARTESIAN_POINT ( 'NONE', ( 1.454000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3792 = LINE ( 'NONE', #3791, #3790 ) ; #3793 = CARTESIAN_POINT ( 'NONE', ( 1.454000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3794 = CARTESIAN_POINT ( 'NONE', ( 1.579000000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3795 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3796 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3797 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3798 = AXIS2_PLACEMENT_3D ( 'NONE', #3797, #3796, #3795 ) ; #3799 = CIRCLE ( 'NONE', #3798, 0.06249999999999995100 ) ; #3800 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3801 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3802 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3803 = AXIS2_PLACEMENT_3D ( 'NONE', #3802, #3801, #3800 ) ; #3804 = CYLINDRICAL_SURFACE ( 'NONE', #3803, 0.06249999999999995100 ) ; #3805 = FACE_OUTER_BOUND ( 'NONE', #1706, .T. ) ; #3806 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3807 = VECTOR ( 'NONE', #3806, 39.37007874015748100 ) ; #3808 = CARTESIAN_POINT ( 'NONE', ( 1.891000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3809 = LINE ( 'NONE', #3808, #3807 ) ; #3810 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8109999999999999400 ) ) ; #3811 = LINE ( 'NONE', #3810, #3872 ) ; #3812 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.9830000000000001000 ) ) ; #3813 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8109999999999999400 ) ) ; #3814 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3815 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3816 = AXIS2_PLACEMENT_3D ( 'NONE', #3821, #3815, #3814 ) ; #3817 = CIRCLE ( 'NONE', #3816, 0.08600000000000011800 ) ; #3818 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3819 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3820 = AXIS2_PLACEMENT_3D ( 'NONE', #3828, #3819, #3818 ) ; #3821 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3822 = CYLINDRICAL_SURFACE ( 'NONE', #3820, 0.08600000000000011800 ) ; #3823 = FACE_OUTER_BOUND ( 'NONE', #1725, .T. ) ; #3824 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3825 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3826 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #3827 = AXIS2_PLACEMENT_3D ( 'NONE', #3826, #3825, #3824 ) ; #3828 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3829 = CYLINDRICAL_SURFACE ( 'NONE', #3827, 0.04700000000000006900 ) ; #3830 = FACE_OUTER_BOUND ( 'NONE', #1723, .T. ) ; #3831 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3832 = VECTOR ( 'NONE', #3831, 39.37007874015748100 ) ; #3833 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.054499999999999800 ) ) ; #3834 = LINE ( 'NONE', #3833, #3832 ) ; #3835 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -1.054499999999999800 ) ) ; #3836 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3837 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3838 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3839 = AXIS2_PLACEMENT_3D ( 'NONE', #3838, #3837, #3836 ) ; #3840 = CYLINDRICAL_SURFACE ( 'NONE', #3839, 0.06249999999999995100 ) ; #3841 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3842 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3843 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3844 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3845 = AXIS2_PLACEMENT_3D ( 'NONE', #3844, #3843, #3842 ) ; #3846 = CIRCLE ( 'NONE', #3845, 0.08600000000000011800 ) ; #3847 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.7530000000000000000, -1.147500000000000000 ) ) ; #3848 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3849 = VECTOR ( 'NONE', #3848, 39.37007874015748100 ) ; #3850 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3851 = LINE ( 'NONE', #3850, #3849 ) ; #3852 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3853 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.7530000000000000000, -1.210000000000000000 ) ) ; #3854 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3855 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3856 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3857 = AXIS2_PLACEMENT_3D ( 'NONE', #3856, #3855, #3854 ) ; #3858 = CYLINDRICAL_SURFACE ( 'NONE', #3857, 0.1574999999999997500 ) ; #3859 = FACE_OUTER_BOUND ( 'NONE', #1793, .T. ) ; #3860 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3861 = VECTOR ( 'NONE', #3860, 39.37007874015748100 ) ; #3862 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.05999999999999999800, -0.9830000000000001000 ) ) ; #3863 = LINE ( 'NONE', #3862, #3861 ) ; #3864 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.9830000000000001000 ) ) ; #3865 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3866 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3867 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #3868 = AXIS2_PLACEMENT_3D ( 'NONE', #3867, #3866, #3865 ) ; #3869 = CIRCLE ( 'NONE', #3868, 0.08600000000000011800 ) ; #3870 = CARTESIAN_POINT ( 'NONE', ( 2.102500000000000500, 0.0000000000000000000, -0.8109999999999999400 ) ) ; #3871 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3872 = VECTOR ( 'NONE', #3871, 39.37007874015748100 ) ; #3873 = LINE ( 'NONE', #3366, #3624 ) ; #3874 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8109999999999999400 ) ) ; #3875 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.9829999999999999800 ) ) ; #3876 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8110000000000000500 ) ) ; #3877 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3878 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3879 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3880 = AXIS2_PLACEMENT_3D ( 'NONE', #3879, #3878, #3877 ) ; #3881 = CIRCLE ( 'NONE', #3880, 0.08599999999999997900 ) ; #3882 = CARTESIAN_POINT ( 'NONE', ( -1.891000000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #3883 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3884 = VECTOR ( 'NONE', #3883, 39.37007874015748100 ) ; #3885 = CARTESIAN_POINT ( 'NONE', ( -1.891000000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #3886 = LINE ( 'NONE', #3885, #3884 ) ; #3887 = CARTESIAN_POINT ( 'NONE', ( -1.766000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #3888 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3889 = CARTESIAN_POINT ( 'NONE', ( 2.008500000000000200, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3890 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3891 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3892 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.210000000000000000 ) ) ; #3893 = AXIS2_PLACEMENT_3D ( 'NONE', #3892, #3891, #3890 ) ; #3894 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #3895 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3896 = CARTESIAN_POINT ( 'NONE', ( 2.094500000000000500, 0.3669999999999999900, -1.366999999999999300 ) ) ; #3897 = AXIS2_PLACEMENT_3D ( 'NONE', #3896, #3895, #3894 ) ; #3898 = CIRCLE ( 'NONE', #3893, 0.08600000000000011800 ) ; #3899 = CYLINDRICAL_SURFACE ( 'NONE', #3897, 0.08600000000000011800 ) ; #3900 = FACE_OUTER_BOUND ( 'NONE', #1750, .T. ) ; #3901 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3902 = VECTOR ( 'NONE', #3901, 39.37007874015748100 ) ; #3903 = CARTESIAN_POINT ( 'NONE', ( 2.180500000000000300, 0.7530000000000000000, -1.366999999999999300 ) ) ; #3904 = LINE ( 'NONE', #3903, #3902 ) ; #3905 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #3906 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #3907 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3908 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3909 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #3910 = AXIS2_PLACEMENT_3D ( 'NONE', #3909, #3908, #3907 ) ; #3911 = CIRCLE ( 'NONE', #3910, 0.04700000000000013900 ) ; #3912 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8110000000000000500 ) ) ; #3913 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.9829999999999999800 ) ) ; #3914 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3915 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #3916 = AXIS2_PLACEMENT_3D ( 'NONE', #3923, #3915, #3914 ) ; #3917 = CIRCLE ( 'NONE', #3916, 0.08599999999999997900 ) ; #3918 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3919 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3920 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3921 = AXIS2_PLACEMENT_3D ( 'NONE', #3920, #3919, #3918 ) ; #3922 = CYLINDRICAL_SURFACE ( 'NONE', #3921, 0.08599999999999997900 ) ; #3923 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3924 = FACE_OUTER_BOUND ( 'NONE', #1773, .T. ) ; #3925 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3926 = VECTOR ( 'NONE', #3925, 39.37007874015748100 ) ; #3927 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.9829999999999999800 ) ) ; #3928 = LINE ( 'NONE', #3927, #3926 ) ; #3929 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.9829999999999999800 ) ) ; #3930 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3931 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3932 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #3933 = AXIS2_PLACEMENT_3D ( 'NONE', #3932, #3931, #3930 ) ; #3934 = CIRCLE ( 'NONE', #3933, 0.08599999999999997900 ) ; #3935 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.8110000000000000500 ) ) ; #3936 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3937 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3938 = VECTOR ( 'NONE', #3937, 39.37007874015748100 ) ; #3939 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #3940 = LINE ( 'NONE', #3939, #3938 ) ; #3941 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.054499999999999800 ) ) ; #3942 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #3943 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3944 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3945 = AXIS2_PLACEMENT_3D ( 'NONE', #3952, #3944, #3943 ) ; #3946 = CIRCLE ( 'NONE', #3945, 0.1574999999999997500 ) ; #3947 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3948 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3949 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3950 = AXIS2_PLACEMENT_3D ( 'NONE', #3949, #3948, #3947 ) ; #3951 = CYLINDRICAL_SURFACE ( 'NONE', #3950, 0.08599999999999997900 ) ; #3952 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3953 = FACE_OUTER_BOUND ( 'NONE', #1791, .T. ) ; #3954 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3955 = VECTOR ( 'NONE', #3954, 39.37007874015748100 ) ; #3956 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #3957 = LINE ( 'NONE', #3956, #3955 ) ; #3958 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.6160000000000001000 ) ) ; #3959 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3960 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3961 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #3962 = AXIS2_PLACEMENT_3D ( 'NONE', #3961, #3960, #3959 ) ; #3963 = CIRCLE ( 'NONE', #3962, 0.04700000000000013900 ) ; #3964 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.5219999999999999100 ) ) ; #3965 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3966 = VECTOR ( 'NONE', #3965, 39.37007874015748100 ) ; #3967 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #3968 = LINE ( 'NONE', #3967, #3966 ) ; #3969 =( GEOMETRIC_REPRESENTATION_CONTEXT ( 3 ) GLOBAL_UNCERTAINTY_ASSIGNED_CONTEXT ( ( #3970 ) ) GLOBAL_UNIT_ASSIGNED_CONTEXT ( ( #3973, #3972, #3971 ) ) REPRESENTATION_CONTEXT ( 'NONE', 'WORKASPACE' ) ); #3970 = UNCERTAINTY_MEASURE_WITH_UNIT (LENGTH_MEASURE( 1.000000000000000100E-005 ), #3973, 'distance_accuracy_value', 'NONE'); #3971 =( NAMED_UNIT ( * ) SI_UNIT ( $, .STERADIAN. ) SOLID_ANGLE_UNIT ( ) ); #3972 =( NAMED_UNIT ( * ) PLANE_ANGLE_UNIT ( ) SI_UNIT ( $, .RADIAN. ) ); #3973 =( CONVERSION_BASED_UNIT ( 'INCH', #3974 ) LENGTH_UNIT ( ) NAMED_UNIT ( #3975 ) ); #3974 = LENGTH_MEASURE_WITH_UNIT ( LENGTH_MEASURE( 0.02539999999999999900 ), #3976 ); #3975 = DIMENSIONAL_EXPONENTS ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ; #3976 =( LENGTH_UNIT ( ) NAMED_UNIT ( * ) SI_UNIT ( $, .METRE. ) ); #3977 = MECHANICAL_DESIGN_GEOMETRIC_PRESENTATION_REPRESENTATION ( '', ( #3979 ), #3969 ) ; #3978 = PRESENTATION_LAYER_ASSIGNMENT ( '', '', ( #3979 ) ) ; #3979 = STYLED_ITEM ( 'NONE', ( #3980 ), #1803 ) ; #3980 = PRESENTATION_STYLE_ASSIGNMENT (( #3981 ) ) ; #3981 = SURFACE_STYLE_USAGE ( .BOTH. , #3982 ) ; #3982 = SURFACE_SIDE_STYLE ('',( #3983 ) ) ; #3983 = SURFACE_STYLE_FILL_AREA ( #3984 ) ; #3984 = FILL_AREA_STYLE ('',( #3985 ) ) ; #3985 = FILL_AREA_STYLE_COLOUR ( '', #3991 ) ; #3986 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #3987 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3988 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #3989 = AXIS2_PLACEMENT_3D ( 'NONE', #3988, #3987, #3986 ) ; #3990 = CIRCLE ( 'NONE', #3989, 0.1574999999999997500 ) ; #3991 = COLOUR_RGB ( '',0.7529411764705882200, 0.7529411764705882200, 0.7529411764705882200 ) ; #3992 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -0.7395000000000002700 ) ) ; #3993 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3994 = AXIS2_PLACEMENT_3D ( 'NONE', #3993, #4056, #4055 ) ; #3995 = CIRCLE ( 'NONE', #3994, 0.04699999999999993800 ) ; #3996 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #3997 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #3998 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #3999 = AXIS2_PLACEMENT_3D ( 'NONE', #3998, #3997, #3996 ) ; #4000 = CYLINDRICAL_SURFACE ( 'NONE', #3999, 0.04699999999999993800 ) ; #4001 = FACE_OUTER_BOUND ( 'NONE', #1815, .T. ) ; #4002 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4003 = VECTOR ( 'NONE', #4002, 39.37007874015748100 ) ; #4004 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4005 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4006 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4007 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4008 = AXIS2_PLACEMENT_3D ( 'NONE', #4007, #4006, #4005 ) ; #4009 = CIRCLE ( 'NONE', #4008, 0.04700000000000006900 ) ; #4010 = LINE ( 'NONE', #4004, #4003 ) ; #4011 = CARTESIAN_POINT ( 'NONE', ( 1.766000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4012 = CARTESIAN_POINT ( 'NONE', ( 1.891000000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4013 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4014 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4015 = AXIS2_PLACEMENT_3D ( 'NONE', #4021, #4014, #4013 ) ; #4016 = CIRCLE ( 'NONE', #4015, 0.06249999999999995100 ) ; #4017 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4018 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4019 = AXIS2_PLACEMENT_3D ( 'NONE', #4022, #4018, #4017 ) ; #4020 = CYLINDRICAL_SURFACE ( 'NONE', #4019, 0.06249999999999995100 ) ; #4021 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4022 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, -0.4380000000000000000 ) ) ; #4023 = FACE_OUTER_BOUND ( 'NONE', #1805, .T. ) ; #4024 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4025 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4026 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4027 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4028 = AXIS2_PLACEMENT_3D ( 'NONE', #4035, #4027, #4026 ) ; #4029 = CIRCLE ( 'NONE', #4028, 0.04700000000000006900 ) ; #4030 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4031 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4032 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4033 = AXIS2_PLACEMENT_3D ( 'NONE', #4032, #4031, #4030 ) ; #4034 = CYLINDRICAL_SURFACE ( 'NONE', #4033, 0.04700000000000006900 ) ; #4035 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4036 = FACE_OUTER_BOUND ( 'NONE', #1831, .T. ) ; #4037 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4038 = VECTOR ( 'NONE', #4037, 39.37007874015748100 ) ; #4039 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4040 = LINE ( 'NONE', #4039, #4038 ) ; #4041 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -1.272000000000000200 ) ) ; #4042 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4043 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4044 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -1.225000000000000100 ) ) ; #4045 = AXIS2_PLACEMENT_3D ( 'NONE', #4044, #4043, #4042 ) ; #4046 = CIRCLE ( 'NONE', #4045, 0.04700000000000020800 ) ; #4047 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -1.177999999999999900 ) ) ; #4048 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.0000000000000000000, -0.8500000000000000900 ) ) ; #4049 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4050 = VECTOR ( 'NONE', #4049, 39.37007874015748100 ) ; #4051 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8500000000000000900 ) ) ; #4052 = LINE ( 'NONE', #4051, #4050 ) ; #4053 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.8500000000000000900 ) ) ; #4054 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.9439999999999999500 ) ) ; #4055 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4056 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4057 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4058 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4059 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4060 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4061 = AXIS2_PLACEMENT_3D ( 'NONE', #4067, #4060, #4059 ) ; #4062 = CIRCLE ( 'NONE', #4061, 0.1574999999999997500 ) ; #4063 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4064 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4065 = AXIS2_PLACEMENT_3D ( 'NONE', #4068, #4064, #4063 ) ; #4066 = CYLINDRICAL_SURFACE ( 'NONE', #4065, 0.1574999999999997500 ) ; #4067 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4068 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4069 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4070 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4071 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #4072 = AXIS2_PLACEMENT_3D ( 'NONE', #4071, #4070, #4069 ) ; #4073 = CIRCLE ( 'NONE', #4072, 0.08599999999999997900 ) ; #4074 = FACE_OUTER_BOUND ( 'NONE', #1845, .T. ) ; #4075 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.0000000000000000000, -0.4250000000000000400 ) ) ; #4076 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4077 = VECTOR ( 'NONE', #4076, 39.37007874015748100 ) ; #4078 = CARTESIAN_POINT ( 'NONE', ( -0.1655000000000001700, 0.05999999999999999800, -0.4250000000000000400 ) ) ; #4079 = LINE ( 'NONE', #4078, #4077 ) ; #4080 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.0000000000000000000, -0.9440000000000000600 ) ) ; #4081 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.0000000000000000000, -0.8499999999999999800 ) ) ; #4082 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4083 = VECTOR ( 'NONE', #4082, 39.37007874015748100 ) ; #4084 = CARTESIAN_POINT ( 'NONE', ( -0.4695000000000003100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4085 = LINE ( 'NONE', #4084, #4083 ) ; #4086 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #4087 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.4249999999999998200 ) ) ; #4088 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4089 = VECTOR ( 'NONE', #4088, 39.37007874015748100 ) ; #4090 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.4249999999999998200 ) ) ; #4091 = LINE ( 'NONE', #4090, #4089 ) ; #4092 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.4249999999999998200 ) ) ; #4093 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5970000000000002000 ) ) ; #4094 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4095 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4096 = AXIS2_PLACEMENT_3D ( 'NONE', #4103, #4095, #4094 ) ; #4097 = CIRCLE ( 'NONE', #4096, 0.08600000000000018700 ) ; #4098 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4099 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4100 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #4101 = AXIS2_PLACEMENT_3D ( 'NONE', #4100, #4099, #4098 ) ; #4102 = CYLINDRICAL_SURFACE ( 'NONE', #4101, 0.08600000000000018700 ) ; #4103 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #4104 = FACE_OUTER_BOUND ( 'NONE', #1861, .T. ) ; #4105 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4106 = VECTOR ( 'NONE', #4105, 39.37007874015748100 ) ; #4107 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.9830000000000001000 ) ) ; #4108 = LINE ( 'NONE', #4107, #4106 ) ; #4109 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.9830000000000001000 ) ) ; #4110 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -1.054499999999999800 ) ) ; #4111 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4112 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4113 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4114 = AXIS2_PLACEMENT_3D ( 'NONE', #4113, #4112, #4111 ) ; #4115 = CIRCLE ( 'NONE', #4114, 0.1574999999999997500 ) ; #4116 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.7395000000000002700 ) ) ; #4117 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4118 = VECTOR ( 'NONE', #4117, 39.37007874015748100 ) ; #4119 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4120 = LINE ( 'NONE', #4119, #4118 ) ; #4121 = LINE ( 'NONE', #3874, #4180 ) ; #4122 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8109999999999999400 ) ) ; #4123 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.9830000000000001000 ) ) ; #4124 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4125 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4126 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4127 = AXIS2_PLACEMENT_3D ( 'NONE', #4126, #4125, #4124 ) ; #4128 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4129 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4130 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4131 = AXIS2_PLACEMENT_3D ( 'NONE', #4130, #4129, #4128 ) ; #4132 = CIRCLE ( 'NONE', #4127, 0.08600000000000011800 ) ; #4133 = CYLINDRICAL_SURFACE ( 'NONE', #4131, 0.08600000000000011800 ) ; #4134 = FACE_OUTER_BOUND ( 'NONE', #1877, .T. ) ; #4135 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4136 = VECTOR ( 'NONE', #4135, 39.37007874015748100 ) ; #4137 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.05999999999999999800, -0.9439999999999999500 ) ) ; #4138 = LINE ( 'NONE', #4137, #4136 ) ; #4139 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.0000000000000000000, -0.9439999999999999500 ) ) ; #4140 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4141 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4142 = CARTESIAN_POINT ( 'NONE', ( -1.125500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4143 = AXIS2_PLACEMENT_3D ( 'NONE', #4142, #4141, #4140 ) ; #4144 = CIRCLE ( 'NONE', #4143, 0.04699999999999993800 ) ; #4145 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.5970000000000002000 ) ) ; #4146 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4147 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4148 = AXIS2_PLACEMENT_3D ( 'NONE', #4086, #4147, #4146 ) ; #4149 = CIRCLE ( 'NONE', #4148, 0.08600000000000018700 ) ; #4150 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4151 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4152 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4153 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4154 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4155 = AXIS2_PLACEMENT_3D ( 'NONE', #4154, #4153, #4152 ) ; #4156 = CIRCLE ( 'NONE', #4155, 0.04700000000000013900 ) ; #4157 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4158 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4159 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4160 = AXIS2_PLACEMENT_3D ( 'NONE', #4167, #4159, #4158 ) ; #4161 = CIRCLE ( 'NONE', #4160, 0.04700000000000013900 ) ; #4162 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4163 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4164 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4165 = AXIS2_PLACEMENT_3D ( 'NONE', #4164, #4163, #4162 ) ; #4166 = CYLINDRICAL_SURFACE ( 'NONE', #4165, 0.04700000000000006900 ) ; #4167 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4168 = FACE_OUTER_BOUND ( 'NONE', #1889, .T. ) ; #4169 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4170 = VECTOR ( 'NONE', #4169, 39.37007874015748100 ) ; #4171 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4172 = LINE ( 'NONE', #4171, #4170 ) ; #4173 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4174 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4175 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4176 = AXIS2_PLACEMENT_3D ( 'NONE', #4175, #4174, #4173 ) ; #4177 = CIRCLE ( 'NONE', #4176, 0.08600000000000011800 ) ; #4178 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.0000000000000000000, -0.8109999999999999400 ) ) ; #4179 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4180 = VECTOR ( 'NONE', #4179, 39.37007874015748100 ) ; #4181 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4182 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4183 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4184 = AXIS2_PLACEMENT_3D ( 'NONE', #4183, #4182, #4181 ) ; #4185 = CYLINDRICAL_SURFACE ( 'NONE', #4184, 0.04700000000000020800 ) ; #4186 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4187 = FACE_OUTER_BOUND ( 'NONE', #1909, .T. ) ; #4188 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4189 = VECTOR ( 'NONE', #4188, 39.37007874015748100 ) ; #4190 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4191 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4192 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4193 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4194 = AXIS2_PLACEMENT_3D ( 'NONE', #4193, #4192, #4191 ) ; #4195 = CYLINDRICAL_SURFACE ( 'NONE', #4194, 0.04700000000000006900 ) ; #4196 = LINE ( 'NONE', #4190, #4189 ) ; #4197 = FACE_OUTER_BOUND ( 'NONE', #1906, .T. ) ; #4198 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4199 = VECTOR ( 'NONE', #4198, 39.37007874015748100 ) ; #4200 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4201 = LINE ( 'NONE', #4200, #4199 ) ; #4202 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.6160000000000001000 ) ) ; #4203 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4204 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4205 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #4206 = AXIS2_PLACEMENT_3D ( 'NONE', #4205, #4204, #4203 ) ; #4207 = CIRCLE ( 'NONE', #4206, 0.04700000000000013900 ) ; #4208 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -0.5219999999999999100 ) ) ; #4209 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4210 = VECTOR ( 'NONE', #4209, 39.37007874015748100 ) ; #4211 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4212 = LINE ( 'NONE', #4211, #4210 ) ; #4213 = CIRCLE ( 'NONE', #4275, 0.1574999999999997500 ) ; #4214 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4215 = VECTOR ( 'NONE', #4214, 39.37007874015748100 ) ; #4216 = CARTESIAN_POINT ( 'NONE', ( -2.102500000000000500, 0.05999999999999999800, -0.5970000000000002000 ) ) ; #4217 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4218 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4219 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4220 = AXIS2_PLACEMENT_3D ( 'NONE', #4219, #4218, #4217 ) ; #4221 = CYLINDRICAL_SURFACE ( 'NONE', #4220, 0.04700000000000006900 ) ; #4222 = LINE ( 'NONE', #4216, #4215 ) ; #4223 = FACE_OUTER_BOUND ( 'NONE', #1923, .T. ) ; #4224 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4225 = VECTOR ( 'NONE', #4224, 39.37007874015748100 ) ; #4226 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4227 = LINE ( 'NONE', #4226, #4225 ) ; #4228 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -1.272000000000000200 ) ) ; #4229 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4230 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4231 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -1.225000000000000100 ) ) ; #4232 = AXIS2_PLACEMENT_3D ( 'NONE', #4231, #4230, #4229 ) ; #4233 = CIRCLE ( 'NONE', #4232, 0.04700000000000020800 ) ; #4234 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.0000000000000000000, -1.177999999999999900 ) ) ; #4235 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4236 = VECTOR ( 'NONE', #4235, 39.37007874015748100 ) ; #4237 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4238 = LINE ( 'NONE', #4237, #4236 ) ; #4239 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4240 = CARTESIAN_POINT ( 'NONE', ( -1.453500000000000200, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4241 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4242 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4243 = AXIS2_PLACEMENT_3D ( 'NONE', #4186, #4242, #4241 ) ; #4244 = CIRCLE ( 'NONE', #4243, 0.04700000000000020800 ) ; #4245 = CIRCLE ( 'NONE', #4307, 0.08599999999999997900 ) ; #4246 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4247 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4248 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #4249 = AXIS2_PLACEMENT_3D ( 'NONE', #4248, #4247, #4246 ) ; #4250 = CYLINDRICAL_SURFACE ( 'NONE', #4249, 0.08599999999999997900 ) ; #4251 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5110000000000000100 ) ) ; #4252 = FACE_OUTER_BOUND ( 'NONE', #1941, .T. ) ; #4253 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4254 = VECTOR ( 'NONE', #4253, 39.37007874015748100 ) ; #4255 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4256 = LINE ( 'NONE', #4255, #4254 ) ; #4257 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -1.054499999999999800 ) ) ; #4258 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4259 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4260 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4261 = AXIS2_PLACEMENT_3D ( 'NONE', #4260, #4259, #4258 ) ; #4262 = CIRCLE ( 'NONE', #4261, 0.1574999999999997500 ) ; #4263 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.7395000000000002700 ) ) ; #4264 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4265 = VECTOR ( 'NONE', #4264, 39.37007874015748100 ) ; #4266 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4267 = LINE ( 'NONE', #4266, #4265 ) ; #4268 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4269 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4270 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4271 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4272 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4273 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4274 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4275 = AXIS2_PLACEMENT_3D ( 'NONE', #4274, #4273, #4272 ) ; #4276 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4277 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4278 = AXIS2_PLACEMENT_3D ( 'NONE', #4285, #4277, #4276 ) ; #4279 = CIRCLE ( 'NONE', #4278, 0.1574999999999997500 ) ; #4280 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4281 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4282 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4283 = AXIS2_PLACEMENT_3D ( 'NONE', #4282, #4281, #4280 ) ; #4284 = CYLINDRICAL_SURFACE ( 'NONE', #4283, 0.1574999999999997500 ) ; #4285 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4286 = FACE_OUTER_BOUND ( 'NONE', #1956, .T. ) ; #4287 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4288 = VECTOR ( 'NONE', #4287, 39.37007874015748100 ) ; #4289 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4290 = LINE ( 'NONE', #4289, #4288 ) ; #4291 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.6160000000000001000 ) ) ; #4292 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4293 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4294 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #4295 = AXIS2_PLACEMENT_3D ( 'NONE', #4294, #4293, #4292 ) ; #4296 = CIRCLE ( 'NONE', #4295, 0.04700000000000013900 ) ; #4297 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.0000000000000000000, -0.5219999999999999100 ) ) ; #4298 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4299 = VECTOR ( 'NONE', #4298, 39.37007874015748100 ) ; #4300 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4301 = LINE ( 'NONE', #4300, #4299 ) ; #4302 = CARTESIAN_POINT ( 'NONE', ( -0.7975000000000002100, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4303 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5969999999999999800 ) ) ; #4304 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.4250000000000000400 ) ) ; #4305 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4306 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4307 = AXIS2_PLACEMENT_3D ( 'NONE', #4251, #4306, #4305 ) ; #4308 = CYLINDRICAL_SURFACE ( 'NONE', #4309, 0.04700000000000006900 ) ; #4309 = AXIS2_PLACEMENT_3D ( 'NONE', #4370, #4369, #4368 ) ; #4310 = FACE_OUTER_BOUND ( 'NONE', #1978, .T. ) ; #4311 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4312 = VECTOR ( 'NONE', #4311, 39.37007874015748100 ) ; #4313 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4314 = LINE ( 'NONE', #4313, #4312 ) ; #4315 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -1.272000000000000200 ) ) ; #4316 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4317 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4318 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -1.225000000000000100 ) ) ; #4319 = AXIS2_PLACEMENT_3D ( 'NONE', #4318, #4317, #4316 ) ; #4320 = CIRCLE ( 'NONE', #4319, 0.04700000000000020800 ) ; #4321 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -1.177999999999999900 ) ) ; #4322 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.0000000000000000000, -0.9440000000000000600 ) ) ; #4323 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4324 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4325 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4326 = AXIS2_PLACEMENT_3D ( 'NONE', #4325, #4324, #4323 ) ; #4327 = CIRCLE ( 'NONE', #4326, 0.04700000000000006900 ) ; #4328 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.0000000000000000000, -0.8499999999999999800 ) ) ; #4329 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4330 = VECTOR ( 'NONE', #4329, 39.37007874015748100 ) ; #4331 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4332 = LINE ( 'NONE', #4331, #4330 ) ; #4333 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4334 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4335 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4336 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4337 = CARTESIAN_POINT ( 'NONE', ( -1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4338 = AXIS2_PLACEMENT_3D ( 'NONE', #4337, #4336, #4335 ) ; #4339 = CIRCLE ( 'NONE', #4338, 0.04700000000000006900 ) ; #4340 = FACE_OUTER_BOUND ( 'NONE', #1994, .T. ) ; #4341 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4342 = VECTOR ( 'NONE', #4341, 39.37007874015748100 ) ; #4343 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.054499999999999800 ) ) ; #4344 = LINE ( 'NONE', #4343, #4342 ) ; #4345 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -1.054499999999999800 ) ) ; #4346 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4347 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4348 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4349 = AXIS2_PLACEMENT_3D ( 'NONE', #4348, #4347, #4346 ) ; #4350 = CIRCLE ( 'NONE', #4349, 0.1574999999999997500 ) ; #4351 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.7395000000000002700 ) ) ; #4352 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4353 = VECTOR ( 'NONE', #4352, 39.37007874015748100 ) ; #4354 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.7395000000000002700 ) ) ; #4355 = LINE ( 'NONE', #4354, #4353 ) ; #4356 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.5219999999999999100 ) ) ; #4357 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4358 = VECTOR ( 'NONE', #4357, 39.37007874015748100 ) ; #4359 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4360 = LINE ( 'NONE', #4359, #4358 ) ; #4361 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5219999999999999100 ) ) ; #4362 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4363 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4364 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4365 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4366 = AXIS2_PLACEMENT_3D ( 'NONE', #4365, #4364, #4363 ) ; #4367 = CIRCLE ( 'NONE', #4366, 0.04700000000000013900 ) ; #4368 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4369 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4370 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.5689999999999999500 ) ) ; #4371 = FACE_OUTER_BOUND ( 'NONE', #2010, .T. ) ; #4372 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4373 = VECTOR ( 'NONE', #4372, 39.37007874015748100 ) ; #4374 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.5969999999999999800 ) ) ; #4375 = LINE ( 'NONE', #4374, #4373 ) ; #4376 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.5969999999999999800 ) ) ; #4377 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4378 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4379 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.5110000000000000100 ) ) ; #4380 = AXIS2_PLACEMENT_3D ( 'NONE', #4379, #4378, #4377 ) ; #4381 = CIRCLE ( 'NONE', #4380, 0.08599999999999997900 ) ; #4382 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.0000000000000000000, -0.4250000000000000400 ) ) ; #4383 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4384 = VECTOR ( 'NONE', #4383, 39.37007874015748100 ) ; #4385 = CARTESIAN_POINT ( 'NONE', ( 0.1655000000000001700, 0.05999999999999999800, -0.4250000000000000400 ) ) ; #4386 = LINE ( 'NONE', #4385, #4384 ) ; #4387 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4388 = VECTOR ( 'NONE', #4387, 39.37007874015748100 ) ; #4389 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4390 = LINE ( 'NONE', #4389, #4388 ) ; #4391 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4392 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4393 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4394 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4395 = AXIS2_PLACEMENT_3D ( 'NONE', #4402, #4394, #4393 ) ; #4396 = CIRCLE ( 'NONE', #4395, 0.04700000000000020800 ) ; #4397 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4398 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4399 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4400 = AXIS2_PLACEMENT_3D ( 'NONE', #4399, #4398, #4397 ) ; #4401 = CYLINDRICAL_SURFACE ( 'NONE', #4400, 0.04700000000000020800 ) ; #4402 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4403 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.0000000000000000000, -0.9440000000000000600 ) ) ; #4404 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4405 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4406 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4407 = AXIS2_PLACEMENT_3D ( 'NONE', #4406, #4405, #4404 ) ; #4408 = CIRCLE ( 'NONE', #4407, 0.04700000000000006900 ) ; #4409 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.0000000000000000000, -0.9440000000000000600 ) ) ; #4410 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4411 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4412 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4413 = AXIS2_PLACEMENT_3D ( 'NONE', #4412, #4411, #4410 ) ; #4414 = CIRCLE ( 'NONE', #4413, 0.04700000000000006900 ) ; #4415 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.0000000000000000000, -0.8499999999999999800 ) ) ; #4416 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4417 = VECTOR ( 'NONE', #4416, 39.37007874015748100 ) ; #4418 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4419 = LINE ( 'NONE', #4418, #4417 ) ; #4420 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4421 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4422 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4423 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4424 = AXIS2_PLACEMENT_3D ( 'NONE', #4431, #4423, #4422 ) ; #4425 = CIRCLE ( 'NONE', #4424, 0.04700000000000006900 ) ; #4426 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4427 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4428 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4429 = AXIS2_PLACEMENT_3D ( 'NONE', #4428, #4427, #4426 ) ; #4430 = CYLINDRICAL_SURFACE ( 'NONE', #4429, 0.1574999999999997500 ) ; #4431 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4432 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4433 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 1.000000000000000000, 0.0000000000000000000 ) ) ; #4434 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.5689999999999999500 ) ) ; #4435 = AXIS2_PLACEMENT_3D ( 'NONE', #4434, #4433, #4432 ) ; #4436 = CIRCLE ( 'NONE', #4435, 0.04700000000000013900 ) ; #4437 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -1.272000000000000200 ) ) ; #4438 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4439 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4440 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -1.225000000000000100 ) ) ; #4441 = AXIS2_PLACEMENT_3D ( 'NONE', #4440, #4439, #4438 ) ; #4442 = CIRCLE ( 'NONE', #4441, 0.04700000000000020800 ) ; #4443 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.0000000000000000000, -1.177999999999999900 ) ) ; #4444 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4445 = VECTOR ( 'NONE', #4444, 39.37007874015748100 ) ; #4446 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4447 = LINE ( 'NONE', #4446, #4445 ) ; #4448 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4449 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.177999999999999900 ) ) ; #4450 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4451 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4452 = AXIS2_PLACEMENT_3D ( 'NONE', #4458, #4451, #4450 ) ; #4453 = CIRCLE ( 'NONE', #4452, 0.04700000000000020800 ) ; #4454 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4455 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4456 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4457 = AXIS2_PLACEMENT_3D ( 'NONE', #4456, #4455, #4454 ) ; #4458 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.225000000000000100 ) ) ; #4459 = CYLINDRICAL_SURFACE ( 'NONE', #4457, 0.04700000000000020800 ) ; #4460 = FACE_OUTER_BOUND ( 'NONE', #2029, .T. ) ; #4461 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4462 = VECTOR ( 'NONE', #4461, 39.37007874015748100 ) ; #4463 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4464 = LINE ( 'NONE', #4463, #4462 ) ; #4465 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4466 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4467 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4468 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4469 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4470 = AXIS2_PLACEMENT_3D ( 'NONE', #4469, #4468, #4467 ) ; #4471 = CIRCLE ( 'NONE', #4470, 0.06249999999999995100 ) ; #4472 = LINE ( 'NONE', #4466, #4531 ) ; #4473 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.0000000000000000000, -0.8499999999999999800 ) ) ; #4474 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4475 = VECTOR ( 'NONE', #4474, 39.37007874015748100 ) ; #4476 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4477 = LINE ( 'NONE', #4476, #4475 ) ; #4478 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4479 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8499999999999999800 ) ) ; #4480 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4481 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4482 = AXIS2_PLACEMENT_3D ( 'NONE', #4489, #4481, #4480 ) ; #4483 = CIRCLE ( 'NONE', #4482, 0.04700000000000006900 ) ; #4484 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4485 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4486 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4487 = AXIS2_PLACEMENT_3D ( 'NONE', #4486, #4485, #4484 ) ; #4488 = CYLINDRICAL_SURFACE ( 'NONE', #4487, 0.04700000000000006900 ) ; #4489 = CARTESIAN_POINT ( 'NONE', ( 1.781500000000000100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4490 = FACE_OUTER_BOUND ( 'NONE', #2046, .T. ) ; #4491 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4492 = VECTOR ( 'NONE', #4491, 39.37007874015748100 ) ; #4493 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.05999999999999999800, -0.6160000000000001000 ) ) ; #4494 = LINE ( 'NONE', #4493, #4492 ) ; #4495 = CARTESIAN_POINT ( 'NONE', ( 0.7975000000000002100, 0.0000000000000000000, -0.6160000000000001000 ) ) ; #4496 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4497 = FACE_OUTER_BOUND ( 'NONE', #2023, .T. ) ; #4498 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4499 = VECTOR ( 'NONE', #4498, 39.37007874015748100 ) ; #4500 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.9440000000000000600 ) ) ; #4501 = LINE ( 'NONE', #4500, #4499 ) ; #4502 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4503 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4504 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4505 = AXIS2_PLACEMENT_3D ( 'NONE', #4504, #4503, #4502 ) ; #4506 = CIRCLE ( 'NONE', #4505, 0.06249999999999995100 ) ; #4507 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4508 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4509 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4510 = AXIS2_PLACEMENT_3D ( 'NONE', #4509, #4508, #4507 ) ; #4511 = CIRCLE ( 'NONE', #4510, 0.06249999999999995100 ) ; #4512 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4513 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4514 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4515 = AXIS2_PLACEMENT_3D ( 'NONE', #4514, #4513, #4512 ) ; #4516 = CIRCLE ( 'NONE', #4515, 0.06249999999999995100 ) ; #4517 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4518 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4519 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4520 = AXIS2_PLACEMENT_3D ( 'NONE', #4519, #4518, #4517 ) ; #4521 = PLANE ( 'NONE', #4520 ) ; #4522 = FACE_BOUND ( 'NONE', #2097, .T. ) ; #4523 = FACE_BOUND ( 'NONE', #2093, .T. ) ; #4524 = FACE_OUTER_BOUND ( 'NONE', #2058, .T. ) ; #4525 = FACE_BOUND ( 'NONE', #2054, .T. ) ; #4526 = FACE_BOUND ( 'NONE', #2134, .T. ) ; #4527 = FACE_BOUND ( 'NONE', #2074, .T. ) ; #4528 = FACE_BOUND ( 'NONE', #2070, .T. ) ; #4529 = FACE_BOUND ( 'NONE', #2066, .T. ) ; #4530 = FACE_BOUND ( 'NONE', #2062, .T. ) ; #4531 = VECTOR ( 'NONE', #4465, 39.37007874015748100 ) ; #4532 = CYLINDRICAL_SURFACE ( 'NONE', #4597, 0.04700000000000006900 ) ; #4533 = FACE_OUTER_BOUND ( 'NONE', #2012, .T. ) ; #4534 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4535 = VECTOR ( 'NONE', #4534, 39.37007874015748100 ) ; #4536 = CARTESIAN_POINT ( 'NONE', ( 1.453500000000000200, 0.05999999999999999800, -1.272000000000000200 ) ) ; #4537 = LINE ( 'NONE', #4536, #4535 ) ; #4538 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4539 = VECTOR ( 'NONE', #4538, 39.37007874015748100 ) ; #4540 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.9439999999999999500 ) ) ; #4541 = LINE ( 'NONE', #4540, #4539 ) ; #4542 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.0000000000000000000, -0.9439999999999999500 ) ) ; #4543 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4544 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4545 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.0000000000000000000, -0.8970000000000000200 ) ) ; #4546 = AXIS2_PLACEMENT_3D ( 'NONE', #4545, #4544, #4543 ) ; #4547 = CIRCLE ( 'NONE', #4546, 0.04699999999999993800 ) ; #4548 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.0000000000000000000, -0.8500000000000000900 ) ) ; #4549 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4550 = VECTOR ( 'NONE', #4549, 39.37007874015748100 ) ; #4551 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8500000000000000900 ) ) ; #4552 = LINE ( 'NONE', #4551, #4550 ) ; #4553 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.9439999999999999500 ) ) ; #4554 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8500000000000000900 ) ) ; #4555 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4556 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4557 = AXIS2_PLACEMENT_3D ( 'NONE', #4563, #4556, #4555 ) ; #4558 = CIRCLE ( 'NONE', #4557, 0.04699999999999993800 ) ; #4559 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4560 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4561 = AXIS2_PLACEMENT_3D ( 'NONE', #4496, #4560, #4559 ) ; #4562 = CYLINDRICAL_SURFACE ( 'NONE', #4561, 0.04699999999999993800 ) ; #4563 = CARTESIAN_POINT ( 'NONE', ( 1.125500000000000200, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4564 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4565 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4566 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4567 = AXIS2_PLACEMENT_3D ( 'NONE', #4566, #4565, #4564 ) ; #4568 = CIRCLE ( 'NONE', #4567, 0.1250000000000000300 ) ; #4569 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4570 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4571 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4572 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4573 = AXIS2_PLACEMENT_3D ( 'NONE', #4572, #4571, #4570 ) ; #4574 = PLANE ( 'NONE', #4573 ) ; #4575 = FACE_BOUND ( 'NONE', #2196, .T. ) ; #4576 = FACE_BOUND ( 'NONE', #2192, .T. ) ; #4577 = FACE_OUTER_BOUND ( 'NONE', #2157, .T. ) ; #4578 = FACE_BOUND ( 'NONE', #2153, .T. ) ; #4579 = FACE_BOUND ( 'NONE', #2149, .T. ) ; #4580 = FACE_BOUND ( 'NONE', #2173, .T. ) ; #4581 = FACE_BOUND ( 'NONE', #2169, .T. ) ; #4582 = FACE_BOUND ( 'NONE', #2165, .T. ) ; #4583 = FACE_BOUND ( 'NONE', #2161, .T. ) ; #4584 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4585 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4586 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4587 = AXIS2_PLACEMENT_3D ( 'NONE', #4586, #4585, #4584 ) ; #4588 = CIRCLE ( 'NONE', #4587, 0.06249999999999995100 ) ; #4589 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4590 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4591 = AXIS2_PLACEMENT_3D ( 'NONE', #4596, #4590, #4589 ) ; #4592 = CIRCLE ( 'NONE', #4591, 0.06249999999999995100 ) ; #4593 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4594 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4595 = CARTESIAN_POINT ( 'NONE', ( 0.4695000000000003100, 0.05999999999999999800, -0.8970000000000000200 ) ) ; #4596 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4597 = AXIS2_PLACEMENT_3D ( 'NONE', #4595, #4594, #4593 ) ; #4598 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4599 = VECTOR ( 'NONE', #4598, 39.37007874015748100 ) ; #4600 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4601 = LINE ( 'NONE', #4600, #4599 ) ; #4602 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, -0.06249999999999995100 ) ) ; #4603 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4604 = VECTOR ( 'NONE', #4603, 39.37007874015748100 ) ; #4605 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, -0.06249999999999995100 ) ) ; #4606 = LINE ( 'NONE', #4605, #4604 ) ; #4607 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.07000000000000007600, -0.06249999999999995100 ) ) ; #4608 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4609 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999993900, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4610 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4611 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4612 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999995000, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4613 = AXIS2_PLACEMENT_3D ( 'NONE', #4612, #4611, #4610 ) ; #4614 = CIRCLE ( 'NONE', #4613, 0.1250000000000000300 ) ; #4615 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4616 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4617 = VECTOR ( 'NONE', #4616, 39.37007874015748100 ) ; #4618 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4619 = LINE ( 'NONE', #4618, #4617 ) ; #4620 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.4380000000000000000, -0.06249999999999995100 ) ) ; #4621 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4622 = VECTOR ( 'NONE', #4621, 39.37007874015748100 ) ; #4623 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.4380000000000000000, -0.06249999999999995100 ) ) ; #4624 = LINE ( 'NONE', #4623, #4622 ) ; #4625 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.4380000000000000000, -0.06249999999999995100 ) ) ; #4626 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4627 = VECTOR ( 'NONE', #4626, 39.37007874015748100 ) ; #4628 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4629 = LINE ( 'NONE', #4628, #4627 ) ; #4630 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4631 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4632 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000000900, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4633 = AXIS2_PLACEMENT_3D ( 'NONE', #4632, #4631, #4630 ) ; #4634 = CIRCLE ( 'NONE', #4633, 0.1249999999999999000 ) ; #4635 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4636 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4637 = VECTOR ( 'NONE', #4636, 39.37007874015748100 ) ; #4638 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4639 = LINE ( 'NONE', #4638, #4637 ) ; #4640 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4641 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4642 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4643 = AXIS2_PLACEMENT_3D ( 'NONE', #4642, #4641, #4640 ) ; #4644 = CIRCLE ( 'NONE', #4643, 0.06249999999999995100 ) ; #4645 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4646 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4647 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, -0.06249999999999995100 ) ) ; #4648 = AXIS2_PLACEMENT_3D ( 'NONE', #4647, #4646, #4645 ) ; #4649 = CIRCLE ( 'NONE', #4648, 0.06249999999999995100 ) ; #4650 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4651 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4652 = VECTOR ( 'NONE', #4651, 39.37007874015748100 ) ; #4653 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4654 = LINE ( 'NONE', #4653, #4652 ) ; #4655 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4656 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4657 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4658 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4659 = AXIS2_PLACEMENT_3D ( 'NONE', #4658, #4657, #4656 ) ; #4660 = CIRCLE ( 'NONE', #4659, 0.1249999999999999000 ) ; #4661 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4662 = AXIS2_PLACEMENT_3D ( 'NONE', #4722, #4721, #4720 ) ; #4663 = CIRCLE ( 'NONE', #4662, 0.06249999999999995100 ) ; #4664 = CARTESIAN_POINT ( 'NONE', ( 0.4225000000000002100, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4665 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4666 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4667 = VECTOR ( 'NONE', #4666, 39.37007874015748100 ) ; #4668 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4669 = LINE ( 'NONE', #4668, #4667 ) ; #4670 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4671 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4672 = CARTESIAN_POINT ( 'NONE', ( -1.828500000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4673 = AXIS2_PLACEMENT_3D ( 'NONE', #4672, #4671, #4670 ) ; #4674 = CIRCLE ( 'NONE', #4673, 0.06249999999999995100 ) ; #4675 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4676 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4677 = CARTESIAN_POINT ( 'NONE', ( -1.516500000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4678 = AXIS2_PLACEMENT_3D ( 'NONE', #4677, #4676, #4675 ) ; #4679 = CIRCLE ( 'NONE', #4678, 0.06249999999999995100 ) ; #4680 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4681 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4682 = CARTESIAN_POINT ( 'NONE', ( -0.7345000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4683 = AXIS2_PLACEMENT_3D ( 'NONE', #4682, #4681, #4680 ) ; #4684 = CIRCLE ( 'NONE', #4683, 0.06249999999999995100 ) ; #4685 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999993900, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4686 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4687 = VECTOR ( 'NONE', #4686, 39.37007874015748100 ) ; #4688 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4689 = LINE ( 'NONE', #4688, #4687 ) ; #4690 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000001600, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4691 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4692 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4693 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.147500000000000000 ) ) ; #4694 = AXIS2_PLACEMENT_3D ( 'NONE', #4693, #4692, #4691 ) ; #4695 = CIRCLE ( 'NONE', #4694, 0.08600000000000002100 ) ; #4696 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4697 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4698 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.147500000000000000 ) ) ; #4699 = AXIS2_PLACEMENT_3D ( 'NONE', #4698, #4697, #4696 ) ; #4700 = CIRCLE ( 'NONE', #4699, 0.08599999999999997900 ) ; #4701 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4702 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4703 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000000900, 0.8279999999999998500, -0.06249999999999995100 ) ) ; #4704 = AXIS2_PLACEMENT_3D ( 'NONE', #4703, #4702, #4701 ) ; #4705 = CIRCLE ( 'NONE', #4704, 0.1249999999999999000 ) ; #4706 = CARTESIAN_POINT ( 'NONE', ( 1.812500000000001600, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4707 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4708 = VECTOR ( 'NONE', #4707, 39.37007874015748100 ) ; #4709 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -0.06249999999999995100 ) ) ; #4710 = LINE ( 'NONE', #4709, #4708 ) ; #4711 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4712 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4713 = CARTESIAN_POINT ( 'NONE', ( -0.4225000000000002100, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4714 = AXIS2_PLACEMENT_3D ( 'NONE', #4713, #4712, #4711 ) ; #4715 = CIRCLE ( 'NONE', #4714, 0.06249999999999995100 ) ; #4716 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4717 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4718 = AXIS2_PLACEMENT_3D ( 'NONE', #4664, #4717, #4716 ) ; #4719 = CIRCLE ( 'NONE', #4718, 0.06249999999999995100 ) ; #4720 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4721 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4722 = CARTESIAN_POINT ( 'NONE', ( 1.516500000000000000, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4723 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4724 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4725 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4726 = AXIS2_PLACEMENT_3D ( 'NONE', #4725, #4724, #4723 ) ; #4727 = PLANE ( 'NONE', #4726 ) ; #4728 = CARTESIAN_POINT ( 'NONE', ( 0.4374999999999995000, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4729 = FACE_BOUND ( 'NONE', #2254, .T. ) ; #4730 = FACE_OUTER_BOUND ( 'NONE', #2186, .T. ) ; #4731 = FACE_BOUND ( 'NONE', #2182, .T. ) ; #4732 = FACE_BOUND ( 'NONE', #2261, .T. ) ; #4733 = FACE_BOUND ( 'NONE', #2201, .T. ) ; #4734 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4735 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4736 = CARTESIAN_POINT ( 'NONE', ( 1.828500000000000200, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4737 = AXIS2_PLACEMENT_3D ( 'NONE', #4736, #4735, #4734 ) ; #4738 = CIRCLE ( 'NONE', #4737, 0.06249999999999995100 ) ; #4739 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4740 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4741 = CARTESIAN_POINT ( 'NONE', ( 0.7345000000000003700, 0.5620000000000000600, 0.0000000000000000000 ) ) ; #4742 = AXIS2_PLACEMENT_3D ( 'NONE', #4741, #4740, #4739 ) ; #4743 = CIRCLE ( 'NONE', #4742, 0.06249999999999995100 ) ; #4744 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4745 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4746 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4747 = AXIS2_PLACEMENT_3D ( 'NONE', #4746, #4745, #4744 ) ; #4748 = CIRCLE ( 'NONE', #4747, 0.1249999999999999000 ) ; #4749 = CARTESIAN_POINT ( 'NONE', ( -1.812500000000000400, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4750 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4751 = VECTOR ( 'NONE', #4750, 39.37007874015748100 ) ; #4752 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4753 = LINE ( 'NONE', #4752, #4751 ) ; #4754 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4755 = CARTESIAN_POINT ( 'NONE', ( 1.937499999999999800, 0.07000000000000007600, 0.0000000000000000000 ) ) ; #4756 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4757 = VECTOR ( 'NONE', #4756, 39.37007874015748100 ) ; #4758 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.07000000000000007600, 0.0000000000000000000 ) ) ; #4759 = LINE ( 'NONE', #4758, #4757 ) ; #4760 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000007600, 0.0000000000000000000 ) ) ; #4761 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4762 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4763 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4764 = CARTESIAN_POINT ( 'NONE', ( -0.4375000000000004400, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4765 = AXIS2_PLACEMENT_3D ( 'NONE', #4764, #4763, #4762 ) ; #4766 = CIRCLE ( 'NONE', #4765, 0.1250000000000000300 ) ; #4767 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4768 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4769 = VECTOR ( 'NONE', #4768, 39.37007874015748100 ) ; #4770 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4771 = LINE ( 'NONE', #4770, #4769 ) ; #4772 = CARTESIAN_POINT ( 'NONE', ( -0.3125000000000005600, 0.4380000000000000000, 0.0000000000000000000 ) ) ; #4773 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4774 = VECTOR ( 'NONE', #4773, 39.37007874015748100 ) ; #4775 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.4380000000000000000, 0.0000000000000000000 ) ) ; #4776 = LINE ( 'NONE', #4775, #4774 ) ; #4777 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.4380000000000000000, 0.0000000000000000000 ) ) ; #4778 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4779 = VECTOR ( 'NONE', #4778, 39.37007874015748100 ) ; #4780 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.9529999999999999600, 0.0000000000000000000 ) ) ; #4781 = LINE ( 'NONE', #4780, #4779 ) ; #4782 = CARTESIAN_POINT ( 'NONE', ( 0.3124999999999994400, 0.8279999999999998500, 0.0000000000000000000 ) ) ; #4783 = DIRECTION ( 'NONE', ( -1.000000000000000000, -1.092739197465705100E-015, 0.0000000000000000000 ) ) ; #4784 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4785 = AXIS2_PLACEMENT_3D ( 'NONE', #4728, #4784, #4783 ) ; #4786 = CIRCLE ( 'NONE', #4785, 0.1250000000000000300 ) ; #4787 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4788 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4789 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.210000000000000000 ) ) ; #4790 = AXIS2_PLACEMENT_3D ( 'NONE', #4789, #4788, #4787 ) ; #4791 = CIRCLE ( 'NONE', #4790, 0.08600000000000002100 ) ; #4792 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4793 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4794 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4795 = AXIS2_PLACEMENT_3D ( 'NONE', #4794, #4793, #4792 ) ; #4796 = PLANE ( 'NONE', #4795 ) ; #4797 = FACE_BOUND ( 'NONE', #2227, .T. ) ; #4798 = FACE_OUTER_BOUND ( 'NONE', #2297, .T. ) ; #4799 = FACE_BOUND ( 'NONE', #2239, .T. ) ; #4800 = FACE_BOUND ( 'NONE', #2235, .T. ) ; #4801 = FACE_BOUND ( 'NONE', #2257, .T. ) ; #4802 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4803 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4804 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.147500000000000000 ) ) ; #4805 = AXIS2_PLACEMENT_3D ( 'NONE', #4804, #4803, #4802 ) ; #4806 = CIRCLE ( 'NONE', #4805, 0.08600000000000000700 ) ; #4807 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4808 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4809 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.3669999999999999900, -1.210000000000000000 ) ) ; #4810 = AXIS2_PLACEMENT_3D ( 'NONE', #4809, #4808, #4807 ) ; #4811 = CIRCLE ( 'NONE', #4810, 0.08599999999999997900 ) ; #4812 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4813 = VECTOR ( 'NONE', #4812, 39.37007874015748100 ) ; #4814 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4815 = LINE ( 'NONE', #4814, #4813 ) ; #4816 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4817 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4818 = VECTOR ( 'NONE', #4817, 39.37007874015748100 ) ; #4819 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4820 = LINE ( 'NONE', #4819, #4818 ) ; #4821 = CIRCLE ( 'NONE', #4880, 0.08600000000000002100 ) ; #4822 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4823 = VECTOR ( 'NONE', #4822, 39.37007874015748100 ) ; #4824 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4825 = LINE ( 'NONE', #4824, #4823 ) ; #4826 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4827 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4828 = VECTOR ( 'NONE', #4827, 39.37007874015748100 ) ; #4829 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4830 = LINE ( 'NONE', #4829, #4828 ) ; #4831 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.07000000000000007600, -1.147500000000000000 ) ) ; #4832 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4833 = VECTOR ( 'NONE', #4832, 39.37007874015748100 ) ; #4834 = CARTESIAN_POINT ( 'NONE', ( 0.3135000000000003300, 0.07000000000000000700, -1.147500000000000000 ) ) ; #4835 = LINE ( 'NONE', #4834, #4833 ) ; #4836 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.07000000000000007600, -1.147500000000000000 ) ) ; #4837 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4838 = VECTOR ( 'NONE', #4837, 39.37007874015748100 ) ; #4839 = CARTESIAN_POINT ( 'NONE', ( -0.3135000000000003300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4840 = LINE ( 'NONE', #4839, #4838 ) ; #4841 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4842 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4843 = CARTESIAN_POINT ( 'NONE', ( -0.1565000000000003600, 0.7530000000000000000, -1.210000000000000000 ) ) ; #4844 = AXIS2_PLACEMENT_3D ( 'NONE', #4843, #4842, #4841 ) ; #4845 = CIRCLE ( 'NONE', #4844, 0.08600000000000002100 ) ; #4846 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4847 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4848 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.3669999999999999900, -1.210000000000000000 ) ) ; #4849 = AXIS2_PLACEMENT_3D ( 'NONE', #4848, #4847, #4846 ) ; #4850 = CIRCLE ( 'NONE', #4849, 0.08600000000000000700 ) ; #4851 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.7530000000000000000, -1.147500000000000000 ) ) ; #4852 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4853 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4854 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.8279999999999998500, -1.147500000000000000 ) ) ; #4855 = AXIS2_PLACEMENT_3D ( 'NONE', #4854, #4853, #4852 ) ; #4856 = CIRCLE ( 'NONE', #4855, 0.1249999999999999000 ) ; #4857 = CARTESIAN_POINT ( 'NONE', ( -2.125500000000000200, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4858 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4859 = VECTOR ( 'NONE', #4858, 39.37007874015748100 ) ; #4860 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4861 = LINE ( 'NONE', #4860, #4859 ) ; #4862 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4863 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4864 = VECTOR ( 'NONE', #4863, 39.37007874015748100 ) ; #4865 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4866 = LINE ( 'NONE', #4865, #4864 ) ; #4867 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.8279999999999998500, -1.210000000000000000 ) ) ; #4868 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4869 = VECTOR ( 'NONE', #4868, 39.37007874015748100 ) ; #4870 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4871 = LINE ( 'NONE', #4870, #4869 ) ; #4872 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.07000000000000007600, -1.210000000000000000 ) ) ; #4873 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4874 = VECTOR ( 'NONE', #4873, 39.37007874015748100 ) ; #4875 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.07000000000000000700, -1.210000000000000000 ) ) ; #4876 = LINE ( 'NONE', #4875, #4874 ) ; #4877 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4878 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4879 = CARTESIAN_POINT ( 'NONE', ( 0.1565000000000003600, 0.7530000000000000000, -1.147500000000000000 ) ) ; #4880 = AXIS2_PLACEMENT_3D ( 'NONE', #4879, #4878, #4877 ) ; #4881 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4882 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4883 = VECTOR ( 'NONE', #4882, 39.37007874015748100 ) ; #4884 = CARTESIAN_POINT ( 'NONE', ( -1.937500000000000200, 0.07000000000000000700, -1.147500000000000000 ) ) ; #4885 = LINE ( 'NONE', #4884, #4883 ) ; #4886 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4887 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.07000000000000007600, -1.147500000000000000 ) ) ; #4888 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.8279999999999998500, -1.147500000000000000 ) ) ; #4889 = DIRECTION ( 'NONE', ( 0.0000000000000000000, -1.000000000000000000, 0.0000000000000000000 ) ) ; #4890 = VECTOR ( 'NONE', #4889, 39.37007874015748100 ) ; #4891 = CARTESIAN_POINT ( 'NONE', ( -2.250500000000000200, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4892 = LINE ( 'NONE', #4891, #4890 ) ; #4893 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4894 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4895 = CARTESIAN_POINT ( 'NONE', ( -2.094500000000000500, 0.3669999999999999900, -1.147500000000000000 ) ) ; #4896 = AXIS2_PLACEMENT_3D ( 'NONE', #4895, #4894, #4893 ) ; #4897 = CIRCLE ( 'NONE', #4896, 0.08600000000000011800 ) ; #4898 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4899 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, 1.000000000000000000 ) ) ; #4900 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.147500000000000000 ) ) ; #4901 = AXIS2_PLACEMENT_3D ( 'NONE', #4900, #4899, #4898 ) ; #4902 = PLANE ( 'NONE', #4901 ) ; #4903 = FACE_BOUND ( 'NONE', #2277, .T. ) ; #4904 = FACE_OUTER_BOUND ( 'NONE', #2289, .T. ) ; #4905 = FACE_BOUND ( 'NONE', #2285, .T. ) ; #4906 = DIRECTION ( 'NONE', ( -1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4907 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4908 = CARTESIAN_POINT ( 'NONE', ( -3.664427216534148300, 0.9529999999999999600, -1.210000000000000000 ) ) ; #4909 = AXIS2_PLACEMENT_3D ( 'NONE', #4908, #4907, #4906 ) ; #4910 = PLANE ( 'NONE', #4909 ) ; #4911 = FACE_BOUND ( 'NONE', #2329, .T. ) ; #4912 = FACE_OUTER_BOUND ( 'NONE', #2342, .T. ) ; #4913 = FACE_BOUND ( 'NONE', #2282, .T. ) ; #4914 = DIRECTION ( 'NONE', ( 1.000000000000000000, 0.0000000000000000000, 0.0000000000000000000 ) ) ; #4915 = DIRECTION ( 'NONE', ( 0.0000000000000000000, 0.0000000000000000000, -1.000000000000000000 ) ) ; #4916 = AXIS2_PLACEMENT_3D ( 'NONE', #4851, #4915, #4914 ) ; #4917 = CIRCLE ( 'NONE', #4916, 0.08600000000000011800 ) ; ENDSEC; END-ISO-10303-21;