From version < 2.1 >
edited by Eric Nantel
on 2023/01/19 13:40
To version < 3.1
edited by Eric Nantel
on 2023/01/19 13:40
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1 1  {{html wiki="false" clean="true"}}
2 +<body bgcolor="#FFFFFF">
2 2  
4 +<table border="0" bordercolor="#FFFFFF" cellpadding="5">
5 + <tbody><tr>
6 + <td colspan="2" >
7 + <p align="center"><strong><font size="2" face="Verdana">Controlling an Arm
8 + with the Bot Board (Basic Stamp 2) and the SSC-32</font></strong></p>
9 + </td>
10 + </tr>
11 + <tr>
12 + <td valign="top" colspan="2"><font size="1" face="Verdana">&nbsp;</font></td>
13 + </tr>
14 + <tr>
15 + <td valign="top" ><strong><font size="2" face="Verdana">Make the
16 + connection</font></strong><font size="2" face="Verdana"><br>
17 + Before I discuss how to write a program to control the arm, we need to
18 + make the serial data connection. The SSC-32 includes a short two conductor
19 + cable assembly. The black wire goes to ground and the yellow wire is for
20 + the signal. The .1" spaced end goes to the SSC-32 where it is marked
21 + with RX and the ground symbol. It will be necessary to remove the DB9
22 + enable jumpers if present to make this connection. The yellow wire goes to
23 + RX, and the black wire goes to ground. The .2" spaced end goes to the
24 + Bot Board I/O pin 15. The black wire goes closer to the outside edge of
25 + the board, and the yellow wire goes closer to the IC. Note, the nylon
26 + standoff has been removed for this photo. These examples are for a BS2,
27 + BS2-E, or stamps with similar timing. The 6 in the "serout"
28 + command refers to non-inverted, 8 data bits, no parity communication with
29 + a baud rate of 38400.</font></td>
30 + <td valign="top" align="center" width="50%"><img border="2" src="https://wiki.lynxmotion.com/info/wiki/lynxmotion/download/servo-erector-set-robots-kits/ses-v1-robots/ses-v1-arms/controlling-arm-bot-board-basic-stamp-ssc-32/WebHome/bbssc32.jpg" width="320" height="240"><br>
31 + <font face="Verdana" size="2">Figure 1.</font></td>
32 + </tr>
33 + <tr>
34 + <td valign="top" colspan="2"><font size="1" face="Verdana">&nbsp;</font></td>
35 + </tr>
36 + <tr>
37 + <td valign="top" ><strong><font size="2" face="Verdana">Enabling
38 + the servos</font></strong><font size="2" face="Verdana"><br>
39 + SSC-32 will not send out servo pulses until it receives the proper
40 + command. The program to the right will enable channels 10 through 15. This
41 + will make all of the servos go to their mid positions, or 1500uS. Note,
42 + all serout commands need to be one continuous line of text. If you cut and
43 + paste from here you will need to remove the CR's. Note, later you can
44 + substitute the 1500's with another starting positions to prevent the arm
45 + from jumping.</font></td>
46 + <td valign="top" bordercolor="#000000">
47 + <table border="1" bordercolor="#FFFFFF">
48 + <tbody><tr>
49 + <td bordercolor="#000000"><font face="Courier New" size="2">serout
50 + 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15
51 + P1500",13]&nbsp;<br>
52 + <br>
53 + start:<br>
54 + goto start&nbsp;&nbsp;&nbsp;&nbsp; 'loop</font></td>
55 + </tr>
56 + </tbody></table>
57 + </td>
58 + </tr>
59 + <tr>
60 + <td valign="top" colspan="2"><font size="1" face="Verdana">&nbsp;</font></td>
61 + </tr>
62 + <tr>
63 + <td valign="top" ><strong><font size="2" face="Verdana">Move the
64 + arm smoothly</font></strong><font size="2" face="Verdana"><br>
65 + The next program will move the arm from the initial position, to a new
66 + position, then to another new position, then cycle back and forth. The
67 + moves are slow and smooth. They will each take 2 seconds to complete.
68 + Note, these servo values are arbitrary, you will need to replace them with
69 + the actual positions you want the arm to move to.</font></td>
70 + <td valign="top" bordercolor="#000000">
71 + <table border="1" bordercolor="#FFFFFF">
72 + <tbody><tr>
73 + <td bordercolor="#000000"><font face="Courier New" size="2">serout
74 + 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15
75 + P1500",13]&nbsp;<br>
76 + <br>
77 + start:<br>
78 + serout 15,6,["#10 P1400 #11 P1400 #12 P1400 #13 P1400 #14 P1400
79 + #15 P1400 T2000",13]&nbsp;<br>
80 + pause 2000<br>
81 + serout 15,6,["#10 P1600 #11 P1600 #12 P1600 #13 P1600 #14 P1600
82 + #15 P1600 T2000",13]&nbsp;<br>
83 + pause 2000<br>
84 + goto start&nbsp;&nbsp;&nbsp;&nbsp; 'repeat</font></td>
85 + </tr>
86 + </tbody></table>
87 + </td>
88 + </tr>
89 + <tr>
90 + <td valign="top" colspan="2"><font size="1" face="Verdana">&nbsp;</font></td>
91 + </tr>
92 + <tr>
93 + <td valign="top" ><strong><font size="2" face="Verdana">Code
94 + specific to the arm</font></strong><font size="2" face="Verdana"><br>
95 + By using variables and the gosub command the code can be simplified to
96 + read easier. This program will accomplish the same thing as the previous
97 + one, but you can change the position with a name instead of a number. The
98 + first serout still uses the servo channel number though.</font></td>
99 + <td valign="top" bordercolor="#000000">
100 + <table border="1" bordercolor="#FFFFFF">
101 + <tbody><tr>
102 + <td bordercolor="#000000"><font face="Courier New" size="2">base&nbsp;&nbsp;var
103 + word 'Base rotate<br>
104 + shld&nbsp; var word 'Shoulder pivot<br>
105 + elbo&nbsp; var word 'Elbow pivot<br>
106 + wrst&nbsp; var word 'Wrist pivot<br>
107 + grip&nbsp; var word 'Gripper open/close<br>
108 + grpr&nbsp; var word 'Gripper rotate (L6 only)<br>
109 + ttm&nbsp;&nbsp; var word 'Amount of time to take to move<br>
110 + <br>
111 + serout 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500
112 + #15 P1500",13]&nbsp;<br>
113 + <br>
114 + start:<br>
115 + 'first move...<br>
116 + base=1400: shld=1400: elbo=1400:<br>
117 + wrst=1400: grip=1400: grpr=1400:&nbsp;<br>
118 + ttm=2000<br>
119 + gosub send_data<br>
120 + <br>
121 + 'second move...<br>
122 + base=1600: shld=1600: elbo=1600:&nbsp;<br>
123 + wrst=1600: grip=1600: grpr=1600:&nbsp;<br>
124 + ttm=2000<br>
125 + gosub send_data<br>
126 + <br>
127 + 'add more moves here...<br>
128 + goto start<br>
129 + <br>
130 + send_data:<br>
131 + serout 15,6,["#10P", DEC base, "#11P", DEC shld,
132 + "#12P", DEC elbo, "#13P", DEC wrst,
133 + "#14P", DEC grip, "#15P", DEC grpr,
134 + "T", DEC ttm, 13]<br>
135 + pause ttm<br>
136 + return&nbsp;<br>
137 + </font></td>
138 + </tr>
139 + </tbody></table>
140 + </td>
141 + </tr>
142 + <tr>
143 + <td valign="top" colspan="2"><font size="1" face="Verdana">&nbsp;</font></td>
144 + </tr>
145 + <tr>
146 + <td valign="top" ><strong><font size="2" face="Verdana">In
147 + conclusion</font></strong><font size="2" face="Verdana"><br>
148 + I hope you find this simple tutorial helpful. I will add more content in
149 + the future. Now you can control the Lynx arms easily and eloquently from a
150 + Basic Stamp 2 / SSC-32.</font>
151 + <p><font size="2" face="Verdana">Happy Roboting,</font>
152 + </p><p><font size="2" face="Verdana">Jim Frye</font></p>
153 + </td>
154 + <td valign="top" ></td>
155 + </tr>
156 +</tbody></table>
157 +</body>
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