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Last modified by Coleman Benson on 2022/04/12 12:06

From version < 28.1 >
edited by Eric Nantel
on 2022/02/22 10:36
To version < 29.1 >
edited by Eric Nantel
on 2022/02/22 10:40
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5 5  FlowBotics Studio includes hundreds of built-in components that allow you to interface your PC to many of the standard computer peripherals and, using the FlowBotics programming language, you can quickly create new components for new hardware. You can also easily create new projects with custom GUI screens, knobs, buttons, switches, etc. that will run live from within FlowBotics Studio without needing to wait for compilation.
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7 7  Using the FlowBotics programming language is as easy as dragging new components out of the library into the project's schematic, and making green links to connect one component's output of another one's input. FlowBotics even has support for writing custom modules in Ruby, a traditional procedural language.
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10 10  (% style="width:710px" %)
11 11  |(% colspan="2" %)**FlowBotics Studio Demo Projects**
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16 16  )))
17 17  |(% colspan="2" style="text-align:center" %)[[image:fbs-pattern-sequencer.jpg]]
18 18  |(% colspan="2" %)Since the demo projects are open source, they can be modified to tailor a specific purpose or parts can be extracted for use in new projects, and the new demos will be available through FlowBotics updates.
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21 +|(% colspan="2" %)**Graphics in FlowBotics Studio**
22 +|(% style="width:400px" %)The FlowBotics programming language includes a powerful graphics engine that allows you to make custom graphical objects by using standard bitmaps or by drawing your own shapes on the screen. Using this system, you can build entirely custom interfaces for your projects and integrate photographs, drawings, and graphs.|(% style="text-align:center; vertical-align:middle" %)[[image:fbs-graphics.jpg]]
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