Changes for page FlowArm LSS
Last modified by Eric Nantel on 2024/07/03 09:39
Change comment: There is no comment for this version
Summary
-
Page properties (1 modified, 0 added, 0 removed)
-
Attachments (0 modified, 1 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -131,7 +131,7 @@ 131 131 132 132 **[[image:lss-flowarm-top-view.jpg]]** 133 133 134 -== Shortcuts == 134 +=== Shortcuts === 135 135 136 136 **Base**: If you hold the SHIFT key while dragging with the mouse you can control base rotation. 137 137 ... ... @@ -170,15 +170,17 @@ 170 170 171 171 The position of the end effector can be controlled either by manually entering the information for R (radius), or the Cartesian x, y, z coordinates, or using the arrows. 172 172 173 +When in keyboard mode, there is an overlay indicating which keys do what motion. 174 + 173 173 [[image:lss-flowarm-positioning.jpg]] 174 174 175 175 == **Data Log** == 176 176 177 -The optional Data log can be toggled on or off and allows the user to see all commands being sent to and received from the smart servos. The data can be saved to a file in a Comma Separated Values (.csv) format. 179 +The optional Data log (normally hidden) can be toggled on or off and allows the user to see all commands being sent to and received from the smart servos. The data can be saved to a file in a Comma Separated Values (.csv) format. 178 178 179 179 [[image:lss-flowarm-data-log.jpg]] 180 180 181 -= =Sequencer ==183 += Sequencer = 182 182 183 183 [[image:lss-flowarm-sequencer.jpg]] 184 184 ... ... @@ -188,16 +188,17 @@ 188 188 |(% style="width:257px" %)[[image:lss-flowarm-association.jpg]]|(% style="width:306px" %)Assign Input|(% style="width:758px" %)Patterns can be associated to keyboard keys F1 to F12, and keys E, F, G, and H 189 189 |(% style="width:257px" %)[[image:lss-flowarm-pattern-list.jpg]]|(% style="width:306px" %)Sequence List|(% style="width:758px" %)The sequence list is the first control on the sequencer. 190 190 |(% style="width:257px" %)[[image:lss-flowarm-patterns.jpg]]|(% style="width:306px" %)Sequence Management|(% style="width:758px" %)((( 191 -Add, remove, copy, save, load and clear all patterns.193 +Add, remove, duplicate, save, load and clear all patterns. 192 192 ))) 193 193 |(% style="width:257px" %)[[image:lss-flowarm-frames.jpg]]|(% style="width:306px" %)Frame Options|(% style="width:758px" %)Adding a frame adds a blank frame to the list. The drop-down list gives "useful" pre-made frames. Recording a frame copies the arm's current on-screen position. The X removes a selected frame. 194 194 |(% style="width:257px" %)[[image:lss-flowarm-copy-paste.jpg]]|(% style="width:306px" %)Copy / Paste Frame|(% style="width:758px" %)Copy and paste a frame 195 -|(% style="width:257px" %)[[image:lss-flowarm-settings.jpg]]|(% style="width:306px" %)Settings|(% style="width:758px" %)Useful features include: Toggle pause before frame; Remove gaps between frames; Reverse frames 196 -|(% style="width:257px" %)[[image:lss-flowarm-lock.jpg]]|(% style="width:306px" %)Lock |(% style="width:758px" %) 197 +|(% style="width:257px" %)[[image:lss-flowarm-settings.jpg]]|(% style="width:306px" %)Operations / Settings|(% style="width:758px" %)Useful features include: Toggle pause before frame; Remove gaps between frames; Reverse frames 198 +|(% style="width:257px" %)[[image:lss-flowarm-lock.jpg]]|(% style="width:306px" %)Lock |(% style="width:758px" %)Timeline locking 197 197 |(% style="width:257px" %)[[image:lss-flowarm-loop.jpg]]|(% style="width:306px" %)Repeat / Loop Pattern|(% style="width:758px" %)Play once or loop; Set the playback speed using the up and down arrows. 198 198 |(% style="width:257px" %)[[image:lss-flowarm-play.jpg]]|(% style="width:306px" %)Sequence Playback|(% style="width:758px" %)Restart sequence, play or stop 199 199 200 200 **Sequences** 203 + 201 201 The sequencer allows you to make your robot move over time by transitioning from one position to another. Each transition we call a frame and a sequence of frames we call a sequence. You can create as many sequences as you like. You can play sequences back manually or using the keyboard inputs mentioned below. This section describes the sequence management functions of the Sequencer. 202 202 203 203 **Sequence List** ... ... @@ -210,13 +210,16 @@ 210 210 211 211 [[image:lss-flowarm-patterns.jpg]] 212 212 213 -**Add Sequence** 216 +**Add a Sequence** 214 214 215 215 To add a sequence click the add button. A new sequence will appear in the list and its name will open for editing. 216 -Remove Sequence: Click the remove sequence button to delete the currently selected sequence from the list. This action is irreversible so you will be asked for confirmation. 217 217 218 -** Duplicate Sequence**220 +**Remove a Sequence** 219 219 222 +Click the remove sequence button to delete the currently selected sequence from the list. This action is irreversible so you will be asked for confirmation. 223 + 224 +**Duplicate a Sequence** 225 + 220 220 If you want to make a new sequence based on an existing one then you can duplicate it. 221 221 222 222 **Saving Sequences** ... ... @@ -230,7 +230,7 @@ 230 230 The sequences in the file will be added to the list. They do not replace the sequence list. Also it doesn't 231 231 matter how many sequences the file contains, all of them will be imported. 232 232 233 -**Clear All** 239 +**Clear All Sequences** 234 234 235 235 If you want to start from scratch you can clear all the sequences from the list using the clear all button. 236 236 ... ... @@ -247,6 +247,10 @@ 247 247 248 248 To add a frame click the Add button. A new frame will be added at the end of the sequence. The duration of the frame will be whatever the last frame duration was. The frame will record whatever position the robot is currently set to. You can add a sub sequence to the sequence by clicking the arrow to the right of the Add button. A drop list of the available sequences will appear. Select one and it will be added to the end of the sequence. 249 249 256 +**Recording to a Frame** 257 + 258 +When you add a frame it will record the state that the robot is currently in. If you want to change this state first select the frame by clicking on it. Next move the robot to the position you want to record. When you're happy press the record button. The frame will flash to indicate that it has been updated. 259 + 250 250 **Deleting Frames** 251 251 252 252 To delete a sequence or frame from a sequence, click the Delete button. ... ... @@ -257,6 +257,8 @@ 257 257 258 258 **Timeline Locking** 259 259 270 +[[image:lss-flowarm-lock.jpg]] 271 + 260 260 The timeline is locked by default. This means that frames will automatically run from one to the next – you cannot create space in between. Moving a frame past another one will move it along the order in the timeline. If the timeline is unlocked then you can move frames independently of each other and also create gaps of time in between. 261 261 262 262 **Moving and Resizing** ... ... @@ -264,10 +264,6 @@ 264 264 To move a frame on the timeline, simply click on it and drag it to the time you want it to start. The start time will be displayed as you drag. How frames move relative to each other is determined by whether the timeline is locked (see previous section). To resize a frame grab the right-hand edge and drag it. When moving or resizing the mouse snaps to the nearest unit on the timeline. If you hold SHIFT while moving or resizing no snap will be applied. When the timeline is unlocked then if you hold CTRL while dragging or resizing a frame all frames to 265 265 the right of the selected frame will be moved so that the time interval between the selected frame and the next one is maintained. 266 266 267 -**Recording to a Frame** 268 - 269 -When you add a frame it will record the state that the robot is currently in. If you want to change this state first select the frame by clicking on it. Next move the robot to the position you want to record. When you're happy press the record button. The frame will flash to indicate that it has been updated. 270 - 271 271 **Auto Record** 272 272 273 273 If you want changes you make to be automatically recorded you can lock the record button in place by double-clicking on it. Now whenever you change the robot position the currently elected frame will be updated. The record button will light up to show that auto record is on. To switch auto record off, double-click on the record button again. ... ... @@ -289,7 +289,7 @@ 289 289 290 290 If the timeline is unlocked then you can instantly remove all the gaps between frames and push them up against each other by clicking the Operations button and choosing Remove Gaps Between Frames from the menu. 291 291 292 -== S EQUENCER==300 +== Sequencer == 293 293 294 294 **Reverse Frames** 295 295 ... ... @@ -314,15 +314,16 @@ 314 314 315 315 **Decision Frame** 316 316 317 -At the end of every sequence there is a permanent frame called the decision frame (it is orange for easy identification): 318 -Click on the top part (orange) to change the last action of the sequence. There are 3 options: 319 -• STOP: once the sequence is completed, nothing else will happen 320 -• LOOP: once the sequence is completed, it will repeat a set amount of time 321 -• GOTO: once the sequence is completed, it will trigger the input selected 322 -If another sequence is associated with that input, it will then play Playback Control 323 -You can change the speed of playback by changing the speed multiplier. Click the up and down arrows to alter this. 324 -Normally a sequence plays to the end then stops. However, sometimes you want a sequence to repeat. You can toggle this by clicking the Loop button. 325 +**[[image:lss-flowarm-decision-frame.jpg]]** 325 325 327 +At the end of every sequence there is a permanent frame called the decision frame (it is orange for easy identification). Click on the top part (orange) to change the last action of the sequence. There are 3 options: 328 + 329 +* STOP: once the sequence is completed, nothing else will happen 330 +* LOOP: once the sequence is completed, it will repeat a set amount of time 331 +* GOTO: once the sequence is completed, it will trigger the input selected 332 + 333 +If another sequence is associated with that input, it will then play Playback Control. You can change the speed of playback by changing the speed multiplier. Click the up and down arrows to alter this. Normally a sequence plays to the end then stops. However, sometimes you want a sequence to repeat. You can toggle this by clicking the Loop button. 334 + 326 326 = Troubleshooting = 327 327 328 328 If you encounter any bugs or issues when installing or using the LSS FlowArm application, please submit a new post on the Lynxmotion community sub-forum here: [[https:~~/~~/www.robotshop.com/community/forum/c/lynxmotion/electronics-software>>url:https://www.robotshop.com/community/forum/c/lynxmotion/electronics-software]]
- lss-flowarm-decision-frame.jpg
-
- Author
-
... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.CBenson - Size
-
... ... @@ -1,0 +1,1 @@ 1 +2.7 KB - Content