Wiki source code of Controlling an Arm with the Bot Board (Basic Stamp 2) and the SSC-32
Version 3.1 by Eric Nantel on 2023/01/19 13:40
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3.1 | 4 | <table border="0" bordercolor="#FFFFFF" cellpadding="5"> |
| 5 | <tbody><tr> | ||
| 6 | <td colspan="2" > | ||
| 7 | <p align="center"><strong><font size="2" face="Verdana">Controlling an Arm | ||
| 8 | with the Bot Board (Basic Stamp 2) and the SSC-32</font></strong></p> | ||
| 9 | </td> | ||
| 10 | </tr> | ||
| 11 | <tr> | ||
| 12 | <td valign="top" colspan="2"><font size="1" face="Verdana"> </font></td> | ||
| 13 | </tr> | ||
| 14 | <tr> | ||
| 15 | <td valign="top" ><strong><font size="2" face="Verdana">Make the | ||
| 16 | connection</font></strong><font size="2" face="Verdana"><br> | ||
| 17 | Before I discuss how to write a program to control the arm, we need to | ||
| 18 | make the serial data connection. The SSC-32 includes a short two conductor | ||
| 19 | cable assembly. The black wire goes to ground and the yellow wire is for | ||
| 20 | the signal. The .1" spaced end goes to the SSC-32 where it is marked | ||
| 21 | with RX and the ground symbol. It will be necessary to remove the DB9 | ||
| 22 | enable jumpers if present to make this connection. The yellow wire goes to | ||
| 23 | RX, and the black wire goes to ground. The .2" spaced end goes to the | ||
| 24 | Bot Board I/O pin 15. The black wire goes closer to the outside edge of | ||
| 25 | the board, and the yellow wire goes closer to the IC. Note, the nylon | ||
| 26 | standoff has been removed for this photo. These examples are for a BS2, | ||
| 27 | BS2-E, or stamps with similar timing. The 6 in the "serout" | ||
| 28 | command refers to non-inverted, 8 data bits, no parity communication with | ||
| 29 | a baud rate of 38400.</font></td> | ||
| 30 | <td valign="top" align="center" width="50%"><img border="2" src="https://wiki.lynxmotion.com/info/wiki/lynxmotion/download/servo-erector-set-robots-kits/ses-v1-robots/ses-v1-arms/controlling-arm-bot-board-basic-stamp-ssc-32/WebHome/bbssc32.jpg" width="320" height="240"><br> | ||
| 31 | <font face="Verdana" size="2">Figure 1.</font></td> | ||
| 32 | </tr> | ||
| 33 | <tr> | ||
| 34 | <td valign="top" colspan="2"><font size="1" face="Verdana"> </font></td> | ||
| 35 | </tr> | ||
| 36 | <tr> | ||
| 37 | <td valign="top" ><strong><font size="2" face="Verdana">Enabling | ||
| 38 | the servos</font></strong><font size="2" face="Verdana"><br> | ||
| 39 | SSC-32 will not send out servo pulses until it receives the proper | ||
| 40 | command. The program to the right will enable channels 10 through 15. This | ||
| 41 | will make all of the servos go to their mid positions, or 1500uS. Note, | ||
| 42 | all serout commands need to be one continuous line of text. If you cut and | ||
| 43 | paste from here you will need to remove the CR's. Note, later you can | ||
| 44 | substitute the 1500's with another starting positions to prevent the arm | ||
| 45 | from jumping.</font></td> | ||
| 46 | <td valign="top" bordercolor="#000000"> | ||
| 47 | <table border="1" bordercolor="#FFFFFF"> | ||
| 48 | <tbody><tr> | ||
| 49 | <td bordercolor="#000000"><font face="Courier New" size="2">serout | ||
| 50 | 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15 | ||
| 51 | P1500",13] <br> | ||
| 52 | <br> | ||
| 53 | start:<br> | ||
| 54 | goto start 'loop</font></td> | ||
| 55 | </tr> | ||
| 56 | </tbody></table> | ||
| 57 | </td> | ||
| 58 | </tr> | ||
| 59 | <tr> | ||
| 60 | <td valign="top" colspan="2"><font size="1" face="Verdana"> </font></td> | ||
| 61 | </tr> | ||
| 62 | <tr> | ||
| 63 | <td valign="top" ><strong><font size="2" face="Verdana">Move the | ||
| 64 | arm smoothly</font></strong><font size="2" face="Verdana"><br> | ||
| 65 | The next program will move the arm from the initial position, to a new | ||
| 66 | position, then to another new position, then cycle back and forth. The | ||
| 67 | moves are slow and smooth. They will each take 2 seconds to complete. | ||
| 68 | Note, these servo values are arbitrary, you will need to replace them with | ||
| 69 | the actual positions you want the arm to move to.</font></td> | ||
| 70 | <td valign="top" bordercolor="#000000"> | ||
| 71 | <table border="1" bordercolor="#FFFFFF"> | ||
| 72 | <tbody><tr> | ||
| 73 | <td bordercolor="#000000"><font face="Courier New" size="2">serout | ||
| 74 | 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15 | ||
| 75 | P1500",13] <br> | ||
| 76 | <br> | ||
| 77 | start:<br> | ||
| 78 | serout 15,6,["#10 P1400 #11 P1400 #12 P1400 #13 P1400 #14 P1400 | ||
| 79 | #15 P1400 T2000",13] <br> | ||
| 80 | pause 2000<br> | ||
| 81 | serout 15,6,["#10 P1600 #11 P1600 #12 P1600 #13 P1600 #14 P1600 | ||
| 82 | #15 P1600 T2000",13] <br> | ||
| 83 | pause 2000<br> | ||
| 84 | goto start 'repeat</font></td> | ||
| 85 | </tr> | ||
| 86 | </tbody></table> | ||
| 87 | </td> | ||
| 88 | </tr> | ||
| 89 | <tr> | ||
| 90 | <td valign="top" colspan="2"><font size="1" face="Verdana"> </font></td> | ||
| 91 | </tr> | ||
| 92 | <tr> | ||
| 93 | <td valign="top" ><strong><font size="2" face="Verdana">Code | ||
| 94 | specific to the arm</font></strong><font size="2" face="Verdana"><br> | ||
| 95 | By using variables and the gosub command the code can be simplified to | ||
| 96 | read easier. This program will accomplish the same thing as the previous | ||
| 97 | one, but you can change the position with a name instead of a number. The | ||
| 98 | first serout still uses the servo channel number though.</font></td> | ||
| 99 | <td valign="top" bordercolor="#000000"> | ||
| 100 | <table border="1" bordercolor="#FFFFFF"> | ||
| 101 | <tbody><tr> | ||
| 102 | <td bordercolor="#000000"><font face="Courier New" size="2">base var | ||
| 103 | word 'Base rotate<br> | ||
| 104 | shld var word 'Shoulder pivot<br> | ||
| 105 | elbo var word 'Elbow pivot<br> | ||
| 106 | wrst var word 'Wrist pivot<br> | ||
| 107 | grip var word 'Gripper open/close<br> | ||
| 108 | grpr var word 'Gripper rotate (L6 only)<br> | ||
| 109 | ttm var word 'Amount of time to take to move<br> | ||
| 110 | <br> | ||
| 111 | serout 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 | ||
| 112 | #15 P1500",13] <br> | ||
| 113 | <br> | ||
| 114 | start:<br> | ||
| 115 | 'first move...<br> | ||
| 116 | base=1400: shld=1400: elbo=1400:<br> | ||
| 117 | wrst=1400: grip=1400: grpr=1400: <br> | ||
| 118 | ttm=2000<br> | ||
| 119 | gosub send_data<br> | ||
| 120 | <br> | ||
| 121 | 'second move...<br> | ||
| 122 | base=1600: shld=1600: elbo=1600: <br> | ||
| 123 | wrst=1600: grip=1600: grpr=1600: <br> | ||
| 124 | ttm=2000<br> | ||
| 125 | gosub send_data<br> | ||
| 126 | <br> | ||
| 127 | 'add more moves here...<br> | ||
| 128 | goto start<br> | ||
| 129 | <br> | ||
| 130 | send_data:<br> | ||
| 131 | serout 15,6,["#10P", DEC base, "#11P", DEC shld, | ||
| 132 | "#12P", DEC elbo, "#13P", DEC wrst, | ||
| 133 | "#14P", DEC grip, "#15P", DEC grpr, | ||
| 134 | "T", DEC ttm, 13]<br> | ||
| 135 | pause ttm<br> | ||
| 136 | return <br> | ||
| 137 | </font></td> | ||
| 138 | </tr> | ||
| 139 | </tbody></table> | ||
| 140 | </td> | ||
| 141 | </tr> | ||
| 142 | <tr> | ||
| 143 | <td valign="top" colspan="2"><font size="1" face="Verdana"> </font></td> | ||
| 144 | </tr> | ||
| 145 | <tr> | ||
| 146 | <td valign="top" ><strong><font size="2" face="Verdana">In | ||
| 147 | conclusion</font></strong><font size="2" face="Verdana"><br> | ||
| 148 | I hope you find this simple tutorial helpful. I will add more content in | ||
| 149 | the future. Now you can control the Lynx arms easily and eloquently from a | ||
| 150 | Basic Stamp 2 / SSC-32.</font> | ||
| 151 | <p><font size="2" face="Verdana">Happy Roboting,</font> | ||
| 152 | </p><p><font size="2" face="Verdana">Jim Frye</font></p> | ||
| 153 | </td> | ||
| 154 | <td valign="top" ></td> | ||
| 155 | </tr> | ||
| 156 | </tbody></table> | ||
| 157 | </body> | ||
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