Wiki source code of Controlling an Arm with the Bot Board (Basic Stamp 2) and the SSC-32
Last modified by Eric Nantel on 2026/04/06 14:32
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4.1 | 17 | <div class="asm"> |
| 18 | |||
| 19 | <h1 class="asm">Controlling an Arm with the Bot Board (Basic Stamp 2) and the SSC-32</h1> | ||
| 20 | |||
| 21 | <!-- Section 1 --> | ||
| 22 | <div class="asm-step"> | ||
| 23 | <div class="asm-step-header"> | ||
| 24 | <div class="asm-step-name">Make the Connection</div> | ||
| 25 | </div> | ||
| 26 | <div class="asm-step-body"> | ||
| 27 | <div class="asm-step-text"> | ||
| 28 | <p>The SSC-32 includes a short two-conductor cable assembly. The black wire goes to ground and the yellow wire carries the signal. The .1" spaced end connects to the SSC-32 at the pins marked RX and ground — remove any DB9 enable jumpers if present. Yellow goes to RX, black to ground.</p> | ||
| 29 | <p>The .2" spaced end connects to Bot Board I/O pin 15. The black wire goes toward the outside edge of the board; the yellow wire goes toward the IC.</p> | ||
| 30 | <p>These examples are for a BS2, BS2-E, or stamps with similar timing. The <code>6</code> in the <code>serout</code> command specifies non-inverted, 8 data bits, no parity, 38400 baud. All <code>serout</code> commands must be a single continuous line — remove any line breaks if copying from this page.</p> | ||
| 31 | </div> | ||
| 32 | <div class="asm-step-figure"> | ||
| 33 | <img src="https://wiki.lynxmotion.com/info/wiki/lynxmotion/download/servo-erector-set-robots-kits/ses-v1-robots/ses-v1-arms/controlling-arm-bot-board-basic-stamp-ssc-32/WebHome/bbssc32.jpg"> | ||
| 34 | <span>Figure 1 — Bot Board to SSC-32 serial connection.</span> | ||
| 35 | </div> | ||
| 36 | </div> | ||
| 37 | </div> | ||
| 38 | |||
| 39 | <!-- Section 2 --> | ||
| 40 | <div class="asm-step"> | ||
| 41 | <div class="asm-step-header"> | ||
| 42 | <div class="asm-step-name">Enabling the Servos</div> | ||
| 43 | </div> | ||
| 44 | <div class="asm-step-body"> | ||
| 45 | <div class="asm-step-text"> | ||
| 46 | <p>The SSC-32 will not output servo pulses until it receives a valid command. The code below enables channels 10 through 15, sending all servos to mid-position (1500µs). Later you can substitute the 1500 values with a desired starting position to prevent the arm from jerking on startup.</p> | ||
| 47 | <div class="code-block">serout 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15 P1500",13] | ||
| 48 | |||
| 49 | start: | ||
| 50 | goto start 'loop</div> | ||
| 51 | </div> | ||
| 52 | </div> | ||
| 53 | </div> | ||
| 54 | |||
| 55 | <!-- Section 3 --> | ||
| 56 | <div class="asm-step"> | ||
| 57 | <div class="asm-step-header"> | ||
| 58 | <div class="asm-step-name">Move the Arm Smoothly</div> | ||
| 59 | </div> | ||
| 60 | <div class="asm-step-body"> | ||
| 61 | <div class="asm-step-text"> | ||
| 62 | <p>This program moves the arm from its initial position to a new position, then to another, cycling back and forth. Each move takes 2 seconds to complete using the <code>T2000</code> time parameter. Replace the servo values with the actual positions you need.</p> | ||
| 63 | <div class="code-block">serout 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15 P1500",13] | ||
| 64 | |||
| 65 | start: | ||
| 66 | serout 15,6,["#10 P1400 #11 P1400 #12 P1400 #13 P1400 #14 P1400 #15 P1400 T2000",13] | ||
| 67 | pause 2000 | ||
| 68 | serout 15,6,["#10 P1600 #11 P1600 #12 P1600 #13 P1600 #14 P1600 #15 P1600 T2000",13] | ||
| 69 | pause 2000 | ||
| 70 | goto start 'repeat</div> | ||
| 71 | </div> | ||
| 72 | </div> | ||
| 73 | </div> | ||
| 74 | |||
| 75 | <!-- Section 4 --> | ||
| 76 | <div class="asm-step"> | ||
| 77 | <div class="asm-step-header"> | ||
| 78 | <div class="asm-step-name">Code Specific to the Arm</div> | ||
| 79 | </div> | ||
| 80 | <div class="asm-step-body"> | ||
| 81 | <div class="asm-step-text"> | ||
| 82 | <p>Using variables and <code>gosub</code> makes the code easier to read and maintain. This program does the same as the previous one, but each joint is referenced by name. Only the initial <code>serout</code> still uses raw channel numbers.</p> | ||
| 83 | <div class="code-block">base var word 'Base rotate | ||
| 84 | shld var word 'Shoulder pivot | ||
| 85 | elbo var word 'Elbow pivot | ||
| 86 | wrst var word 'Wrist pivot | ||
| 87 | grip var word 'Gripper open/close | ||
| 88 | grpr var word 'Gripper rotate (L6 only) | ||
| 89 | ttm var word 'Time to complete move (ms) | ||
| 90 | |||
| 91 | serout 15,6,["#10 P1500 #11 P1500 #12 P1500 #13 P1500 #14 P1500 #15 P1500",13] | ||
| 92 | |||
| 93 | start: | ||
| 94 | 'first move... | ||
| 95 | base=1400: shld=1400: elbo=1400: | ||
| 96 | wrst=1400: grip=1400: grpr=1400: | ||
| 97 | ttm=2000 | ||
| 98 | gosub send_data | ||
| 99 | |||
| 100 | 'second move... | ||
| 101 | base=1600: shld=1600: elbo=1600: | ||
| 102 | wrst=1600: grip=1600: grpr=1600: | ||
| 103 | ttm=2000 | ||
| 104 | gosub send_data | ||
| 105 | |||
| 106 | 'add more moves here... | ||
| 107 | goto start | ||
| 108 | |||
| 109 | send_data: | ||
| 110 | serout 15,6,["#10P", DEC base, "#11P", DEC shld, | ||
| 111 | "#12P", DEC elbo, "#13P", DEC wrst, | ||
| 112 | "#14P", DEC grip, "#15P", DEC grpr, | ||
| 113 | "T", DEC ttm, 13] | ||
| 114 | pause ttm | ||
| 115 | return</div> | ||
| 116 | </div> | ||
| 117 | </div> | ||
| 118 | </div> | ||
| 119 | |||
| 120 | <!-- Conclusion --> | ||
| 121 | <div class="asm-info"> | ||
| 122 | <p><b>In Conclusion</b></p> | ||
| 123 | <p>You can now control Lynxmotion arms easily and elegantly from a Basic Stamp 2 / SSC-32. More content will be added in the future.</p> | ||
| 124 | <p>Happy Roboting,<br><b>Jim Frye</b></p> | ||
| 125 | </div> | ||
| 126 | |||
| 127 | </div> | ||
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