Changes for page FlowArm LSS
Last modified by Eric Nantel on 2024/07/03 09:39
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... ... @@ -61,11 +61,11 @@ 61 61 62 62 [[image:lss-flowarm-header.png||alt="lss-flowarm-header"]] 63 63 64 - **EMERGENCYSTOP**64 +=== Emergency stop === 65 65 66 66 At any given time you can click this button to stop the arm. This will send a "LIMP" command directly to all servos. 67 67 68 - **STOREOFFSETS**68 +=== Store offsets (calibration) === 69 69 70 70 The "STORE OFFSETS" button configures all of the servo offsets (this makes use of the CO command as part of the [[LSS Communication Protocol>>doc:lynxmotion-smart-servo.lss-communication-protocol.WebHome]]). Before pressing the button, orient the arm as shown below (with the gripper closed), and only then click the STORE OFFSETS button. This setup only need to be done once when first setting up the arm. 71 71 ... ... @@ -78,15 +78,15 @@ 78 78 (% style="width:700px" %) 79 79 |(% style="text-align:center; vertical-align:middle" %)[[image:lss-flowarm-offset-left.png||alt="lss-flowarm-left.png" height="300" width="300"]]|(% style="text-align:center; vertical-align:middle" %)[[image:lss-flowarm-offset-top.png||alt="lss-flowarm-top.png" height="300" width="300"]] 80 80 81 - **LIMP**81 +=== Limp === 82 82 83 83 Causes all servos to slowly go LIMP (i.e. lose torque), gradually loosing torque until hitting the ground. It's important to note that the software will not constantly query all servos for their position, and as such the virtual arm on screen will not update frequently if at all. If you want the virtual arm on screen to update as you move the real arm, use TEACH mode described below. 84 84 85 - **HALT&HOLD**85 +=== Halt & hold === 86 86 87 87 Causes all servos to immediately stop their motion and hold their position. 88 88 89 - **TEACH**89 +=== Teach === 90 90 91 91 Teach mode allows a user to physically move the arm and have the virtual arm on screen follow. This is used primarily to manually add frames to sequences, determine the optimal closed position for the gripper etc. In order to ensure the arm does not collapse, pressing the TEACH button will start a 5 second countdown during which the arm will slowly lose torque (angular force) until all servos are limp. When in teach mode, an orange outline appears over all on-screen fields which would cause a conflict and therefore cannot be used. 92 92 ... ... @@ -94,15 +94,15 @@ 94 94 95 95 Once the arm is limp, it can be moved physically, and the application will regularly send position query commands to all of the servos and update the virtual arm on screen to match the servo's responses. Use the sequencer to record each position (frame) while in teach mode. For more information on the sequencer, refer to the sequencer section below. 96 96 97 - **GRID/Units**97 +=== Grid / units === 98 98 99 99 Grid spacing can be toggled between Metric or Imperial. Options include 2cm, 3cm, 5cm and 1in, 2in and 3in. 100 100 101 - **BAUD**101 +=== Baud === 102 102 103 103 The default (and suggested) baud rate is 115200, which is the baud rate at which the servos are shipped. Should a user have changed the baud rate on the servos, it can be selected using the drop down. Note that the baud rate must be configured to the same value for all servos in order to work. 104 104 105 - **COM**105 +=== COM === 106 106 107 107 When the software is opened, a scan of all of your computer's COM ports is done automatically and a list of all available COM ports will be found in the drop down menu, along with OFF (stop searching for a COM port), and AUTO (the application tries to automatically find the correct COM port by sending a query command at the corresponding BAUD rate). Select which of your computer's COM ports is connected to the [[LSS Adapter>>doc:servo-erector-set-system.ses-electronics.ses-modules.lss-adapter-board.WebHome]] (which is provided with the standard SES v2 articulated robot arm). If you have a list of available COM ports and are unsure which is associated with the LSS Adapter, go to Device Manager in Windows, and view the list of USB devices connected. The LSS Adapter uses an FTDI USB to serial chip. Alternatively, simply unplug the USB from the arm and see which of the COM ports disappears from the list. 108 108 ... ... @@ -110,9 +110,9 @@ 110 110 * If the red light is solid, then no correct COM port has been located. 111 111 * If the green light is solid, the a COM port has been located. 112 112 113 - **WindowSize**113 +=== Window size === 114 114 115 - **[[image:lss-flowarm-size.jpg]]**115 +[[image:lss-flowarm-size.jpg]] 116 116 117 117 A the top right of the window, there are three dark rectangles allowing you to change the application's window size. 118 118 ... ... @@ -121,17 +121,17 @@ 121 121 (% class="wikigeneratedid" id="HArmConfiguration" %) 122 122 The arm shown on screen is based on the assembly guide. The aesthetics of the arms will be changing for the next release version of the LSS Flowarm software. 123 123 124 - **SideView**124 +=== Side view === 125 125 126 126 The left view is a representation of the arm, where the orange circles represent the location of each axis of rotation. You can move the arm in this view by clicking on and dragging anywhere in that side view screen. 127 127 128 128 [[image:lss-flowarm-left.png||width="300"]] 129 129 130 - **TopView**130 +=== Top view === 131 131 132 132 The top view shows the arm top down. You can move the arm within this view by clicking on and dragging the dot right next to the gripper. 133 133 134 - **[[image:lss-flowarm-top.png||width="300"]]**134 +[[image:lss-flowarm-top.png||width="300"]] 135 135 136 136 == Shortcuts == 137 137 ... ... @@ -151,19 +151,19 @@ 151 151 152 152 == Left Menu == 153 153 154 - **Gripper**154 +=== Gripper === 155 155 156 156 Assuming the gripper has been properly calibrated, The number below represents the opening at the tip. Fully closed should correspond to 0 degrees. We added a feature where the servo stop when it feel a current raising, this allows the user to ask for a full close and have a good grip on the item picked. 157 157 158 158 [[image:lss-flowarm-gripper-view.png||alt="lss-flowarm-gripper-view.jpg"]] 159 159 160 - **Wrist**160 +=== Wrist === 161 161 162 162 The wrist angle can be locked or unlocked. The field allows for user input (click the numbers) or fine adjustments using the arrows. 163 163 164 164 [[image:lss-flowarm-wrist-view.png||alt="lss-flowarm-wrist-view.jpg"]] 165 165 166 - **EndEffectorPosition**166 +=== End effector position === 167 167 168 168 The position of the end effector can be controlled either by manually entering the information for R (radius), or the Cartesian x, y, z coordinates, or using the arrows. 169 169 ... ... @@ -171,7 +171,7 @@ 171 171 172 172 [[image:lss-flowarm-positioning.png||alt="lss-flowarm-positioning.jpg"]] 173 173 174 -== **Data Log**==174 +== Data Log == 175 175 176 176 The optional Data log (normally hidden) can be toggled on or off and allows the user to see all commands being sent to and received from the smart servos. The data can be saved to a file in a Comma Separated Values (.csv) format. 177 177 ... ... @@ -197,11 +197,11 @@ 197 197 |(% style="width:257px" %)[[image:lss-flowarm-play.jpg]]|(% style="width:306px" %)Sequence Playback|(% style="width:758px" %)Restart sequence, play or stop 198 198 |(% style="width:257px" %)[[image:lss-flowarm-inspector.png]]|(% style="width:306px" %)Frame Inspector|(% style="width:758px" %)Allows to modify the values sent in a particular frame manually. 199 199 200 - **Sequences**200 +=== Sequences === 201 201 202 202 The sequencer allows you to make your robot move over time by transitioning from one position to another. Each transition we call a frame and a sequence of frames we call a sequence. You can create as many sequences as you like. You can play sequences back manually or using the keyboard inputs mentioned below. This section describes the sequence management functions of the Sequencer. 203 203 204 - **Sequence List**204 +=== Sequence List === 205 205 206 206 [[image:lss-flowarm-pattern-list.jpg]] 207 207 ... ... @@ -211,36 +211,36 @@ 211 211 212 212 [[image:lss-flowarm-patterns.jpg]] 213 213 214 - **Add a Sequence**214 +=== Add a Sequence === 215 215 216 216 To add a sequence click the add button. A new sequence will appear in the list and its name will open for editing. 217 217 218 - **Remove a Sequence**218 +=== Remove a Sequence === 219 219 220 220 Click the remove sequence button to delete the currently selected sequence from the list. This action is irreversible so you will be asked for confirmation. 221 221 222 - **Duplicate a Sequence**222 +=== Duplicate a Sequence === 223 223 224 224 If you want to make a new sequence based on an existing one then you can duplicate it. 225 225 226 - **Saving Sequences**226 +=== Saving Sequences === 227 227 228 228 IMPORTANT: If you want to keep any sequences you create then you must export them otherwise they will be lost when you return to the project browser. 229 229 To do this click the export button. You can choose whether to export all your sequences or just the currently selected one. Sequences are saved to files so you'll need to pick a filename and folder to save to. If a sequence uses sub sequences these will be saved even if you choose only to save the selected sequence. 230 230 231 - **Loading Sequences**231 +=== Loading Sequences === 232 232 233 233 If you have saved sequences that you want to restore then click the Import button. You will be asked to choose a previously saved sequence file. 234 234 The sequences in the file will be added to the list. They do not replace the sequence list. Also it doesn't 235 235 matter how many sequences the file contains, all of them will be imported. 236 236 237 - **Clear All Sequences**237 +=== Clear All Sequences === 238 238 239 239 If you want to start from scratch you can clear all the sequences from the list using the clear all button. 240 240 241 -== **Frames**==241 +== Frames == 242 242 243 - **[[image:lss-flowarm-frame.jpg]]**243 +[[image:lss-flowarm-frame.jpg]] 244 244 245 245 We now know how to manage sequences now lets see how you build one. As we said earlier a sequence is made up of frames. A frame represents a transition between robot states over time. 246 246 In addition to frames, you can also add other sequences to a sequence. This allows quite complex series of movements to be built up very quickly and easily. ... ... @@ -247,38 +247,38 @@ 247 247 248 248 [[image:lss-flowarm-frames.jpg]] 249 249 250 - **Adding Frames**250 +=== Adding Frames === 251 251 252 252 To add a frame click the Add button. A new frame will be added at the end of the sequence. The duration of the frame will be whatever the last frame duration was. The frame will record whatever position the robot is currently set to. You can add a sub sequence to the sequence by clicking the arrow to the right of the Add button. A drop list of the available sequences will appear. Select one and it will be added to the end of the sequence. 253 253 254 - **Recording to a Frame**254 +=== Recording to a Frame === 255 255 256 256 When you add a frame it will record the state that the robot is currently in. If you want to change this state first select the frame by clicking on it. Next move the robot to the position you want to record. When you're happy press the record button. The frame will flash to indicate that it has been updated. 257 257 258 - **Deleting Frames**258 +=== Deleting Frames === 259 259 260 260 To delete a sequence or frame from a sequence, click the Delete button. 261 261 262 - **Naming Frames**262 +=== Naming Frames === 263 263 264 264 To name a frame, simply double-click the top blue part of it. You will then be able to enter a name by typing text directly. Save the new name by pressing the [Enter] key once donce. Warning: please note that when double-clicking a frame to name it, it will play the frame which may move your robotic arm suddenly. You may want to activate the STOP button first to prevent movement when naming frames. 265 265 266 - **Timeline Locking**266 +=== Timeline Locking === 267 267 268 268 [[image:lss-flowarm-lock.jpg]] 269 269 270 270 The timeline is locked by default. This means that frames will automatically run from one to the next – you cannot create space in between. Moving a frame past another one will move it along the order in the timeline. If the timeline is unlocked then you can move frames independently of each other and also create gaps of time in between. 271 271 272 - **Moving and Resizing**272 +=== Moving and Resizing === 273 273 274 274 To move a frame on the timeline, simply click on it and drag it to the time you want it to start. The start time will be displayed as you drag. How frames move relative to each other is determined by whether the timeline is locked (see previous section). To resize a frame grab the right-hand edge and drag it. When moving or resizing the mouse snaps to the nearest unit on the timeline. If you hold SHIFT while moving or resizing no snap will be applied. When the timeline is unlocked then if you hold CTRL while dragging or resizing a frame all frames to 275 275 the right of the selected frame will be moved so that the time interval between the selected frame and the next one is maintained. 276 276 277 - **Auto Record**277 +=== Auto Record === 278 278 279 279 If you want changes you make to be automatically recorded you can lock the record button in place by double-clicking on it. Now whenever you change the robot position the currently elected frame will be updated. The record button will light up to show that auto record is on. To switch auto record off, double-click on the record button again. 280 280 281 - **Copy and Paste**281 +=== Copy and Paste === 282 282 283 283 [[image:lss-flowarm-copy-paste.jpg]] 284 284 ... ... @@ -285,17 +285,17 @@ 285 285 Sometimes you might want to copy the robot state from one frame to another. To do this we have copy and paste. To copy the data from a frame, select it then click the Copy button. 286 286 To duplicate the data on another frame, select the target frame and click the Paste button. 287 287 288 - **Pause Before Frame**288 +=== Pause Before Frame === 289 289 290 290 You can insert a pause before a frame commences. This is useful if you want the sequencer to stop and wait for some external event before continuing. First select the frame then click the Operations button and select Toggle Pause Before Frame. A red line will show at the start of the frame to show the pause. To remove the pause select the frame again and select Toggle Pause Before Frame after clicking on the Operations button. 291 291 292 - **Remove Gaps Between Frames**292 +=== Remove Gaps Between Frames === 293 293 294 294 [[image:lss-flowarm-settings.jpg]] 295 295 296 296 If the timeline is unlocked then you can instantly remove all the gaps between frames and push them up against each other by clicking the Operations button and choosing Remove Gaps Between Frames from the menu. 297 297 298 - **Frame Inspector**298 +=== Frame Inspector === 299 299 300 300 [[image:lss-flowarm-inspector-frame.png]] 301 301 ... ... @@ -303,13 +303,13 @@ 303 303 304 304 == Sequencer == 305 305 306 - **Reverse Frames**306 +=== Reverse Frames === 307 307 308 308 [[image:lss-flowarm-settings.jpg]] 309 309 310 310 It's useful to be able to reverse the order of frames in a sequence. To do this click the Operations button and choose Reverse Frames. 311 311 312 - **Sequence Playback**312 +=== Sequence Playback === 313 313 314 314 [[image:lss-flowarm-play.jpg]] 315 315 ... ... @@ -317,7 +317,7 @@ 317 317 318 318 [[image:lss-sequencer-handle.jpg||height="70" width="241"]] 319 319 320 - **Assign an input to a sequence**320 +=== Assign an input to a sequence === 321 321 322 322 [[image:lss-flowarm-association.jpg]] 323 323 ... ... @@ -324,9 +324,9 @@ 324 324 You can assign an input to a sequence by choosing one in the drop-down list left of the sequence name. By default a sequence does not have a input associated with it. When you click on that box, you will be presented with a list of possible inputs. A sequence can only have one input associated with it. Similarly, an input can only be associated with one sequence at a time. If you choose an input in the list that is already associated, it will be removed from its previous sequence and assigned to the current one. By clicking on the sequence list, you will see which input is associated to each sequence to the right of their name: 325 325 If a sequence is already playing when its associated input is triggered, it will ignore that input and continue playing as normal. If an input that is associated is triggered when a different sequence is playing, it will be stopped and the 326 326 327 - **Decision Frame**327 +=== Decision Frame === 328 328 329 - **[[image:lss-flowarm-decision-frame.jpg]]**329 +[[image:lss-flowarm-decision-frame.jpg]] 330 330 331 331 At the end of every sequence there is a permanent frame called the decision frame (it is orange for easy identification). Click on the top part (orange) to change the last action of the sequence. There are 3 options: 332 332